Wed, 20 Apr 2011 05:26:47 +0200 | koda | and now for something completely different, overlay refactoring! | file | diff | annotate |
Sun, 17 Apr 2011 20:52:56 +0200 | koda | initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet) | file | diff | annotate |
Sun, 13 Mar 2011 03:43:18 +0100 | koda | we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system | file | diff | annotate |
Sat, 19 Feb 2011 04:04:29 +0100 | koda | fix silly validation and signature | file | diff | annotate |
Sat, 19 Feb 2011 02:21:09 +0100 | koda | disable the two last workinprogress weapons on the ios release | file | diff | annotate |
Fri, 18 Feb 2011 00:21:36 +0100 | koda | in the cocoa ammomenu show descriptions properly for lower weapons | file | diff | annotate |
Fri, 11 Feb 2011 00:15:11 +0100 | koda | screenshot binding for library (on ios it just plays the sound) | file | diff | annotate |