fix
issue #185 :|
also fix compilation & universal binary stuff for hwlib under macosx
I need this export in order to not have the wrapper.c fail to find Game() on linux
From this point on compilation and usage of library should work on linux, at least does for me :P
update lib wrapper.c so that it actually supplies all arguments required by current Game(), instead of causing a segfault ;D
cleaning up how chat is handled on idevices
updated project to use updated libs
some leaks resolved (maybe)
Add Unique field to Client structure, and use it to check for matching recieved account status with client