Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 00:37:26 +0100] rev 14599
Make game engine load the user's locale correctly (
bug #688)
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 00:01:29 +0100] rev 14598
Refactor hwengine: Rename cLocale to cLanguage
Required so the clocale unit can be added
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 21:28:54 +0100] rev 14597
Make hog kill stat stuff consistent WRT SD water rise
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 21:23:56 +0100] rev 14596
Fix hog taunts counting SD water rise drowns as team kills (
bug #691)
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 20:53:01 +0100] rev 14595
Comment all important variables in uStats
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 01:47:07 +0100] rev 14594
Target practice: Change target radar color to red
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 00:48:57 +0100] rev 14593
Highlight next target for most target practices
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 23:38:31 +0100] rev 14592
ACF5: Delete circles vgears after wave3 appeared
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 23:30:15 +0100] rev 14591
Keep track of accuracy record in target practice challenges
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 21:19:57 +0100] rev 14590
Remove "loser" messages in challenges
The point of challenges is not to "win", but to reach a highscore, so we need not to rub failure into the player's face.
nemo [Mon, 14 Jan 2019 15:11:15 -0500] rev 14589
just focus on the unsafe deletes in a hopefully branch-safe fashion
nemo [Mon, 14 Jan 2019 15:01:43 -0500] rev 14588
aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 19:26:24 +0100] rev 14587
Rename the special "none" key in frontend
nemo [Mon, 14 Jan 2019 12:35:32 -0500] rev 14586
branch merge
nemo [Mon, 14 Jan 2019 12:34:47 -0500] rev 14585
ai improvements are release branch safe
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 00:34:56 +0100] rev 14584
Reverse order of visual gears linked list
Now vgears will render in the order they have been added.
Older visual gears are rendered earlier, so they are "behind" newer visual gears.
This has been primarily done to fix the render order of speech bubbles (
bug #287).
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 17:59:32 +0100] rev 14583
Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 17:43:19 +0100] rev 14582
ASA moon02: Don't play victory animation if runner died and hero survived
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 17:12:12 +0100] rev 14581
ASA: Tweak spawning height of hedgehogs
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 17:04:18 +0100] rev 14580
ASA moon02: Fix player not losing if time runs out while still having the rope
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 16:18:34 +0100] rev 14579
Fix crosshair sometimes not getting removed
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 07:14:18 +0100] rev 14578
Outsource commonly used words in siPointType to QTfrontend
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 06:17:35 +0100] rev 14577
ASA moon02: Add finishing times in ranking
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 05:58:07 +0100] rev 14576
ASA: Show current time and personal best in moon02
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 04:59:04 +0100] rev 14575
ASA desert02: Show escape record in-game
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 04:30:31 +0100] rev 14574
Tweak bounce effects of some gears
This adds bounce effects for gtSMine, gtMine and gtCluster
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 03:53:21 +0100] rev 14573
Fix "unused variable" warning (valOK)
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 03:52:09 +0100] rev 14572
Remove a bunch of dead out-commented code
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 03:23:21 +0100] rev 14571
Fix WorldWrap returning sometimes true unjustifiably
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 02:48:36 +0100] rev 14570
Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 22:22:40 +0100] rev 14569
Fix airplane line being drawn in front of many HUD elements
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 18:07:04 +0100] rev 14568
Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 17:49:29 +0100] rev 14567
Tweak height limit of air attack in bounce edge maps
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 17:28:33 +0100] rev 14566
Disallow placement of piano beyond bounce world edge
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 17:02:15 +0100] rev 14565
Deny air attack in bounce world edge if target is in "impossible" position
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 15:54:10 +0100] rev 14564
Don't try to spawn air mines beyond the bounce world edge
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 15:47:14 +0100] rev 14563
Bounce off gears at bouncy world edge only if they move towards it
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 05:00:14 +0100] rev 14562
Frontend: Tweak button padding once more
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Jan 2019 23:38:34 +0100] rev 14561
Mention zoom key in movement training
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Jan 2019 23:26:33 +0100] rev 14560
Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (
bug #718)
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Jan 2019 06:38:20 +0100] rev 14559
Frontend: More button padding tweaking
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Jan 2019 06:19:16 +0100] rev 14558
TS: Restore 2 of the "specialist" letters
nemo [Fri, 11 Jan 2019 08:51:11 -0500] rev 14557
merge release branch
nemo [Fri, 11 Jan 2019 08:45:11 -0500] rev 14556
tabs to spaces
nemo [Fri, 11 Jan 2019 08:42:15 -0500] rev 14555
deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already
nemo [Fri, 11 Jan 2019 08:08:28 -0500] rev 14554
couple more use after frees for gear deletion.
also rearranged lines a bit and added a redundant exit to try to proof things a bit.
more evidence we need rust.
