Fri, 22 Mar 2019 23:46:48 +0300 merge
alfadur [Fri, 22 Mar 2019 23:46:48 +0300] rev 14715
merge
Fri, 22 Mar 2019 23:45:59 +0300 a bit of cleanup
alfadur [Fri, 22 Mar 2019 23:45:59 +0300] rev 14714
a bit of cleanup
Fri, 22 Mar 2019 21:29:10 +0100 Allow to move camera around
unc0rr [Fri, 22 Mar 2019 21:29:10 +0100] rev 14713
Allow to move camera around
Fri, 22 Mar 2019 21:06:12 +0100 Detect and handle resize
unc0rr [Fri, 22 Mar 2019 21:06:12 +0100] rev 14712
Detect and handle resize
Fri, 22 Mar 2019 22:26:41 +0300 center camera on land
alfadur [Fri, 22 Mar 2019 22:26:41 +0300] rev 14711
center camera on land
Fri, 22 Mar 2019 22:11:53 +0300 collapse mapgen back
alfadur [Fri, 22 Mar 2019 22:11:53 +0300] rev 14710
collapse mapgen back
Fri, 22 Mar 2019 21:44:06 +0300 fix zoom
alfadur [Fri, 22 Mar 2019 21:44:06 +0300] rev 14709
fix zoom
Fri, 22 Mar 2019 21:09:17 +0300 fix texture initialization
alfadur [Fri, 22 Mar 2019 21:09:17 +0300] rev 14708
fix texture initialization
Fri, 22 Mar 2019 20:38:50 +0300 reeneble render from frontend
alfadur [Fri, 22 Mar 2019 20:38:50 +0300] rev 14707
reeneble render from frontend
Fri, 22 Mar 2019 20:37:21 +0300 init gl in frontend interface
alfadur [Fri, 22 Mar 2019 20:37:21 +0300] rev 14706
init gl in frontend interface
Fri, 22 Mar 2019 20:26:29 +0300 make world renderer optional + fmt
alfadur [Fri, 22 Mar 2019 20:26:29 +0300] rev 14705
make world renderer optional + fmt
Fri, 22 Mar 2019 20:01:47 +0300 move camera into engine
alfadur [Fri, 22 Mar 2019 20:01:47 +0300] rev 14704
move camera into engine
Fri, 22 Mar 2019 19:09:28 +0300 update module structure
alfadur [Fri, 22 Mar 2019 19:09:28 +0300] rev 14703
update module structure
Fri, 22 Mar 2019 18:01:08 +0200 add basic map rendering with gl
fkaa [Fri, 22 Mar 2019 18:01:08 +0200] rev 14702
add basic map rendering with gl
Thu, 21 Mar 2019 01:23:05 +0300 allow fp! take denominator tokens
alfadur [Thu, 21 Mar 2019 01:23:05 +0300] rev 14701
allow fp! take denominator tokens
Wed, 06 Mar 2019 12:13:29 -0500 remove one of the 2 tint inlines
nemo [Wed, 06 Mar 2019 12:13:29 -0500] rev 14700
remove one of the 2 tint inlines
Tue, 05 Mar 2019 10:32:32 -0500 remove random order. should let scheme override
nemo [Tue, 05 Mar 2019 10:32:32 -0500] rev 14699
remove random order. should let scheme override
Wed, 13 Feb 2019 19:39:14 -0500 give frozen hogs a break
nemo [Wed, 13 Feb 2019 19:39:14 -0500] rev 14698
give frozen hogs a break
Thu, 07 Feb 2019 23:34:24 +0300 fix some warnings
alfadur [Thu, 07 Feb 2019 23:34:24 +0300] rev 14697
fix some warnings
Thu, 07 Feb 2019 22:26:56 +0300 fix client removal
alfadur [Thu, 07 Feb 2019 22:26:56 +0300] rev 14696
fix client removal
Thu, 07 Feb 2019 18:04:53 +0300 fix official server build & bump dependencies
alfadur [Thu, 07 Feb 2019 18:04:53 +0300] rev 14695
fix official server build & bump dependencies
Thu, 07 Feb 2019 17:17:42 +0300 remove lobby room
alfadur <mail@none> [Thu, 07 Feb 2019 17:17:42 +0300] rev 14694
remove lobby room
Thu, 07 Feb 2019 17:02:24 +0300 add server anteroom
alfadur <mail@none> [Thu, 07 Feb 2019 17:02:24 +0300] rev 14693
add server anteroom
Thu, 07 Feb 2019 14:49:51 +0300 add data structure for extending slabs
alfadur <mail@none> [Thu, 07 Feb 2019 14:49:51 +0300] rev 14692
add data structure for extending slabs
Wed, 06 Feb 2019 22:40:38 +0300 reconnect some message handlers
alfadur <mail@none> [Wed, 06 Feb 2019 22:40:38 +0300] rev 14691
reconnect some message handlers
Wed, 06 Feb 2019 22:29:02 +0300 Server action refactoring part N of N
alfadur <mail@none> [Wed, 06 Feb 2019 22:29:02 +0300] rev 14690
