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QTfrontend/hwconsts.cpp.in
Fri, 12 Nov 2010 14:54:53 +0100
koda
drillstrike! might require the drill patch to improve behavior
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Thu, 11 Nov 2010 11:04:24 -0500
nemo
Move resurrection to utilities, reduce its probablit a bit to match other utilities, rename the "hint" prop since it really isn't being used as a hint anymore. That can be put back if it changes.
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Thu, 11 Nov 2010 00:38:12 +0100
koda
by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
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Wed, 10 Nov 2010 00:56:21 +0100
koda
added two games modes and one weaponset
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Mon, 08 Nov 2010 14:15:26 -0500
nemo
Darken blue, brighten cyan to make more distinguishable, replace gold with peach. Should hopefully resolve objections about colour distinguishability
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Sun, 07 Nov 2010 17:03:10 -0500
nemo
oops, remove weapon delays for clean slate - or else crates get frustrating
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Fri, 05 Nov 2010 14:14:32 -0400
nemo
Replace the deprecated Basketball mode with Clean Slate mode which uses a few of the new scheme options
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