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Jan 2019 04:38:07 +0100] rev 14553
Make sure to render crosshair above render
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Jan 2019 03:50:06 +0100] rev 14552
Render contour of flying saucer is in (mostly) opaque
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Jan 2019 01:44:04 +0100] rev 14551
Frontend: Increase padding of small push buttons
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 23:22:44 +0100] rev 14550
Restore map scaling of Tunnels script
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 23:16:32 +0100] rev 14549
Force MapFeatureSize=12 in TechRacer
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 23:10:20 +0100] rev 14548
Fix Racer ghost not resetting properly after a skip (
bug #565)
unc0rr [Thu, 10 Jan 2019 21:24:32 +0100] rev 14547
Fix dy hardcoded value in kamikaze test
unc0rr [Thu, 10 Jan 2019 21:22:07 +0100] rev 14546
Fix broken kamikaze logic when target position is close to attacker
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 19:47:18 +0100] rev 14545
Don't say "first blood" in games with only 1 clan
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 19:21:08 +0100] rev 14544
Fix wind bar animation not looping properly
If you looked closely, you could see the wind bar “jumping” a bit.
Pixel offset was off-by-1.
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 19:09:06 +0100] rev 14543
Prevent wind bar from overflowing with high wind values
Wind flow overflow does not happen normally, but might be triggered when calling SetWind with
extreme values (>100 or <-100). Allows for silly wind experiments in scripts.
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:45:04 +0100] rev 14542
Tweak appear/disappear animation of touch widgets
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:30:14 +0100] rev 14541
Minor touch refactor
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:08:02 +0100] rev 14540
Swap 2 targets in grenade training to make the start a bit easier
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:05:48 +0100] rev 14539
Update grenade training to support bounciness in Touch
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 17:54:58 +0100] rev 14538
Add button to set bounciness in touch interface
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 03:14:02 +0100] rev 14537
Use player team's control scheme for all teams if there's a mission team
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 02:50:01 +0100] rev 14536
Fix player team ignoring custom team control scheme in campaign/missions
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 00:41:31 +0100] rev 14535
Restructure changelog
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 00:33:05 +0100] rev 14534
Fix double water splash if flying saucer drowns (
bug #681)
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Jan 2019 22:19:46 +0100] rev 14533
Remove default keybinding for unselecting weapon
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Jan 2019 22:09:27 +0100] rev 14532
Allow to leave a control unused (no key binding)
nemo [Wed, 09 Jan 2019 16:27:57 -0500] rev 14531
fix incorrect mask set in
r7b4643ff60ea - this causes ghost hog collisions and odd hog jumps on overlap with active hog
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Jan 2019 19:39:48 +0100] rev 14530
Add control (default: X) to unselect current weapon
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Jan 2019 19:10:11 +0100] rev 14529
Send and display owner name of own teams in online games (fixes
bug #468)
Wuzzy <Wuzzy2@mail.ru> [Tue, 08 Jan 2019 03:03:21 +0100] rev 14528
Suppress “<team> is gone message on game end
Wuzzy <Wuzzy2@mail.ru> [Sun, 06 Jan 2019 02:32:27 +0100] rev 14527
Pagetraining: Make sure the translator comment will be collected
Wuzzy <Wuzzy2@mail.ru> [Sun, 06 Jan 2019 02:16:45 +0100] rev 14526
Make turn timer gray when finishing target practice
Wuzzy <Wuzzy2@mail.ru> [Sun, 06 Jan 2019 01:21:16 +0100] rev 14525
Display team records in training menu
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 23:15:13 +0100] rev 14524
BRW: Fix Lua error after using timebox
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 22:22:36 +0100] rev 14523
TS: Scale health with the “initial health” setting from game scheme
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 22:05:20 +0100] rev 14522
Lua: Add InitHealth, read-only variable containing the initial hog health setting
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 21:52:15 +0100] rev 14521
TS: Improve configurability by game scheme
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 21:07:22 +0100] rev 14520
TS: Simplify mission panel, fix bad string concatenation
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 20:58:12 +0100] rev 14519
TS: Add script param to set specialists for all teams at once
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 20:45:46 +0100] rev 14518
Document TS script param syntax, change some letters
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 20:32:48 +0100] rev 14517
Clean up indents and comments in The_Specialists.lua
nemo [Sat, 05 Jan 2019 13:23:43 -0500] rev 14516
Allow customising the teams
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 Jan 2019 22:44:09 +0100] rev 14515
ASA ice02: Clean up some subtle weirdness on timeout
When time's up or player lost, do this:
- Remove all rings
- Don't give time or saucer bonus when touching ring *after* timeout
- Prevent next turn from starting
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 Jan 2019 19:46:48 +0100] rev 14514
Fix bee targeting fail across wrap world edge
Previously, the bee always aimed for the light area, no matter where you actually put the target. It also got confused whenever it flew across the wrap world edge.
