Thu, 10 Aug 2006 21:52:14 +0000 - Fixed integer->longint
unc0rr [Thu, 10 Aug 2006 21:52:14 +0000] rev 105
- Fixed integer->longint - Many small changes
Thu, 10 Aug 2006 21:22:55 +0000 Add simple SDL test app
unc0rr [Thu, 10 Aug 2006 21:22:55 +0000] rev 104
Add simple SDL test app
Mon, 07 Aug 2006 22:49:50 +0000 Tool for debugging
unc0rr [Mon, 07 Aug 2006 22:49:50 +0000] rev 103
Tool for debugging
Mon, 07 Aug 2006 12:08:43 +0000 New faster random generator
unc0rr [Mon, 07 Aug 2006 12:08:43 +0000] rev 102
New faster random generator
Sun, 06 Aug 2006 20:58:05 +0000 Get rid of pointer <> integer typecasts
unc0rr [Sun, 06 Aug 2006 20:58:05 +0000] rev 101
Get rid of pointer <> integer typecasts
Sun, 06 Aug 2006 20:08:15 +0000 Get rid of x86 assembler when using fpc
unc0rr [Sun, 06 Aug 2006 20:08:15 +0000] rev 100
Get rid of x86 assembler when using fpc
Sun, 06 Aug 2006 17:11:33 +0000 - On windows make packages with all needed dlls
unc0rr [Sun, 06 Aug 2006 17:11:33 +0000] rev 99
- On windows make packages with all needed dlls - Fix for long path failure
Sun, 06 Aug 2006 16:00:23 +0000 Repair build system
unc0rr [Sun, 06 Aug 2006 16:00:23 +0000] rev 98
Repair build system
Sun, 06 Aug 2006 15:48:48 +0000 - make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
unc0rr [Sun, 06 Aug 2006 15:48:48 +0000] rev 97
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data - fix build
Sun, 06 Aug 2006 15:47:20 +0000 prepare for the next commit
unc0rr [Sun, 06 Aug 2006 15:47:20 +0000] rev 96
prepare for the next commit
Sat, 05 Aug 2006 20:57:36 +0000 - Fixed compilation
unc0rr [Sat, 05 Aug 2006 20:57:36 +0000] rev 95
- Fixed compilation - Rewritten attack code - Many small changes
Mon, 31 Jul 2006 11:31:31 +0000 +1 layouted page
unc0rr [Mon, 31 Jul 2006 11:31:31 +0000] rev 94
+1 layouted page
Sun, 30 Jul 2006 22:18:37 +0000 - small fix to translation
unc0rr [Sun, 30 Jul 2006 22:18:37 +0000] rev 93
- small fix to translation - Forts preview renders square pixmap
Sun, 30 Jul 2006 18:59:35 +0000 - Fix win message to appear only after all hedgehogs death
unc0rr [Sun, 30 Jul 2006 18:59:35 +0000] rev 92
- Fix win message to appear only after all hedgehogs death - 2 more land templates
Sun, 30 Jul 2006 18:57:44 +0000 oops, forgot to commit a file
unc0rr [Sun, 30 Jul 2006 18:57:44 +0000] rev 91
oops, forgot to commit a file
Thu, 27 Jul 2006 21:13:04 +0000 One more page become layouted
unc0rr [Thu, 27 Jul 2006 21:13:04 +0000] rev 90
One more page become layouted
Thu, 27 Jul 2006 15:24:14 +0000 - Fix various bugs
unc0rr [Thu, 27 Jul 2006 15:24:14 +0000] rev 89
- Fix various bugs - CPack support
Wed, 26 Jul 2006 13:44:11 +0000 - Fix internationalization issues
unc0rr [Wed, 26 Jul 2006 13:44:11 +0000] rev 88
- Fix internationalization issues - Full Russian translation
Wed, 26 Jul 2006 12:25:48 +0000 Convert all pages to classes
unc0rr [Wed, 26 Jul 2006 12:25:48 +0000] rev 87
Convert all pages to classes
Tue, 25 Jul 2006 20:19:46 +0000 Predefined teams, 'simple game' doesn't need to create team
unc0rr [Tue, 25 Jul 2006 20:19:46 +0000] rev 86
Predefined teams, 'simple game' doesn't need to create team
Tue, 25 Jul 2006 13:32:11 +0000 New GameCFGWidget. Now it's possible to set forts mode from ui
unc0rr [Tue, 25 Jul 2006 13:32:11 +0000] rev 85
New GameCFGWidget. Now it's possible to set forts mode from ui
Mon, 24 Jul 2006 22:37:34 +0000 Start rewrite ui
unc0rr [Mon, 24 Jul 2006 22:37:34 +0000] rev 84
Start rewrite ui
Mon, 24 Jul 2006 14:03:51 +0000 - First hedgehog in team has first turn in team
unc0rr [Mon, 24 Jul 2006 14:03:51 +0000] rev 83
- First hedgehog in team has first turn in team - AI fix: let bots go to the right and... Show whether round finished with draw or team won... get rid of error message
Sun, 23 Jul 2006 21:22:44 +0000 - New fort
unc0rr [Sun, 23 Jul 2006 21:22:44 +0000] rev 82
- New fort - New weapon Fire Punch - Many small fixes
Fri, 21 Jul 2006 20:37:44 +0000 More translations
unc0rr [Fri, 21 Jul 2006 20:37:44 +0000] rev 81
More translations
Thu, 20 Jul 2006 20:11:32 +0000 - Fixed bug with hedgehog under water using rope
unc0rr [Thu, 20 Jul 2006 20:11:32 +0000] rev 80
- Fixed bug with hedgehog under water using rope - Add locale support in engine - Bots use ljump and hjump - Fix shotgun rating - Support for theme-dependent sprites - Horizon and sky can have any image size - Many small fixes
Sun, 16 Jul 2006 08:13:51 +0000 - New test map
unc0rr [Sun, 16 Jul 2006 08:13:51 +0000] rev 79
- New test map - Baseball bat - Flames - Bots can use baseball bat - Many small changes
Wed, 12 Jul 2006 15:39:58 +0000 Cluster bomb
unc0rr [Wed, 12 Jul 2006 15:39:58 +0000] rev 78
Cluster bomb
Tue, 11 Jul 2006 21:23:00 +0000 Delete two more deprecated files
unc0rr [Tue, 11 Jul 2006 21:23:00 +0000] rev 77
Delete two more deprecated files
Tue, 11 Jul 2006 21:09:06 +0000 Delete deprecated folder .)
unc0rr [Tue, 11 Jul 2006 21:09:06 +0000] rev 76
Delete deprecated folder .)
Tue, 11 Jul 2006 21:04:05 +0000 - New First Aid powerup
unc0rr [Tue, 11 Jul 2006 21:04:05 +0000] rev 75
- New First Aid powerup - New power progressbar - Less powerful Desert Eagle - Bots can use Desert Eagle - Set TurnTimeLeft to 0 when hh damaged - Bots can handle situation when ammo is over - Bots can go in different directions to reach good position, not just only go left or right - Small fixes for FillLand (use all the array) - Fixes for world geometry, get rid of one variable - Added missed in previous commit files - New test map
Sat, 08 Jul 2006 21:40:03 +0000 - Unicode support for team and hedgehogs names
unc0rr [Sat, 08 Jul 2006 21:40:03 +0000] rev 74
- Unicode support for team and hedgehogs names - Clouds move in vertical direction also - Many fixes to hedgehog physics - Support for different images in 16 and 32 bit screen resolution - Fixed bots behavior after attack - Fixed camera behavior right after the game start
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