Server action refactoring part N of N
Wed, 06 Feb 2019 21:33:22 +0300 Server action refactoring part C of N
alfadur <mail@none> [Wed, 06 Feb 2019 21:33:22 +0300] rev 14689
Server action refactoring part C of N
Wed, 06 Feb 2019 20:48:40 +0300 Server action refactoring part B of N
alfadur <mail@none> [Wed, 06 Feb 2019 20:48:40 +0300] rev 14688
Server action refactoring part B of N
Wed, 06 Feb 2019 00:57:01 +0300 Server action refactoring part A of N
alfadur <mail@none> [Wed, 06 Feb 2019 00:57:01 +0300] rev 14687
Server action refactoring part A of N
Wed, 06 Feb 2019 00:14:04 +0300 Server action refactoring part 9 of N
alfadur <mail@none> [Wed, 06 Feb 2019 00:14:04 +0300] rev 14686
Server action refactoring part 9 of N
Tue, 05 Feb 2019 23:18:47 +0300 revert bc267f6b29d7
alfadur [Tue, 05 Feb 2019 23:18:47 +0300] rev 14685
revert bc267f6b29d7
Tue, 05 Feb 2019 22:40:35 +0300 use literal bans by default
alfadur [Tue, 05 Feb 2019 22:40:35 +0300] rev 14684
use literal bans by default
Tue, 05 Feb 2019 17:46:43 +0300 Server action refactoring part 8 of N
alfadur <mail@none> [Tue, 05 Feb 2019 17:46:43 +0300] rev 14683
Server action refactoring part 8 of N
Tue, 05 Feb 2019 04:55:40 +0100 Prevent displaying "Volume: 0%" when not exactly 0
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 04:55:40 +0100] rev 14682
Prevent displaying "Volume: 0%" when not exactly 0
Tue, 05 Feb 2019 03:39:03 +0100 Fix precise volume change being a bit buggy
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 03:39:03 +0100] rev 14681
Fix precise volume change being a bit buggy
Tue, 05 Feb 2019 03:09:50 +0100 Properly enforce zoom bounds again when changing zoom
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 03:09:50 +0100] rev 14680
Properly enforce zoom bounds again when changing zoom
Tue, 05 Feb 2019 02:46:41 +0100 Precise+zoom/volume change makes changes in smaller steps
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 02:46:41 +0100] rev 14679
Precise+zoom/volume change makes changes in smaller steps
Tue, 05 Feb 2019 02:18:13 +0100 Precise+resetzoom = 100% zoom (instead of UserZoom)
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 02:18:13 +0100] rev 14678
Precise+resetzoom = 100% zoom (instead of UserZoom)
Tue, 05 Feb 2019 02:13:04 +0100 Add setting to set default/initial zoom
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 02:13:04 +0100] rev 14677
Add setting to set default/initial zoom
Tue, 05 Feb 2019 01:40:16 +0300 Server action refactoring part 7 of N
alfadur <mail@none> [Tue, 05 Feb 2019 01:40:16 +0300] rev 14676
Server action refactoring part 7 of N
Tue, 05 Feb 2019 00:48:40 +0300 Server action refactoring part 6 of N
alfadur <mail@none> [Tue, 05 Feb 2019 00:48:40 +0300] rev 14675
Server action refactoring part 6 of N
Mon, 04 Feb 2019 23:41:18 +0300 Server action refactoring part 5 of N
alfadur <mail@none> [Mon, 04 Feb 2019 23:41:18 +0300] rev 14674
Server action refactoring part 5 of N
Mon, 04 Feb 2019 20:25:35 +0300 Server action refactoring part 4 of N
alfadur <mail@none> [Mon, 04 Feb 2019 20:25:35 +0300] rev 14673
Server action refactoring part 4 of N
Mon, 04 Feb 2019 19:22:21 +0300 Server action refactoring part 3 of N
alfadur <mail@none> [Mon, 04 Feb 2019 19:22:21 +0300] rev 14672
Server action refactoring part 3 of N
Sat, 02 Feb 2019 15:06:39 +0300 Server action refactoring part 2 of N
alfadur <mail@none> [Sat, 02 Feb 2019 15:06:39 +0300] rev 14671
Server action refactoring part 2 of N
Fri, 25 Jan 2019 06:46:13 +0100 Add settings.ini setting and hwengine param to disable holiday silliness (hat changes, etc.)
