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QTfrontend/team.h
2012-04-28
sheepluva
license header year range adjustments
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2012-02-17
koda
the most important commit of the year
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2012-01-30
nemo
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
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2011-10-29
sheepluva
disconnect when going back from lobby page (regression fix)
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2011-10-28
unc0rr
It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
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2011-09-25
sheepluva
some more cleanups and refactoring.
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2011-09-24
sheepluva
cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
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2011-03-01
koda
Happy 2011 :)
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2010-08-23
smaxx
Frontend:
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2010-04-29
smxx
Engine:
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2010-04-16
smxx
Frontend:
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2010-04-01
nemo
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
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2010-03-29
smxx
Frontend:
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2010-03-06
unc0rr
Replace tabs with spaces using 'expand -t 4' command
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2010-02-04
smxx
Server:
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2009-03-22
unc0rr
Random team generator rework by ttsmj
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2009-02-24
unc0rr
ttsmj2's random teams patch
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2009-01-16
unc0rr
Show team owner in tooltip
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2009-01-13
unc0rr
Team class now supports voicepacks
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2008-10-08
unc0rr
Adding teams now works
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2008-08-31
unc0rr
Store selected hats in team config
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2008-07-07
unc0rr
Update copyright headers a bit
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2007-02-23
unc0rr
- Change proto version to 4
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2007-01-21
displacer
first buggy hedgehogs num net change
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2007-01-17
displacer
equal team names huge bug fixed for multiple clients
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2007-01-15
unc0rr
- Store more team specific values in HWTeam
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2007-01-15
displacer
Run game message added, team and config info provided for net game
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2007-01-11
displacer
some changes
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2007-01-10
displacer
client/server net pre-alpha
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2007-01-08
unc0rr
Use new parameters, small protocol change
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