Sun, 27 Aug 2006 13:16:40 +0000 |
unc0rr |
Use QUuid to generate seed, rand() to choose theme
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Fri, 18 Aug 2006 19:59:16 +0000 |
displacer |
GameUIConfig* member removed
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Mon, 14 Aug 2006 14:49:40 +0000 |
unc0rr |
- Use right packet length
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Sun, 06 Aug 2006 15:48:48 +0000 |
unc0rr |
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
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Wed, 26 Jul 2006 12:25:48 +0000 |
unc0rr |
Convert all pages to classes
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Tue, 25 Jul 2006 20:19:46 +0000 |
unc0rr |
Predefined teams, 'simple game' doesn't need to create team
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Tue, 25 Jul 2006 13:32:11 +0000 |
unc0rr |
New GameCFGWidget. Now it's possible to set forts mode from ui
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Mon, 24 Jul 2006 22:37:34 +0000 |
unc0rr |
Start rewrite ui
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Thu, 20 Jul 2006 20:11:32 +0000 |
unc0rr |
- Fixed bug with hedgehog under water using rope
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Sat, 08 Jul 2006 21:40:03 +0000 |
unc0rr |
- Unicode support for team and hedgehogs names
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Sat, 21 Jan 2006 16:18:19 +0000 |
unc0rr |
Send run parameters by cmd line, game parameters by IPC... breaks network game
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Sun, 15 Jan 2006 23:56:47 +0000 |
unc0rr |
- Rename frontend to hedgewars and compile it to engine directory
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Tue, 10 Jan 2006 19:53:18 +0000 |
unc0rr |
- Removed dark pixels on the corners of health case
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Mon, 09 Jan 2006 20:29:14 +0000 |
unc0rr |
- Fixed crash in IPC code
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Sat, 07 Jan 2006 15:23:45 +0000 |
unc0rr |
- More binds
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