Sat, 29 Jan 2011 21:33:24 +0300 - Reactivate pings timer, reimplement PING handler server_refactor
unc0rr [Sat, 29 Jan 2011 21:33:24 +0300] rev 4612
- Reactivate pings timer, reimplement PING handler - Reimplement INFO
Wed, 22 Dec 2010 00:17:43 -0500 A very very basic snow implementation
nemo [Wed, 22 Dec 2010 00:17:43 -0500] rev 4611
A very very basic snow implementation
Sat, 29 Jan 2011 13:43:07 +0300 Introduce numbered server notice messages server_refactor
unc0rr [Sat, 29 Jan 2011 13:43:07 +0300] rev 4610
Introduce numbered server notice messages
Wed, 22 Dec 2010 04:09:56 +0100 merge
koda [Wed, 22 Dec 2010 04:09:56 +0100] rev 4609
merge
Fri, 28 Jan 2011 22:34:07 +0300 Make client quit on send exception (was commented due to another approach in handling connection lost) server_refactor
unc0rr [Fri, 28 Jan 2011 22:34:07 +0300] rev 4608
Make client quit on send exception (was commented due to another approach in handling connection lost)
Wed, 22 Dec 2010 03:56:12 +0100 update weapons
koda [Wed, 22 Dec 2010 03:56:12 +0100] rev 4607
update weapons
Fri, 28 Jan 2011 22:21:29 +0300 Force RNF in AnswerClients too, in order to prevent lazyness in actions (most probably it's redundant to do that, still I do) server_refactor
unc0rr [Fri, 28 Jan 2011 22:21:29 +0300] rev 4606
Force RNF in AnswerClients too, in order to prevent lazyness in actions (most probably it's redundant to do that, still I do)
Wed, 22 Dec 2010 03:28:14 +0100 this should prevent that ever again
koda [Wed, 22 Dec 2010 03:28:14 +0100] rev 4605
this should prevent that ever again
Fri, 28 Jan 2011 22:19:06 +0300 Reimplement some more Actions server_refactor
unc0rr [Fri, 28 Jan 2011 22:19:06 +0300] rev 4604
Reimplement some more Actions
Wed, 22 Dec 2010 03:05:28 +0100 damn. it.
koda [Wed, 22 Dec 2010 03:05:28 +0100] rev 4603
damn. it.
Wed, 22 Dec 2010 02:50:17 +0100 added density for gears used in gfMoreWind, needs alot of tweaking
Henek [Wed, 22 Dec 2010 02:50:17 +0100] rev 4602
added density for gears used in gfMoreWind, needs alot of tweaking
Thu, 27 Jan 2011 22:14:14 +0300 io = liftIO server_refactor
unc0rr [Thu, 27 Jan 2011 22:14:14 +0300] rev 4601
io = liftIO
Tue, 21 Dec 2010 23:22:53 +0100 added copying also to schemes and updated some translations
Henek [Tue, 21 Dec 2010 23:22:53 +0100] rev 4600
added copying also to schemes and updated some translations
Thu, 27 Jan 2011 22:10:24 +0300 Reimplement one more Action server_refactor
unc0rr [Thu, 27 Jan 2011 22:10:24 +0300] rev 4599
Reimplement one more Action
Tue, 21 Dec 2010 21:56:34 +0100 added copying of weapon sets
Henek [Tue, 21 Dec 2010 21:56:34 +0100] rev 4598
added copying of weapon sets
Thu, 27 Jan 2011 22:06:42 +0300 Finally a solution for excess lazyness when working with unsafeThaw'ed arrays server_refactor
unc0rr [Thu, 27 Jan 2011 22:06:42 +0300] rev 4597
Finally a solution for excess lazyness when working with unsafeThaw'ed arrays
Tue, 21 Dec 2010 15:12:06 -0500 Merge henek's changes
nemo [Tue, 21 Dec 2010 15:12:06 -0500] rev 4596
Merge henek's changes
Wed, 26 Jan 2011 22:26:02 +0300 Send spectators info server_refactor
unc0rr [Wed, 26 Jan 2011 22:26:02 +0300] rev 4595
Send spectators info
Tue, 21 Dec 2010 14:42:47 +0100 removing all " " in filenames under share and replacing "_" with " " in missions
Henek [Tue, 21 Dec 2010 14:42:47 +0100] rev 4594
removing all " " in filenames under share and replacing "_" with " " in missions
Wed, 26 Jan 2011 22:06:27 +0300 Apply rev b9fe93f187c4 to server rewrite too server_refactor
unc0rr [Wed, 26 Jan 2011 22:06:27 +0300] rev 4593
Apply rev b9fe93f187c4 to server rewrite too
Tue, 21 Dec 2010 10:46:52 +0100 disable fix for issue 24 in order to fix issue 123, as suggested by koda
sheepluva [Tue, 21 Dec 2010 10:46:52 +0100] rev 4592
disable fix for issue #24 in order to fix issue 123, as suggested by koda
Wed, 26 Jan 2011 22:04:18 +0300 Send teams info on join server_refactor
unc0rr [Wed, 26 Jan 2011 22:04:18 +0300] rev 4591
Send teams info on join
Tue, 21 Dec 2010 02:17:45 +0100 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek [Tue, 21 Dec 2010 02:17:45 +0100] rev 4590
added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Tue, 21 Dec 2010 14:57:33 -0500 Switch default to the compost garbage ball (pending a proper mudball from a real artist), set Snowball for Snow theme only, change en.txt to Mudball
nemo [Tue, 21 Dec 2010 14:57:33 -0500] rev 4589
Switch default to the compost garbage ball (pending a proper mudball from a real artist), set Snowball for Snow theme only, change en.txt to Mudball
Thu, 23 Dec 2010 17:47:50 +0100 Updated Slovak translation + merge
jose1711 [Thu, 23 Dec 2010 17:47:50 +0100] rev 4588
Updated Slovak translation + merge
Tue, 25 Jan 2011 22:23:08 +0300 Send room config to client server_refactor
unc0rr [Tue, 25 Jan 2011 22:23:08 +0300] rev 4587
Send room config to client
Mon, 20 Dec 2010 21:45:10 +0300 - Allow user to use undo, to clear, save and load drawn maps
unc0rr [Mon, 20 Dec 2010 21:45:10 +0300] rev 4586
- Allow user to use undo, to clear, save and load drawn maps - Fix a couple of bugs related to those operations
Tue, 25 Jan 2011 22:13:34 +0300 Another approach for fixing listener thread issues, should finally get rid of all problems. Not tested. server_refactor
unc0rr [Tue, 25 Jan 2011 22:13:34 +0300] rev 4585
Another approach for fixing listener thread issues, should finally get rid of all problems. Not tested.
Mon, 20 Dec 2010 20:55:45 +0300 Add those stupid breaks
unc0rr [Mon, 20 Dec 2010 20:55:45 +0300] rev 4584
Add those stupid breaks
Mon, 24 Jan 2011 21:33:03 +0300 Fix typo in version information server_refactor
unc0rr [Mon, 24 Jan 2011 21:33:03 +0300] rev 4583
Fix typo in version information
(0) -3000 -1000 -300 -100 -50 -30 +30 +50 +100 +300 +1000 +3000 +10000 tip