Wuzzy <Wuzzy2@mail.ru> [Fri, 25 Jan 2019 06:46:13 +0100] rev 14670
Add settings.ini setting and hwengine param to disable holiday silliness (hat changes, etc.) settings.ini: In section [misc], add "holidaySilliness=false" hwengine: Add --no-holiday-silliness to command-line
Wed, 23 Jan 2019 03:46:32 +0100 Fix AI trying to use tardis during multishoot
Wuzzy <Wuzzy2@mail.ru> [Wed, 23 Jan 2019 03:46:32 +0100] rev 14669
Fix AI trying to use tardis during multishoot
Tue, 22 Jan 2019 23:42:23 +0100 Play "Flawless" voice when completing the rope or saucer training perfectly
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 23:42:23 +0100] rev 14668
Play "Flawless" voice when completing the rope or saucer training perfectly
Wed, 23 Jan 2019 00:30:12 +0300 remove unused macro branches
alfadur [Wed, 23 Jan 2019 00:30:12 +0300] rev 14667
remove unused macro branches
Tue, 22 Jan 2019 21:34:13 +0100 Shorten text of buttons to load/edit drawn map and make them look nicer
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 21:34:13 +0100] rev 14666
Shorten text of buttons to load/edit drawn map and make them look nicer
Tue, 22 Jan 2019 18:28:05 +0100 ACF8: Make sure leader looks left at mission start
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 18:28:05 +0100] rev 14665
ACF8: Make sure leader looks left at mission start
Tue, 22 Jan 2019 20:35:11 +0300 match literals in fp macro
alfadur [Tue, 22 Jan 2019 20:35:11 +0300] rev 14664
match literals in fp macro
Tue, 22 Jan 2019 18:17:19 +0100 Don't render AI hog thinking bubble in cut scenes
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 18:17:19 +0100] rev 14663
Don't render AI hog thinking bubble in cut scenes
Tue, 22 Jan 2019 18:00:08 +0100 ACF8: Fix princess scene failing to initialize
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 18:00:08 +0100] rev 14662
ACF8: Fix princess scene failing to initialize
Tue, 22 Jan 2019 17:40:46 +0100 ACF: Dump unused campaign vars, use fallback values
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 17:40:46 +0100] rev 14661
ACF: Dump unused campaign vars, use fallback values
Tue, 22 Jan 2019 07:47:27 +0100 ACF2: Fix clock entering "retreat mode" after cut scene after killing first enemy
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 07:47:27 +0100] rev 14660
ACF2: Fix clock entering "retreat mode" after cut scene after killing first enemy
Tue, 22 Jan 2019 07:17:07 +0100 HedgeEditor: Force-set AirMinesNum to 0
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 07:17:07 +0100] rev 14659
HedgeEditor: Force-set AirMinesNum to 0
Tue, 22 Jan 2019 07:15:55 +0100 HedgeEditor: More efficient gear info tag handling
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 07:15:55 +0100] rev 14658
HedgeEditor: More efficient gear info tag handling
Tue, 22 Jan 2019 07:12:02 +0100 vgtHealthTag now supports setting FrameTicks <> 0 to disable automatic water handling
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 07:12:02 +0100] rev 14657
vgtHealthTag now supports setting FrameTicks <> 0 to disable automatic water handling
Mon, 21 Jan 2019 23:50:56 +0100 Hide hog GUI extras in scripted cinematic, also suppress some voices
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 23:50:56 +0100] rev 14656
Hide hog GUI extras in scripted cinematic, also suppress some voices
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