unc0rr [Mon, 13 Dec 2010 22:12:30 +0300] rev 4520
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
Henek [Mon, 13 Dec 2010 19:26:20 +0100] rev 4519
exposing seed for editing and viewing
unc0rr [Mon, 13 Dec 2010 20:54:18 +0300] rev 4518
Use pageSwitchMapper in some more places
Henek [Mon, 13 Dec 2010 15:02:04 +0100] rev 4517
added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
nemo [Sun, 12 Dec 2010 23:52:53 -0500] rev 4516
add PlaySound(soundType, hogGearUID) -- this roundabout way to reference a team seems to be how things are done in lua right now. might need changing in future
Henek [Mon, 13 Dec 2010 04:53:48 +0100] rev 4515
my first merge :(
nemo [Sun, 12 Dec 2010 20:17:00 -0500] rev 4514
div 0 check
Henek [Mon, 13 Dec 2010 04:52:23 +0100] rev 4513
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
koda [Mon, 13 Dec 2010 01:24:06 +0100] rev 4512
more server stubs
unc0rr [Sun, 12 Dec 2010 21:47:55 +0300] rev 4511
Pretension to switch to draw map page
koda [Sun, 12 Dec 2010 05:23:37 +0100] rev 4510
add some connection facility to netserver
unc0rr [Sat, 11 Dec 2010 23:28:52 +0300] rev 4509
Use QSignalMapper instead of GoToPage*() functions (not all calls converted yet)
unc0rr [Sat, 11 Dec 2010 21:27:43 +0300] rev 4508
merge
koda [Sat, 11 Dec 2010 18:48:14 +0100] rev 4507
audio_session is giving problems with multitasking so disabling it for now
fix build
Henek [Sat, 11 Dec 2010 14:03:49 +0100] rev 4506
Finnished up the lua translations by adding training maps, campaign is ignored for now