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project_files/HedgewarsMobile/Classes/MapConfigViewController.h
2014-02-04
sheepluva
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2012-03-27
koda
dates are no more!
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2012-02-17
koda
the most important commit of the year
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2012-02-12
koda
tweaks to the value tracking slider (doesn't draw outside the superview bounds) and assign proper copyright notice to it
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2012-02-06
koda
ios game configuration page supports rotation, with some enhancements (like the new slider); some glitches here and there
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2011-10-10
koda
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
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2011-10-09
koda
finally removed the white border glitch of the ipad preview map, moved initialization from IB to code
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2011-10-08
koda
some code refactoring of the ios game config
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2011-03-01
koda
Happy 2011 :)
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2010-11-28
koda
added missing graphics and fixed some glitches/crashes/bugs
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2010-11-21
koda
display an empty table for missions
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2010-10-07
koda
remove a useless field from weaponfile format
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2010-10-06
koda
use dynamic data from engine instead of using hardcoded values
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2010-09-26
koda
further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
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2010-09-26
koda
move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
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2010-09-04
koda
headers ftw, also right project file
Hedgewars-iOS-1.0
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2010-08-29
koda
X&Y buttons, sounds for some buttons, cleanup
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2010-08-02
koda
completing the ifrontend interface...
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2010-08-01
koda
halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
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2010-07-14
koda
support for static map added to iFrontend
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2010-06-23
koda
i <3 mercurial
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2010-06-23
koda
expand -t 4 on .m as well
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2010-06-17
koda
move stuff around and update iphone project
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