How the bee works now:
1) The placed bee target is *not* recalculated when it was placed in the "gray" part of the wrap world edge. This allows for more fine-tuning.
1a) Place target in light area: bee aims for target light area
1b) Place target in gray area: bee aims for target, but flies to gray area first
2) Bee target is recalculated whenever bee passes the wrap world edge.
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 Jan 2019 17:57:31 +0100] rev 14513
Fix force-locked schemes getting unlocked when changing map types (
bug #378)
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 Jan 2019 17:45:12 +0100] rev 14512
ASA ice02: Don't show remaining saucers in stats (unimportant)
nemo [Wed, 02 Jan 2019 11:08:26 -0500] rev 14511
heh. apparently pas2c doesn't validate pascal, so I guess we need to dogfood *both*
nemo [Wed, 02 Jan 2019 11:06:34 -0500] rev 14510
remove Wuzzy's val checking, add a FIXME to add that to the C implementation
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 Jan 2019 03:30:54 +0100] rev 14509
Initialize mission completion status on frontend load
nemo [Tue, 01 Jan 2019 11:17:28 -0500] rev 14508
From https://salsa.debian.org/games-team/hedgewars/blob/master/debian/patches/link-libatomic.patch
unc0rr [Tue, 01 Jan 2019 02:25:18 +0100] rev 14507
- Bots activate extra time if needed
- Refactor work with forecast of time needed to perform planned actions (ticks variable)
unc0rr [Tue, 01 Jan 2019 02:22:01 +0100] rev 14506
- Never consider a bot in inf attacks mode being in after attack mode, helps action in inf attack
- Also start thinking if TurnTimeLeft is bigger than default value
unc0rr [Fri, 28 Dec 2018 22:47:17 +0100] rev 14505
Implement letter repeat check
alfadur <mail@none> [Fri, 28 Dec 2018 03:10:05 +0300] rev 14504
Server action refactoring part 1 of N
unc0rr [Thu, 27 Dec 2018 23:43:54 +0100] rev 14503
Start chat_sanitizer package inspired by chat bot on pokerth server
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 23:42:45 +0100] rev 14502
ASA cosmos: Move flower icons of desert planet above cactus instead of bird
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 23:17:10 +0100] rev 14501
ASA cosmos: Remove unneccary message when hero dies after moon was reached
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 22:59:06 +0100] rev 14500
Simplify some mission strings
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 22:25:57 +0100] rev 14499
Update German translation
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 21:14:04 +0100] rev 14498
Update locale files
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 20:48:28 +0100] rev 14497
Localization: Also collect first line of credits.csv
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 20:31:21 +0100] rev 14496
Reduce skipping craziness in ASA fruit02 a bit
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 17:47:54 +0100] rev 14495
Minor refactor in single missions
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 17:43:04 +0100] rev 14494
Fix team name bugs in RC Plane Challenge and Dangerous Ducklings
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 16:55:34 +0100] rev 14493
Merge nemo's VideoRec commit
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 16:54:41 +0100] rev 14492
Fix 2 team name mistakes in missions
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 15:14:47 +0100] rev 14491
Update mission description for Bazooka Battlefield
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 08:00:46 +0100] rev 14490
ASA desert01: Fix mission ending when all smugglers are dead
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 07:04:13 +0100] rev 14489
ASA death01: Use unique team names for professor teams
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 06:33:33 +0100] rev 14488
Update ASA campaign to use player chosen team identity
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 02:07:11 +0100] rev 14487
ACF: Consistent cannibals flag/voice, change Princess flag
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 01:43:21 +0100] rev 14486
Use player team name in ACF campaign
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 01:04:24 +0100] rev 14485
Refactor ACF missions, store team names in variables
Wuzzy <Wuzzy2@mail.ru> [Thu, 20 Dec 2018 19:03:34 +0100] rev 14484
Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Wuzzy <Wuzzy2@mail.ru> [Thu, 20 Dec 2018 18:23:13 +0100] rev 14483
