2009-03-22 |
unc0rr |
Random team generator rework by ttsmj
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2009-03-18 |
unc0rr |
- Fix warnings in frontend
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2009-02-20 |
unc0rr |
'Reduce quality' patch by nemo
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2009-01-30 |
unc0rr |
Implement initial sound volume option
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2009-01-03 |
unc0rr |
Check for deprecated ammo schemes at startup and delete them
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2008-11-09 |
unc0rr |
Don't rerecord a demo
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2008-10-18 |
unc0rr |
- Add brazilian translation
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2008-10-15 |
unc0rr |
Fix chat messages in saves and demos
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2008-10-15 |
unc0rr |
Share chat between frontend and engine
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2008-09-19 |
unc0rr |
- Unbreak previously broken themes
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2008-07-27 |
unc0rr |
Add a checkbox in frontend to turn music off
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2008-07-27 |
unc0rr |
Add an option to engine for turning music off
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2008-07-07 |
unc0rr |
Update copyright headers a bit
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2008-05-25 |
unc0rr |
Use nick from frontend to prepend chat messages
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2008-04-27 |
unc0rr |
Update copyright info in source files headers
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2008-02-22 |
unc0rr |
- Get rid of PageSimpleGame, now pressing 'quick game' just starts round
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2008-01-26 |
unc0rr |
Enable back fps counter
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2008-01-25 |
unc0rr |
Start conversion to OpenGL rendering
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2008-01-20 |
unc0rr |
- Use shotgun training as more attractive than the second one with bazooka
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2008-01-15 |
displacer |
missing header fix
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2007-12-26 |
unc0rr |
- Header cleanup in game.cpp
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2007-12-19 |
unc0rr |
Some misc fixes
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2007-12-19 |
displacer |
working weapons select
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2007-12-16 |
unc0rr |
- Save after save now works
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2007-12-14 |
unc0rr |
- Simplify net game objects relationship
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2007-10-21 |
unc0rr |
- New training (not finished yet)
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2007-09-30 |
unc0rr |
Use same team colors everywhere
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2007-09-22 |
unc0rr |
- Training format change
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2007-09-22 |
unc0rr |
Now trainings can have custom ammostore
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2007-09-21 |
unc0rr |
Let hedgehog position be taken from config, still more work is needed
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2007-09-21 |
unc0rr |
- Use current screen color depth in engine
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2007-09-21 |
unc0rr |
Add CurrentHedgehog variable which simplifies code
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2007-09-20 |
unc0rr |
Special game mode allowing the only clan on map for training mode
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2007-09-18 |
unc0rr |
First step to store trainings in files
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2007-09-15 |
unc0rr |
Triggers PoC: targets are spawned right after the previous damaged
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2007-09-14 |
unc0rr |
Triggers proof-of-concept
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2007-09-08 |
unc0rr |
Better stub for Training mode
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2007-09-06 |
unc0rr |
More work on Training mode
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2007-07-12 |
unc0rr |
Get possible screen resolutions from SDL library
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2007-06-11 |
unc0rr |
Small fixes
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2007-05-30 |
unc0rr |
Save saves in Save directory
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2007-05-27 |
unc0rr |
Option for alternative damage tags
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2007-05-10 |
unc0rr |
Simplify reading from file ;)
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2007-03-15 |
displacer |
merge fixes from branch
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2007-02-23 |
unc0rr |
- Change proto version to 4
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2007-02-20 |
displacer |
some debug messages removed
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2007-02-20 |
displacer |
frewetype warning is now printed to console
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2007-02-10 |
unc0rr |
- Better AI thinking behavior
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2007-02-08 |
displacer |
virtual destructors for tcpBase derived classes, readarray clear removed as unneeded
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2007-02-07 |
displacer |
segfault after endgame fixed?!
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2007-02-05 |
unc0rr |
Fix net game ;)
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2007-02-05 |
unc0rr |
- Fix net game bug
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2007-02-03 |
displacer |
additional error checking
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2007-01-21 |
displacer |
first buggy hedgehogs num net change
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2007-01-15 |
unc0rr |
- Store more team specific values in HWTeam
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2007-01-15 |
displacer |
Run game message added, team and config info provided for net game
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2007-01-13 |
unc0rr |
Don't show game stats in case of interrupted by command '/quit' game
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2007-01-11 |
unc0rr |
Game config commands are generated by GameCFGWidget
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2007-01-08 |
unc0rr |
Use new parameters, small protocol change
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2007-01-04 |
unc0rr |
- Better blowtorch
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