gameServer/ClientIO.hs
Thu, 10 Mar 2011 22:28:40 +0300 unc0rr Send QUIT on exception too. This leads to double QUIT for a usual disconnection, yet is safe. Should fix crashes.
Wed, 09 Mar 2011 22:11:29 +0300 unc0rr Fix crash (accessing already deleted client record) by reverting to old client removing handling + throwTo
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