Use player's team identity for SimpleMission-based mission
Wuzzy <Wuzzy2@mail.ru> [Thu, 20 Dec 2018 17:51:46 +0100] rev 14482
Use player-chosen team identity for most challenges and scenarios
Wuzzy <Wuzzy2@mail.ru> [Thu, 20 Dec 2018 15:53:22 +0100] rev 14481
Check team name collision and make them unique, if neccessary
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 20:56:10 +0100] rev 14480
Use player-chosen team identity for training and a few challenges
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 20:34:07 +0100] rev 14479
Lua: AddTeam / AddMissionTeam now return team index
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 20:27:35 +0100] rev 14478
Remove unused vars in uTeams
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 19:10:42 +0100] rev 14477
Lua API: Add functions to add team selected in campaign/mission page
nemo [Wed, 19 Dec 2018 19:00:29 -0500] rev 14476
remove if disabled in main config
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 05:50:02 +0100] rev 14475
Keep track of singleplayer high scores in challenges
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 01:47:41 +0100] rev 14474
Add fallback preview image for scenarios
Feel free to improve the image
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 01:21:20 +0100] rev 14473
Add image for challenges
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 01:02:06 +0100] rev 14472
Disable caption and FollowGear for crates that spawn before 1st turn (useful for missions)
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 00:17:14 +0100] rev 14471
Tweak training menu spacing
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 23:28:40 +0100] rev 14470
Save and restore last campaign/training team selection in settings.ini
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 22:53:49 +0100] rev 14469
Sync team comboboxes in campaign and training page
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 22:27:13 +0100] rev 14468
Training page: Don't change selection after changing team or playing
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 22:22:03 +0100] rev 14467
Update training page after completing a training
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 18:37:58 +0100] rev 14466
Fix victory check of a few scenarios
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 18:26:13 +0100] rev 14465
Add Lua callback: onGameResult
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 18:16:31 +0100] rev 14464
Report mission victory for most missions
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 15:21:23 +0100] rev 14463
Add Lua functions to save/get mission variables
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 14:24:23 +0100] rev 14462
Add team selection in training page and basic check mark support
unc0rr [Sun, 16 Dec 2018 18:40:25 +0100] rev 14461
Attempt to allow building video recording in pas2c mode, currently fails parsing
nemo [Sun, 16 Dec 2018 10:42:50 -0500] rev 14460
if a script is set, feature size can generate different maps
nemo [Sun, 16 Dec 2018 10:35:43 -0500] rev 14459
Same with ShoppaMap
nemo [Sun, 16 Dec 2018 10:25:36 -0500] rev 14458
fix DiagonalMaze after the drawing scaling change, add some params since ginormous maze is kinda entertaining
unc0rr [Sun, 16 Dec 2018 00:12:29 +0100] rev 14457
Apply rustfmt to all files
unc0rr [Sun, 16 Dec 2018 00:09:20 +0100] rev 14456
Start database interaction implementation
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Dec 2018 03:07:20 +0100] rev 14455
Rope training: Simplify final challenge, remove mines
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Dec 2018 01:57:09 +0100] rev 14454
Rope training: Show hint after destroying barrels
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Dec 2018 01:29:47 +0100] rev 14453
Make various stunts in flying saucer training easier
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Dec 2018 00:29:56 +0100] rev 14452
Movement training: Show damage message only after passing certain point
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Dec 2018 00:26:17 +0100] rev 14451
Show mission panel key as permanent caption in movement training
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 19:14:42 +0100] rev 14450
Fix incorrect text for sidNoEndTurn in en.txt
Text applies to utility only, its used for weapons, too.
