2010-11-22 |
Henek |
adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
|
file |
diff |
annotate
|
2010-11-22 |
Henek |
added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
|
file |
diff |
annotate
|
2010-11-21 |
Henek |
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
|
file |
diff |
annotate
|
2010-11-21 |
nemo |
After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
|
file |
diff |
annotate
|
2010-12-22 |
koda |
use a gentler positive parallax for background effect
experimental3D
|
file |
diff |
annotate
|
2010-11-15 |
koda |
update the 3d branch after release
experimental3D
|
file |
diff |
annotate
|
2010-11-13 |
Henek |
better description of disable wind
|
file |
diff |
annotate
|
2010-11-13 |
nemo |
check in frontend flag for more wind mode
|
file |
diff |
annotate
|
2010-11-12 |
nemo |
This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
|
file |
diff |
annotate
|
2010-11-12 |
nemo |
bugfix. correct crossplatform tips
|
file |
diff |
annotate
|
2010-11-12 |
Henek |
fixed breakage of game schemes
|
file |
diff |
annotate
|
2010-11-12 |
nemo |
bugfix. correct crossplatform tips
0.9.14
|
file |
diff |
annotate
|
2010-11-12 |
koda |
exposing Henek's no wind flag
|
file |
diff |
annotate
|
2010-11-10 |
koda |
tweak interface, there is no need to manually add new weapons and schemes to the filter list
|
file |
diff |
annotate
|
2010-11-08 |
Henek |
inactivate sudden death if both health decrease and water rise is 0 and lower sudden death turns to 50 again
|
file |
diff |
annotate
|
2010-11-07 |
unc0rr |
Fix a typo
|
file |
diff |
annotate
|
2010-11-07 |
smaxx |
* Updated German translation
|
file |
diff |
annotate
|
2010-11-06 |
henek |
2 more variables to control water rise and health loss during sudden death.
|
file |
diff |
annotate
|
2010-11-06 |
nemo |
Forgot to disable these in 4116:877ecc9d9d82
|
file |
diff |
annotate
|
2010-11-06 |
henek |
Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
|
file |
diff |
annotate
|
2010-11-05 |
nemo |
2 minor bugfixes. fix shoppa hack, strip translation from 2 scheme/weapon filters - breaks otherwise.
|
file |
diff |
annotate
|
2010-11-05 |
nemo |
New title and campaign mode images
|
file |
diff |
annotate
|
2010-11-04 |
koda |
it locale for opendesktop
|
file |
diff |
annotate
|
2010-11-03 |
henek |
adjust the range for mines to allow disabling with 0 now that the toggle button is gone.
|
file |
diff |
annotate
|
2010-11-03 |
koda |
health reset mode ftw (replaces gfmines)
|
file |
diff |
annotate
|
2010-11-01 |
koda |
disable file association on mac for now
|
file |
diff |
annotate
|
2010-11-01 |
nemo |
Add opendesktop association of files for non-windows. NEEDS TESTING.
|
file |
diff |
annotate
|
2010-10-30 |
sheepluva (and totally not Smaxx) |
remove the steam community group from one of the tips/hints/whatever
|
file |
diff |
annotate
|
2010-10-27 |
koda |
one more interface trick, force max resolution possible when in fullscreen
experimental3D
|
file |
diff |
annotate
|
2010-10-27 |
koda |
update branch with latest head, most likely breaking water color in stereo mode
experimental3D
|
file |
diff |
annotate
|
2010-10-28 |
koda |
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
|
file |
diff |
annotate
|
2010-10-26 |
koda |
restore king mode
|
file |
diff |
annotate
|
2010-10-10 |
nemo |
forgot the mapping
|
file |
diff |
annotate
|
2010-10-10 |
nemo |
Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
|
file |
diff |
annotate
|
2010-10-06 |
smaxx |
Engine:
|
file |
diff |
annotate
|
2010-09-22 |
nemo |
Extend time limit to 9999, remove ready timer if time is over 999 and stop drawing time if it is over 999 (draws wrong over 999 anyway) - this has the effect of allowing an "unlimited" time appearance if turns are over a quarter hour or so. This can be used to add an unlimited time scheme or button to ipad
