Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Jul 2019 12:55:58 +0200] rev 15222
TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jul 2019 22:29:20 +0200] rev 15221
Remove excessive console output of gtAirAttack
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jul 2019 21:44:26 +0200] rev 15220
King Mode: Fix king placement phase not working correctly with multiple teams in a clan
New king placement phase rules:
* Before the game begins, each team can walk with their king and teleport for free, everything else is disabled
* This special round does not count towards the round counter, like in gfPlaceHog
* TotalRounds is set to -1 during this round, like in gfPlaceHog
Under the old rules, this was much more hacky. The delay of all delay-less weapons was just set to 1
The problem with the old rules was that if any clan had more than 1 team, eventually the weapon delay will time out before all kings have been placed.
alfadur [Mon, 08 Jul 2019 15:16:05 +0300] rev 15219
fix fpnum to f64 conversion
alfadur [Sat, 06 Jul 2019 22:04:59 +0300] rev 15218
optimize 64-bit sqrt some more
unc0rr [Sat, 06 Jul 2019 00:31:54 +0200] rev 15217
Marry C enums, Qt's metaobject system and QML
alfadur [Fri, 05 Jul 2019 23:40:03 +0300] rev 15216
replace overflowing_sub with wrapping_sub
alfadur [Fri, 05 Jul 2019 21:48:01 +0300] rev 15215
fix empty polygon iteration
alfadur [Fri, 05 Jul 2019 21:16:33 +0300] rev 15214
optimize sqrts
alfadur [Thu, 04 Jul 2019 21:40:50 +0300] rev 15213
reduce convertions in signum
alfadur [Thu, 04 Jul 2019 19:21:56 +0300] rev 15212
fix u32 conversion sign
alfadur [Thu, 04 Jul 2019 17:59:37 +0300] rev 15211
optimize fpnum operations
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Jul 2019 15:23:16 +0200] rev 15210
King Mode: Fix whole clan being killed when king died
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Jul 2019 22:35:19 +0200] rev 15209
Fix hog tags of current hog not rendered in gray area of wrap world edge if finger is shown
Wuzzy <Wuzzy2@mail.ru> [Sun, 30 Jun 2019 11:43:39 +0200] rev 15208
Mark Polish translation as complete for next release
KoBeWi [Sun, 30 Jun 2019 11:42:47 +0200] rev 15207
Update Polish frontend translation and finish pl.txt
Wuzzy <Wuzzy2@mail.ru> [Sun, 30 Jun 2019 11:20:22 +0200] rev 15206
Fix sidFPS not being properly right-aligned (again!)
FPS display worked before, but it was accidentally un-done in bcecb3349948e2e00d3f2ee0c6497a24676a4efb.
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 23:12:21 +0200] rev 15205
Display special icon when moving bee cursor over gray wrap area
This is done as a reminder to remind the player the bee will attempt to fly through the edge first when placing the target in one of the two gray areas.
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 22:52:14 +0200] rev 15204
Bee: Call HomingWrap in pre-homing phase, too
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 22:03:44 +0200] rev 15203
Air mine contour: Lower opacity when not seeking
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 21:19:02 +0200] rev 15202
More logical lamp rules for air mine
* lamp off = not seeking for hogs
* lamp on = seeking for hogs
* lamp flashes = chasing a hedgehog
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 21:00:27 +0200] rev 15201
Make air mine contour red when chasing
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 20:41:14 +0200] rev 15200
Render contour of air mines when in highly opaque water
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 19:35:59 +0200] rev 15199
WxW: Hide “Please wait ...” panel by default
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 19:06:41 +0200] rev 15198
Update changelog WRT Polish translation
KoBeWi [Sat, 29 Jun 2019 19:05:50 +0200] rev 15197
Update Polish translation: Lua 100%, update pl.txt
Wuzzy <Wuzzy2@mail.ru> [Mon, 24 Jun 2019 11:25:15 +0200] rev 15196
Fix buggy kamikaze when hog took damage during short waiting phase at start
Wuzzy <Wuzzy2@mail.ru> [Sun, 23 Jun 2019 16:14:27 +0200] rev 15195
Explode hog instantly when taking damage while dying