2016-03-15 logging via physfs
unc0rr [Tue, 15 Mar 2016 22:29:40 +0300] rev 11632
logging via physfs (grafted from f0dcdbb9b2fef96188c5d90547b12201228ce878)
2016-03-29 Pass paths to initModule of uPhysFSLayer (as in 4be6cd55f1cf from qmlfrontend branch)
unc0rr [Tue, 29 Mar 2016 22:00:34 +0300] rev 11631
Pass paths to initModule of uPhysFSLayer (as in 4be6cd55f1cf from qmlfrontend branch)
2016-03-29 Fix function name in avwrapper 0.9.22
koda [Tue, 29 Mar 2016 16:54:41 +0200] rev 11630
Fix function name in avwrapper
2016-03-29 Fix function name in avwrapper
koda [Tue, 29 Mar 2016 16:54:07 +0200] rev 11629
Fix function name in avwrapper
2016-03-29 add svg sources. bug #43
nemo [Tue, 29 Mar 2016 09:04:53 -0400] rev 11628
add svg sources. bug #43
2016-03-29 Trick on storage format to simplify sql queries
unC0Rr [Tue, 29 Mar 2016 11:16:54 +0300] rev 11627
Trick on storage format to simplify sql queries
2016-03-29 https4dlc
sheepluva [Tue, 29 Mar 2016 09:00:12 +0200] rev 11626
https4dlc
2016-03-29 change all URLs of feedback dialog to use https
sheepluva [Tue, 29 Mar 2016 08:52:45 +0200] rev 11625
change all URLs of feedback dialog to use https
2016-03-28 RC planes should not pick up frozen crates
nemo [Mon, 28 Mar 2016 18:19:20 -0400] rev 11624
RC planes should not pick up frozen crates
2016-03-28 Declare achievements alongwith EndGame call, since it would skip SendStats
unc0rr [Mon, 28 Mar 2016 21:20:11 +0300] rev 11623
Declare achievements alongwith EndGame call, since it would skip SendStats
2016-03-25 Keep very old compatibility 0.9.22
koda [Fri, 25 Mar 2016 11:27:53 -0400] rev 11622
Keep very old compatibility
2016-03-25 Keep very old compatibility
koda [Fri, 25 Mar 2016 11:21:18 -0400] rev 11621
Keep very old compatibility
2016-03-25 Use the correct replacement 0.9.22
koda [Fri, 25 Mar 2016 11:02:38 -0400] rev 11620
Use the correct replacement
2016-03-25 Use the correct replacement
koda [Fri, 25 Mar 2016 11:01:01 -0400] rev 11619
Use the correct replacement
2016-03-25 More compatibility wrappers for video
koda [Fri, 25 Mar 2016 10:54:23 -0400] rev 11618
More compatibility wrappers for video
2016-03-25 fix check for wrong value
sheepluva [Fri, 25 Mar 2016 15:52:49 +0100] rev 11617
fix check for wrong value
2016-03-25 racer map #20
unC0Rr [Fri, 25 Mar 2016 15:40:44 +0300] rev 11616
racer map #20
2016-03-24 Achievement for ClimbHome
unC0Rr [Thu, 24 Mar 2016 14:40:59 +0300] rev 11615
Achievement for ClimbHome
2016-03-22 Add an additional compatibility layer for video
koda [Tue, 22 Mar 2016 11:59:31 -0400] rev 11614
Add an additional compatibility layer for video
2016-03-22 Fix typo
unC0Rr [Tue, 22 Mar 2016 12:09:26 +0300] rev 11613
Fix typo
2016-03-20 Move pixel format conversion from uVideoRec to AVWrapper
koda [Sun, 20 Mar 2016 03:08:51 -0400] rev 11612
Move pixel format conversion from uVideoRec to AVWrapper This has several benefits, being in C-land allows us to better use libav API and avoid mixing memory allocated from Pascal. Also the C code for the conversion loop generated by GCC or Clang is probably more optimized than by Freepascal. Finally it will simplify code in the future if we are going to enable any other pixel format than yuv420p. Change the coefficients to improve color accuracy during conversion.
2016-03-20 Fix bundle already present check
koda [Sun, 20 Mar 2016 01:16:11 -0400] rev 11611
Fix bundle already present check
2016-03-20 Add FindOggVorbis to make sure all paths are set
koda [Sun, 20 Mar 2016 00:58:30 -0400] rev 11610
Add FindOggVorbis to make sure all paths are set
2016-03-20 Update osx bundle creation with SDL2 library names
koda [Sun, 20 Mar 2016 00:57:44 -0400] rev 11609
Update osx bundle creation with SDL2 library names
2016-03-18 copypasta to make AI use vampirism too
nemo [Fri, 18 Mar 2016 13:27:30 -0400] rev 11608
copypasta to make AI use vampirism too
2016-03-15 logging via physfs qmlfrontend
unc0rr [Tue, 15 Mar 2016 22:29:40 +0300] rev 11607
logging via physfs
2016-03-14 Merge default qmlfrontend
unc0rr [Mon, 14 Mar 2016 22:08:27 +0300] rev 11606
Merge default
2016-03-14 Do not check games lasting for more than 3 hours
unc0rr [Mon, 14 Mar 2016 22:04:39 +0300] rev 11605
Do not check games lasting for more than 3 hours
2016-03-14 german translation: fix error due to confusion of plural "you" with singular "you"
sheepluva [Mon, 14 Mar 2016 14:38:23 +0100] rev 11604
german translation: fix error due to confusion of plural "you" with singular "you"
2015-11-16 avwrapper: Explicitly check for macro existence 0.9.22
koda [Mon, 16 Nov 2015 18:28:10 +0100] rev 11603
avwrapper: Explicitly check for macro existence
2015-11-07 videorec: Drop setting x264 preset 0.9.22
koda [Sat, 07 Nov 2015 15:07:33 +0100] rev 11602
videorec: Drop setting x264 preset It is the default one anyway.
