Palewolf [Sun, 07 Nov 2010 17:46:11 +0100] rev 4173
spanish translation
unc0rr [Sun, 07 Nov 2010 19:49:16 +0300] rev 4172
Don't use operator /=
unc0rr [Sun, 07 Nov 2010 19:27:22 +0300] rev 4171
merge
inu [Sun, 07 Nov 2010 11:23:30 -0500] rev 4170
portuguese update for map lua
tonghuix [Sun, 07 Nov 2010 11:18:49 -0500] rev 4169
updated chinese translation
Henek [Sun, 07 Nov 2010 19:24:37 +0300] rev 4168
renaming gtAmmo_Bomb and gtAmmo_Grenade
unc0rr [Sun, 07 Nov 2010 18:39:34 +0300] rev 4167
merge
smaxx [Sun, 07 Nov 2010 16:30:45 +0100] rev 4166
* Updated German translation
* Removed campaign button
unc0rr [Sun, 07 Nov 2010 18:35:40 +0300] rev 4165
Fix hanging in air after whip or bat attack
inu [Sun, 07 Nov 2010 17:37:49 +0300] rev 4164
some updates
szczur [Sun, 07 Nov 2010 17:30:55 +0300] rev 4163
Polish updade
Henek [Sun, 07 Nov 2010 17:30:20 +0300] rev 4162
update and fix some lua stuff
unc0rr [Sun, 07 Nov 2010 17:02:04 +0300] rev 4161
Remove more int64 casts
unc0rr [Sun, 07 Nov 2010 17:01:48 +0300] rev 4160
Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
unc0rr [Sun, 07 Nov 2010 16:41:03 +0300] rev 4159
REmove stupid int64 conversions, provide real fixes to compiler hints
unc0rr [Sun, 07 Nov 2010 16:33:42 +0300] rev 4158
Fix freepascal version detector to ask only version from compiler rather than all help on parameters
unc0rr [Sun, 07 Nov 2010 16:21:20 +0300] rev 4157
Fix some warnings
arrom [Sat, 06 Nov 2010 22:27:22 -0400] rev 4156
more portuguese
nemo [Sat, 06 Nov 2010 22:03:12 -0400] rev 4155
Prevent escape
inu [Sat, 06 Nov 2010 21:00:37 -0400] rev 4154
more polish
henek [Sat, 06 Nov 2010 17:56:24 -0400] rev 4153
2 more variables to control water rise and health loss during sudden death.
unc0rr [Sat, 06 Nov 2010 23:07:20 +0300] rev 4152
Prevent vgtFlake's rotation angle to grow too high in its absolute value
koda [Sat, 06 Nov 2010 20:38:59 +0100] rev 4151
add Timeless and Fort game modes, tweaks to other modes
koda [Sat, 06 Nov 2010 19:40:49 +0100] rev 4150
perform an additional check on gamestart
koda [Sat, 06 Nov 2010 18:21:30 +0100] rev 4149
update ios port with new health modes, increase sd turns, new game modes, fixed bugs that prevented the creation of AI controlled teams, revisited update modes
henek [Sat, 06 Nov 2010 12:56:09 -0400] rev 4148
Decouple forts from divide/mines/explosives, since those can be set individually these days
nemo [Sat, 06 Nov 2010 12:33:24 -0400] rev 4147
Forgot to disable these in 4116:877ecc9d9d82
Palewolf [Sat, 06 Nov 2010 14:49:11 +0100] rev 4146
Small tweak to Nature/LandTex
Change icon.png too, you idiot!
Palewolf [Sat, 06 Nov 2010 14:05:17 +0100] rev 4145
Fix watermelon fragments stray pixels.
Clean Nature/Landtex.svg a little
koda [Sat, 06 Nov 2010 03:57:47 +0100] rev 4144
help pages for iphone
henek [Fri, 05 Nov 2010 22:32:00 -0400] rev 4143
Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
inu [Fri, 05 Nov 2010 21:59:02 -0400] rev 4142
more portugese
nemo [Fri, 05 Nov 2010 19:07:17 -0400] rev 4141
2 minor bugfixes. fix shoppa hack, strip translation from 2 scheme/weapon filters - breaks otherwise.
