nemo [Wed, 02 Sep 2015 11:55:37 -0400] rev 11067
Trying to get these scripts to behave properly, still WIP though.
sheepluva [Wed, 02 Sep 2015 16:58:31 +0200] rev 11066
fix internal function name
wuzzy [Wed, 02 Sep 2015 05:59:21 +0200] rev 11065
make tunnels script use MapFeatureSize
sheepluva [Wed, 02 Sep 2015 05:52:02 +0200] rev 11064
some more tweaks
sheepluva [Wed, 02 Sep 2015 04:59:17 +0200] rev 11063
make diagonal maze use map feature size
sheepluva [Wed, 02 Sep 2015 04:49:11 +0200] rev 11062
also expose MapFeatureSize in onPreviewInit
sheepluva [Wed, 02 Sep 2015 04:25:24 +0200] rev 11061
Lua API: expose MapFeatureSize during init
sheepluva [Wed, 02 Sep 2015 04:03:24 +0200] rev 11060
fix on-code documentation of EraseSprite
sheepluva [Wed, 02 Sep 2015 01:25:29 +0200] rev 11059
display circle for custom build dist values, display nothing if no limit. map borders are not taken into account at this point
sheepluva [Wed, 02 Sep 2015 00:39:35 +0200] rev 11058
Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default