unc0rr [Wed, 29 Jun 2011 22:24:38 +0400] rev 5360
merge
Xeli [Fri, 24 Jun 2011 13:22:17 +0200] rev 5359
put back GLUnit in the uses clause, indentation fix, path fix
nemo [Wed, 29 Jun 2011 00:05:26 -0400] rev 5358
call onusedammo earlier for switcher
unc0rr [Thu, 30 Jun 2011 15:09:10 +0400] rev 5357
Tiny optimization: convert smooth wind indicator change gear into visual gear
Xeli [Fri, 24 Jun 2011 13:21:02 +0200] rev 5356
disabled engine Protocol check until i fix config.in
nemo [Tue, 28 Jun 2011 23:32:42 -0400] rev 5355
match snow to visual gear
unc0rr [Thu, 30 Jun 2011 14:28:13 +0400] rev 5354
Fix formatting a bit
Xeli [Fri, 24 Jun 2011 13:19:32 +0200] rev 5353
Fixed a fault strcpy
nemo [Tue, 28 Jun 2011 21:48:28 -0400] rev 5352
Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
unc0rr [Thu, 30 Jun 2011 14:26:01 +0400] rev 5351
Convert huge switch into an array
Xeli [Fri, 24 Jun 2011 13:14:03 +0200] rev 5350
Fixed a fault strcpy
nemo [Tue, 28 Jun 2011 19:16:42 -0400] rev 5349
sweep up some AA pixels
unc0rr [Thu, 30 Jun 2011 13:59:57 +0400] rev 5348
Don't draw snow flakes spawned in land, introduce gstInvisible flag
Xeli [Fri, 24 Jun 2011 13:13:31 +0200] rev 5347
Added test parameter which end up at hwengine::Game(PChar)
Henek [Tue, 28 Jun 2011 21:31:02 +0200] rev 5346
first draft of a html based theme editor