project_files/HedgewarsMobile/Classes/MapConfigViewController.h
2014-02-04 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2012-03-27 koda dates are no more!
2012-02-17 koda the most important commit of the year
2012-02-12 koda tweaks to the value tracking slider (doesn't draw outside the superview bounds) and assign proper copyright notice to it
2012-02-06 koda ios game configuration page supports rotation, with some enhancements (like the new slider); some glitches here and there
2011-10-10 koda HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
2011-10-09 koda finally removed the white border glitch of the ipad preview map, moved initialization from IB to code
2011-10-08 koda some code refactoring of the ios game config
2011-03-01 koda Happy 2011 :)
2010-11-28 koda added missing graphics and fixed some glitches/crashes/bugs
2010-11-21 koda display an empty table for missions
2010-10-07 koda remove a useless field from weaponfile format
2010-10-06 koda use dynamic data from engine instead of using hardcoded values
2010-09-26 koda further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
2010-09-26 koda move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
2010-09-04 koda headers ftw, also right project file Hedgewars-iOS-1.0
2010-08-29 koda X&Y buttons, sounds for some buttons, cleanup
2010-08-02 koda completing the ifrontend interface...
2010-08-01 koda halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
2010-07-14 koda support for static map added to iFrontend
2010-06-23 koda i <3 mercurial
2010-06-23 koda expand -t 4 on .m as well
2010-06-17 koda move stuff around and update iphone project
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