They aren't dynamic yet.
nemo [Fri, 05 Nov 2010 18:56:12 -0400] rev 4140
revert attempts to block switching weapon while targetting in infinite attack mode. just getting too messy.
probably best to allow any weapon to be targetted, and store the target in the gear and draw it there instead of uworld, but I'm leaving this alone
szczur [Fri, 05 Nov 2010 18:10:05 -0400] rev 4139
and again with the polish
nemo [Fri, 05 Nov 2010 17:53:58 -0400] rev 4138
I need to keep track of CurAmmoGear or else I trap people who clicked on the bee target
szczur [Fri, 05 Nov 2010 17:31:47 -0400] rev 4137
polish update
henek [Fri, 05 Nov 2010 17:30:53 -0400] rev 4136
swedish updates, new goals and such
nemo [Fri, 05 Nov 2010 17:27:14 -0400] rev 4135
This should make bee and other targetted things behave more reliably in infinite attack mode. Blocks switching of weps if a target point is active.
nemo [Fri, 05 Nov 2010 15:37:36 -0400] rev 4134
merge
Tobias Neumann <mail@tobias-neumann.eu> [Fri, 05 Nov 2010 20:08:15 +0100] rev 4133
merge
nemo [Fri, 05 Nov 2010 15:36:45 -0400] rev 4132
Add some more game goals. Sorry translators.
nemo [Fri, 05 Nov 2010 14:49:44 -0400] rev 4131
add F1-F10 to the default binds to fix weapon selection in trainings/missions and such
nemo [Fri, 05 Nov 2010 14:14:32 -0400] rev 4130
Replace the deprecated Basketball mode with Clean Slate mode which uses a few of the new scheme options
geekshadow [Fri, 05 Nov 2010 13:45:06 -0400] rev 4129
frontend french update - still some unfinished blocks
nemo [Fri, 05 Nov 2010 13:28:53 -0400] rev 4128
Release custom hats into the wide wide world
nemo [Fri, 05 Nov 2010 13:16:50 -0400] rev 4127
scale down larger buttons to match the others
henek [Fri, 05 Nov 2010 13:16:36 -0400] rev 4126
updated swedish translation
nemo [Fri, 05 Nov 2010 12:52:37 -0400] rev 4125
Disable icons on maps/generated terrain dropdowns since they haven't been drawn yet. Add per-hog-ammo button
nemo [Fri, 05 Nov 2010 12:33:52 -0400] rev 4124
update translation files
nemo [Fri, 05 Nov 2010 12:32:35 -0400] rev 4123
New title and campaign mode images
nemo [Fri, 05 Nov 2010 11:51:56 -0400] rev 4122
merge
koda [Fri, 05 Nov 2010 16:07:39 +0100] rev 4121
fix
issue #2 - taunts during AI turns
nemo [Fri, 05 Nov 2010 11:51:34 -0400] rev 4120
more button updates, wait for hogs in infinite attack mode stop moving before clearing their damage (just used an arbitrary small interval)
nemo [Fri, 05 Nov 2010 11:06:22 -0400] rev 4119
Forgot to make the reset of ReadyTimer match. Also, new icon for Reset Weapons mode
inu [Fri, 05 Nov 2010 09:55:58 -0400] rev 4118
portugese translation for opendesktop files
sheepluva [Fri, 05 Nov 2010 13:05:08 +0100] rev 4117
adding qm files and hwengine.desktop to .hgignore
sheepluva [Fri, 05 Nov 2010 13:03:55 +0100] rev 4116
some changelog changes
koda [Fri, 05 Nov 2010 00:38:30 +0100] rev 4115
make the support page more portable
fix the respondsToSelector calls and update modes
nemo [Thu, 04 Nov 2010 18:19:28 -0400] rev 4114
fix copypasta
koda [Thu, 04 Nov 2010 22:42:56 +0100] rev 4113
it locale for opendesktop
update ios gamemodes
Palewolf [Thu, 04 Nov 2010 19:52:35 +0100] rev 4112
Oops, didn't see this one. Thanks sheepluva
nemo [Thu, 04 Nov 2010 14:46:49 -0400] rev 4111
Make health machine effects impact health reset
sheepluva [Thu, 04 Nov 2010 01:07:14 +0100] rev 4110
some crappy german translation, feel free to improve :P
Palewolf [Thu, 04 Nov 2010 00:56:26 +0100] rev 4109
spanish opendesktop translations
Palewolf [Thu, 04 Nov 2010 00:05:58 +0100] rev 4108
Move LandBackTex to break simmetry as nemo suggested
Optipng new Nature's LandTex
henek [Wed, 03 Nov 2010 18:18:16 -0400] rev 4107
adjust the range for mines to allow disabling with 0 now that the toggle button is gone.
