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gameServer/ClientIO.hs
Fri, 28 Jan 2011 22:34:07 +0300
unc0rr
Make client quit on send exception (was commented due to another approach in handling connection lost)
server_refactor
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Tue, 25 Jan 2011 22:13:34 +0300
unc0rr
Another approach for fixing listener thread issues, should finally get rid of all problems. Not tested.
server_refactor
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Mon, 10 Jan 2011 18:57:44 +0300
unc0rr
Explicitly kill listening thread in try to prevent messages recieving bugs
server_refactor
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Sun, 19 Dec 2010 13:33:45 -0500
nemo
Merge unc0rr's rearranging of MAP/MAPGEN messages, also his suggested increase of char limit to 20000 and addition of the "c" game message
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Sun, 19 Dec 2010 13:31:55 -0500
nemo
Ok. This should pull 0.9.14.1 server into default
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Fri, 12 Nov 2010 18:57:36 -0500
nemo
This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
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Thu, 11 Nov 2010 22:17:54 +0300
unc0rr
Revert to old server in branch 0.9.14
0.9.14
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