project_files/HedgewarsMobile/Classes/SchemeWeaponConfigViewController.m
Mon, 01 Nov 2010 18:51:38 +0100 koda better support for wimpier i-devices
Tue, 19 Oct 2010 23:58:27 +0200 koda use labels instead of images, should save ram and space
Tue, 12 Oct 2010 05:06:30 +0200 koda minor stuff
Mon, 11 Oct 2010 03:28:15 +0200 koda moved some utilities to a separate column with round buttons
Thu, 30 Sep 2010 01:34:12 +0200 koda playing a bit with colors
Sat, 04 Sep 2010 16:24:00 +0200 koda headers ftw, also right project file Hedgewars-iOS-1.0
Sat, 28 Aug 2010 05:35:02 +0200 koda add a description field for schemes and weapons
Sat, 28 Aug 2010 05:03:26 +0200 koda modified file format for schemes files (which is going to introduce a lot of pre-release bugs, i'm sure)
Sat, 28 Aug 2010 02:35:26 +0200 koda fade in when returning from game, labels rewritten so that they are drawn at runtime (more flexibility with i18n and iphone support)
Mon, 02 Aug 2010 00:55:24 +0200 koda halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
Sat, 31 Jul 2010 11:24:53 +0200 koda remove trailing spaces from end of line
Sun, 25 Jul 2010 16:02:02 +0200 koda use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
Thu, 22 Jul 2010 03:08:17 +0200 koda polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
Tue, 20 Jul 2010 03:14:43 +0200 koda half reworking of the settings page with delegation
Sat, 03 Jul 2010 15:30:52 +0200 koda partially apply new graphics to code
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