2015-11-16 avwrapper: Adjust prefixed symobols version guard 0.9.22
koda [Mon, 16 Nov 2015 13:59:04 +0100] rev 11601
avwrapper: Adjust prefixed symobols version guard
2015-11-12 libavinteraction: Adjust version guard for av_codec_is_encoder() 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Thu, 12 Nov 2015 02:41:40 +0100] rev 11600
libavinteraction: Adjust version guard for av_codec_is_encoder()
2015-11-10 videorec: Drop a commented out option 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:40 +0100] rev 11599
videorec: Drop a commented out option
2015-11-10 videorec: Use future API for raw video encoding 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:16 +0100] rev 11598
videorec: Use future API for raw video encoding
2015-11-10 videorec: Appropriately rescale timestamps and duration 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:15 +0100] rev 11597
videorec: Appropriately rescale timestamps and duration Applies to both audio and video for them to be in sync.
2015-11-10 videorec: Always initialize audio and video time bases 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:14 +0100] rev 11596
videorec: Always initialize audio and video time bases In both context and stream.
2015-11-10 videorec: Fully set frame properties 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:13 +0100] rev 11595
videorec: Fully set frame properties
2015-11-10 videorec: Fix flushing encoders 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:12 +0100] rev 11594
videorec: Fix flushing encoders When passing NULL frames, encoders empty their queues, but we have to stop polling from them when they don't any more data.
2015-11-10 videorec: Make sure the audio packet is considered empty 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:10 +0100] rev 11593
videorec: Make sure the audio packet is considered empty
2016-03-05 [BUG 1] - Fixed simultaneous pressing of two arrow buttons on mobile
antonc27 <antonc27@mail.ru> [Sat, 05 Mar 2016 21:04:06 +0100] rev 11592
[bug #1] - Fixed simultaneous pressing of two arrow buttons on mobile
2016-03-05 Fix TechRacer not recoding finish if time was >= 100s by raising this limit ten times.
unc0rr [Sat, 05 Mar 2016 16:46:04 +0300] rev 11591
Fix TechRacer not recoding finish if time was >= 100s by raising this limit ten times.
2016-03-04 fix pas2c breakage caused by recent changes in uLandGraphics
sheepluva [Fri, 04 Mar 2016 10:37:42 +0100] rev 11590
fix pas2c breakage caused by recent changes in uLandGraphics
2016-03-03 Break up the hog/object collision. Currently is $7F, allowing 128 overlapping objects accurately. Breaking it up into 15 for hogs, 7 for other objects. I'm thinking the overall accuracy should be just fine as far as people noticing even with a ton of overlapping hogs, and this way we can tell the difference between a hog and "something else". For experiment and rope-breaking purposes, make rope pass through hogs.
nemo [Thu, 03 Mar 2016 16:36:05 -0500] rev 11589
Break up the hog/object collision. Currently is $7F, allowing 128 overlapping objects accurately. Breaking it up into 15 for hogs, 7 for other objects. I'm thinking the overall accuracy should be just fine as far as people noticing even with a ton of overlapping hogs, and this way we can tell the difference between a hog and "something else". For experiment and rope-breaking purposes, make rope pass through hogs.
2016-03-03 fix and/or screwup that was causing girders in tunnels to erase the tunnel. also a little bit of indentation/case fixing
nemo [Thu, 03 Mar 2016 15:41:53 -0500] rev 11588
fix and/or screwup that was causing girders in tunnels to erase the tunnel. also a little bit of indentation/case fixing
2016-03-01 - Enable CI builds with travis for hw iOS
antonc27 <antonc27@mail.ru> [Tue, 01 Mar 2016 14:46:13 +0100] rev 11587
- Enable CI builds with travis for hw iOS
2016-03-01 Don't see a good reason for it to be here
unC0Rr [Tue, 01 Mar 2016 12:37:42 +0300] rev 11586
Don't see a good reason for it to be here
2016-03-01 Don't dump ghost points if map isn't detected
unc0rr [Tue, 01 Mar 2016 08:32:46 +0300] rev 11585
Don't dump ghost points if map isn't detected
2016-02-29 - Enable scheme sharing for Xcode project, this required for travis builds
antonc27 <antonc27@mail.ru> [Tue, 01 Mar 2016 00:41:38 +0100] rev 11584
- Enable scheme sharing for Xcode project, this required for travis builds
2016-02-29 Syntax fix
unC0Rr [Mon, 29 Feb 2016 14:41:52 +0300] rev 11583
Syntax fix
2016-02-29 Fix wp issue, hopefully
unC0Rr [Mon, 29 Feb 2016 14:36:44 +0300] rev 11582
Fix wp issue, hopefully
2016-02-27 - Fix room config being sent unmodified
unc0rr [Sun, 28 Feb 2016 00:00:46 +0300] rev 11581
- Fix room config being sent unmodified - Fix server ghost color
2016-02-27 Fix build
unc0rr [Sat, 27 Feb 2016 20:56:49 +0300] rev 11580
Fix build
2016-02-27 Don't compare time value with itself
unc0rr [Sat, 27 Feb 2016 18:15:53 +0300] rev 11579
Don't compare time value with itself
2016-02-27 Recognize ghost points in checker
unc0rr [Sat, 27 Feb 2016 18:02:24 +0300] rev 11578
Recognize ghost points in checker
2016-02-27 Finish implementation of ghost points served from server, not tested
unc0rr [Sat, 27 Feb 2016 09:44:13 +0300] rev 11577
Finish implementation of ghost points served from server, not tested
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