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 18:54:45 +0100] rev 14449
Add language-neutral version of Trainings.png
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 16:06:33 +0100] rev 14448
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 16:05:56 +0100] rev 14447
Backed out
changeset f791c46b47a4
This changeset broke chat display in demos
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 14:33:18 +0100] rev 14446
Update changelog and README
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 01:55:42 +0100] rev 14445
Start first turn in ACF5 even faster
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 01:40:13 +0100] rev 14444
ACF3: Fix weapons being disabled in first turn
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 01:19:12 +0100] rev 14443
Faster switch to correct hog in ACF5
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 01:03:35 +0100] rev 14442
Fix incorrect message in ASA death01
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 00:50:03 +0100] rev 14441
Set internal version to 1.0.0-dev
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 00:47:23 +0100] rev 14440
Append -dev to version string if built in non-release mode
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 00:37:13 +0100] rev 14439
Fix minor mistake in credits
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 00:28:31 +0100] rev 14438
Colorize people names in About screen
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 00:16:05 +0100] rev 14437
Merge recent Rust changes
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 00:15:30 +0100] rev 14436
Add nicknames in credits
unc0rr [Thu, 13 Dec 2018 23:44:46 +0100] rev 14435
Adopt physfs-rs lib and adapt it to recent std library, remove global mutex
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 23:21:19 +0100] rev 14434
Add more maps and theme credits in credits.csv
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 22:50:14 +0100] rev 14433
Clean up CREDITS file, move more credits to credits.csv
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 21:35:26 +0100] rev 14432
Merge
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 21:34:04 +0100] rev 14431
Some minor credits typo fixes
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 21:25:36 +0100] rev 14430
Make captions in credits translatable, too
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 21:19:17 +0100] rev 14429
Add row type column in credits.csv
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 20:24:50 +0100] rev 14428
Make about dialog in frontend translatable
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 18:55:25 +0100] rev 14427
Restructure credits
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 17:40:03 +0100] rev 14426
Point to CREDITS file
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 17:28:53 +0100] rev 14425
Move credits to RFC-4180-conforming CSV file
nemo [Thu, 13 Dec 2018 12:12:40 -0500] rev 14424
pull in nicer fix
nemo [Thu, 13 Dec 2018 12:12:13 -0500] rev 14423
This seems to be all that was needed for
bug #719
nemo [Thu, 13 Dec 2018 11:03:15 -0500] rev 14422
nemo [Thu, 13 Dec 2018 10:51:07 -0500] rev 14421
merge in 0.9.25 fixes
nemo [Thu, 13 Dec 2018 10:49:30 -0500] rev 14420
Disable screenshoting in pas2c due to unimplemented function.
bug #719
nemo [Thu, 13 Dec 2018 09:50:24 -0500] rev 14419
dumbest pas2c fix ever?
nemo [Thu, 13 Dec 2018 09:07:00 -0500] rev 14418
might as well render preview using smallest size to speed it up
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 12:38:16 +0100] rev 14417
Backed out
changeset e60e2e7dd43a to restore pre-0.9.25 string changes
nemo [Wed, 12 Dec 2018 23:01:06 -0500] rev 14416
Allow scaling hand drawn maps
unc0rr [Mon, 10 Dec 2018 22:44:46 +0100] rev 14415
Move rust server into rust folder
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 21:23:52 +0100] rev 14414
Frenzy: More consistent ready time setting
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 21:16:05 +0100] rev 14413
Frenzy: Hide slot key info in Touch (there are no slot keys in Touch)
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 21:06:37 +0100] rev 14412
Remove debugging code
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 21:04:37 +0100] rev 14411
Ammo menu: Show number instead F1, etc. if slot keys differ from default or in Touch interface
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 19:20:36 +0100] rev 14410
Also play countdown warning sounds with low initial turn time
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 19:07:12 +0100] rev 14409
Skip ammo menu open animation if playing with TurnTime <= 10s
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 10:28:06 +0100] rev 14408
Shorter turn reaction delay