QTfrontend/team.h
2012-04-28 sheepluva license header year range adjustments
2012-02-17 koda the most important commit of the year
2012-01-30 nemo astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
2011-10-29 sheepluva disconnect when going back from lobby page (regression fix)
2011-10-28 unc0rr It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
2011-09-25 sheepluva some more cleanups and refactoring.
2011-09-24 sheepluva cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
2011-03-01 koda Happy 2011 :)
2010-08-23 smaxx Frontend:
2010-04-29 smxx Engine:
2010-04-16 smxx Frontend:
2010-04-01 nemo Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
2010-03-29 smxx Frontend:
2010-03-06 unc0rr Replace tabs with spaces using 'expand -t 4' command
2010-02-04 smxx Server:
2009-03-22 unc0rr Random team generator rework by ttsmj
2009-02-24 unc0rr ttsmj2's random teams patch
2009-01-16 unc0rr Show team owner in tooltip
2009-01-13 unc0rr Team class now supports voicepacks
2008-10-08 unc0rr Adding teams now works
2008-08-31 unc0rr Store selected hats in team config
2008-07-07 unc0rr Update copyright headers a bit
2007-02-23 unc0rr - Change proto version to 4
2007-01-21 displacer first buggy hedgehogs num net change
2007-01-17 displacer equal team names huge bug fixed for multiple clients
2007-01-15 unc0rr - Store more team specific values in HWTeam
2007-01-15 displacer Run game message added, team and config info provided for net game
2007-01-11 displacer some changes
2007-01-10 displacer client/server net pre-alpha
2007-01-08 unc0rr Use new parameters, small protocol change
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