Dragonfly [Fri, 05 Nov 2010 20:06:57 +0100] rev 4106
new maps: ShoppaKing and TrophyRace
jose1711 [Wed, 03 Nov 2010 22:28:55 +0100] rev 4105
slovak opendesktop translations
sheepluva [Wed, 03 Nov 2010 20:16:31 +0100] rev 4104
copypasta(TM) saves the day (nemo's bugfix part2)
nemo [Wed, 03 Nov 2010 15:03:24 -0400] rev 4103
clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo [Wed, 03 Nov 2010 13:00:17 -0400] rev 4102
Extend shoppa hack to disable health crates to saucer and portal modes as well
nemo [Wed, 03 Nov 2010 12:28:44 -0400] rev 4101
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
koda [Wed, 03 Nov 2010 16:35:24 +0100] rev 4100
oops
koda [Wed, 03 Nov 2010 16:29:17 +0100] rev 4099
health reset mode ftw (replaces gfmines)
koda [Wed, 03 Nov 2010 00:48:42 +0100] rev 4098
i give up and disable rotation on the iphone; also fix smaller compilation issues
henek [Tue, 02 Nov 2010 10:53:38 -0400] rev 4097
swedish localisation for opendesktop files
szczur [Tue, 02 Nov 2010 10:31:51 -0400] rev 4096
polish localisation for opendesktop files
nemo [Tue, 02 Nov 2010 10:18:27 -0400] rev 4095
text tweaks
nemo [Tue, 02 Nov 2010 09:10:53 -0400] rev 4094
argh. typo.
nemo [Tue, 02 Nov 2010 09:06:50 -0400] rev 4093
this line doesn't use WorldDx
sheepluva [Tue, 02 Nov 2010 13:17:01 +0100] rev 4092
more portal tweaks (closer exit position, cake stuff, etc)
nemo [Mon, 01 Nov 2010 19:13:00 -0400] rev 4091
set as default type, add icon. going to assume the icon was installed already. should happen in most packaging out there.
koda [Mon, 01 Nov 2010 23:30:33 +0100] rev 4090
disable file association on mac for now
nemo [Mon, 01 Nov 2010 18:20:50 -0400] rev 4089
merge
nemo [Mon, 01 Nov 2010 18:20:17 -0400] rev 4088
er. needs bin/
nemo [Mon, 01 Nov 2010 18:19:02 -0400] rev 4087
add absolute path to hwengine
Palewolf [Mon, 01 Nov 2010 23:13:58 +0100] rev 4086
New land texture for Nature theme
nemo [Mon, 01 Nov 2010 18:07:36 -0400] rev 4085
check for subs first
nemo [Mon, 01 Nov 2010 17:58:59 -0400] rev 4084
Add opendesktop association of files for non-windows. NEEDS TESTING.
nemo [Mon, 01 Nov 2010 17:12:32 -0400] rev 4083
Add a misc folder to contain some files for attempting a local registration of hwengine against hedgewars demo and save files on request.
Still needs the addition of the frontend code to mkdir -p in .local, copy the files, call update-mime-info and such
koda [Mon, 01 Nov 2010 18:51:38 +0100] rev 4082
better support for wimpier i-devices
szczur [Mon, 01 Nov 2010 13:02:39 -0400] rev 4081
shorter strings for low-resolution friendliness
Palewolf [Mon, 01 Nov 2010 11:09:04 +0100] rev 4080
Updated mission translations
nemo [Mon, 01 Nov 2010 00:14:15 -0400] rev 4079
merge
koda [Mon, 01 Nov 2010 04:33:54 +0100] rev 4078
rotation stuff for iphone now works