alfadur [Tue, 28 May 2019 21:28:32 +0300] rev 15075
normalize type names
alfadur [Tue, 28 May 2019 19:04:18 +0300] rev 15074
shuffle server files
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 17:49:04 +0200] rev 15073
Animate library: Document way to speed up animations for testing purposes
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 17:04:48 +0200] rev 15072
ACF9: Correct the contents of the code comments
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 13:07:56 +0200] rev 15071
Fix stats screen group boxes sometimes having no spacing
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 01:58:42 +0200] rev 15070
Use crown icon in mission panel for King Mode
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 01:28:59 +0200] rev 15069
Change mission panel icons for a couple of game styles
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 00:48:17 +0200] rev 15068
Semi-standardize usage of icons in many mission panels
* Question mark: Decision / user input
* Exclamation mark: Tutorial message / information
* Hedgehog: Mission introduction
* -amSkip: Mission failure
* Star: Mission success / end of game
Wuzzy <Wuzzy2@mail.ru> [Mon, 27 May 2019 21:56:12 +0200] rev 15067
Add 2 mission panel icons: hedgehog and flags
Wuzzy <Wuzzy2@mail.ru> [Mon, 27 May 2019 16:43:42 +0200] rev 15066
Background theme detection: Also check if Border.png is present
Wuzzy <Wuzzy2@mail.ru> [Mon, 27 May 2019 00:04:40 +0200] rev 15065
Backed out
changeset 96244def1cc0—It was broken
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 23:52:04 +0200] rev 15064
Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 20:51:42 +0200] rev 15063
ACF6: More turn time tweaks
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 20:45:08 +0200] rev 15062
ACF6: (Re-)initialize turn properly after cut scenes
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 19:59:54 +0200] rev 15061
Rename sprFirepunch to sprFirePunch
alfadur [Sun, 26 May 2019 19:12:16 +0300] rev 15060
add idle shouryuuken animation
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 17:53:14 +0200] rev 15059
ACF6: Dismiss enemy teams on victory, just in case
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 17:40:38 +0200] rev 15058
ACF6: Protect goal crate from damage
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 16:16:47 +0200] rev 15057
ACF5: Fix some turn bugs relating to 3rd wave
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 16:01:33 +0200] rev 15056
ACF5: Add appear animation for 3rd wave
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 15:49:39 +0200] rev 15055
ACF5: Spawn final wave at end of 7th turn instead of beginning of 8th turn
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 15:37:49 +0200] rev 15054
ACF5: Fix number of turns before 3rd wave appears not always being 7
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 14:27:55 +0200] rev 15053
IsHogLocal: If there's a mission team, only count members in the clan of that team
This attends to a hack in some missions which use fake human teams in the enemy clans for animation purposes.
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 14:16:35 +0200] rev 15052
Refactor definition of "local" clans
alfadur [Sat, 25 May 2019 18:18:42 +0300] rev 15051
scatter bottle pieces
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 May 2019 02:14:25 +0200] rev 15050
ACF3: Fix princess-in-cage scene: Princess did not die
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 May 2019 01:45:46 +0200] rev 15049
ACF3: Simplify infinite shoryuken crate
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 May 2019 00:23:14 +0200] rev 15048
ACF3: Clean up start up sequences a bit
unc0rr [Fri, 24 May 2019 23:39:51 +0200] rev 15047
Add handling of some messages, reuse models from the old frontend
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 22:27:19 +0200] rev 15046
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 22:26:47 +0200] rev 15045
Use capgrpMessage2 for eidHomerun so it doesn't collide with death msgs
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 22:17:36 +0200] rev 15044