|
file |
diff |
annotate
|
2010-09-14 |
smaxx |
Frontend:
|
file |
diff |
annotate
|
2010-09-14 |
smaxx |
Merge
|
file |
diff |
annotate
|
2010-09-14 |
nemo |
Revert accidental commit of inu's stretching of this column
|
file |
diff |
annotate
|
2010-09-14 |
smaxx |
Frontend:
|
file |
diff |
annotate
|
2010-09-14 |
smaxx |
Frontend:
|
file |
diff |
annotate
|
2010-09-14 |
inu |
updated pt
|
file |
diff |
annotate
|
2010-09-06 |
smaxx |
Frontend:
|
file |
diff |
annotate
|
2010-09-06 |
smaxx |
Frontend:
|
file |
diff |
annotate
|
2010-08-30 |
legutus |
Improves room list with filter for state/rules/weapons and general search
|
file |
diff |
annotate
|
2010-08-25 |
smaxx |
Frontend:
|
file |
diff |
annotate
|
2010-08-23 |
smaxx |
Frontend:
|
file |
diff |
annotate
|
2010-08-20 |
nemo |
Flag for AI survival mode
|
file |
diff |
annotate
|
2010-08-03 |
smaxx |
Engine:
|
file |
diff |
annotate
|
2010-08-02 |
koda |
applied from experimental3D, use a slider to set up quality
|
file |
diff |
annotate
|
2010-08-26 |
koda |
rename two rendering methods and performe some interface tricks about fullscreen
experimental3D
|
file |
diff |
annotate
|
2010-07-31 |
koda |
remove trailing spaces from end of line
|
file |
diff |
annotate
|
2010-08-18 |
smaxx |
Engine:
experimental3D
|
file |
diff |
annotate
|
2010-07-31 |
koda |
reverted stereo craziness - the experimental3D branch has been created for a reason
|
file |
diff |
annotate
|
2010-08-02 |
koda |
new quality slider widget (needs to be customized), removed obsolete arguments
experimental3D
|
file |
diff |
annotate
|
2010-07-31 |
koda |
applying smaxx patch where it should be
experimental3D
|
file |
diff |
annotate
|
2010-07-26 |
smaxx |
Engine:
|
file |
diff |
annotate
|
2010-06-17 |
koda |
Update repository checking code to reflect our recent Mercurial switch
|
file |
diff |
annotate
|
2010-06-05 |
smxx |
Frontend:
|
file |
diff |
annotate
|
2010-06-01 |
smxx |
Engine:
|
file |
diff |
annotate
|
2010-05-04 |
smxx |
Frontend:
|
file |
diff |
annotate
|
2010-04-08 |
smxx |
Frontend:
|
file |
diff |
annotate
|
2010-04-03 |
nemo |
New game scheme option to turn off land objects
|
file |
diff |
annotate
|
2010-04-03 |
sheepluva |
Palewolf:
|
file |
diff |
annotate
|
2010-04-03 |
unc0rr |
Some stuff for game server administration task
|
file |
diff |
annotate
|
2010-04-03 |
sheepluva |
frontend: moving/styling exit/back buttons so that they are displayed at similar positions. (no button-"jumping" on page switch anymore)
|
file |
diff |
annotate
|
2010-04-01 |
nemo |
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
|
file |
diff |
annotate
|
2010-03-30 |
smxx |
Engine:
|
file |
diff |
annotate
|
2010-03-29 |
smxx |
Frontend:
|
file |
diff |
annotate
|
2010-03-28 |
nemo |
prg adds option to toggle girders in maze, adjusts some frontend strings
|
file |
diff |
annotate
|
2010-03-26 |
smxx |
Frontend:
|
file |
diff |
annotate
|
2010-03-24 |
smxx |
Frontend:
|
file |
diff |
annotate
|
2010-03-22 |
smxx |
Engine:
|
file |
diff |
annotate
|
2010-03-17 |
smxx |
General:
|
file |
diff |
annotate
|
2010-03-06 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
|
file |
diff |
annotate
|
2010-03-03 |
nemo |
Add spinner for explosives, add dust on crate impact, crank up explosives a bit
|
file |
diff |
annotate
|
2010-03-02 |
smxx |
Engine:
|
file |
diff |
annotate
|
2010-03-01 |
smxx |
Frontend:
|
file |
diff |
annotate
|
2010-03-01 |
smxx |
Frontend:
|
file |
diff |
annotate
|
2010-03-01 |
nemo |
crank up landmines a little
|
file |
diff |
annotate
|
2010-03-01 |
nemo |
Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
|
file |
diff |
annotate
|
2010-02-28 |
nemo |
tweak mine dud spinner
|
file |
diff |
annotate
|
2010-02-28 |
nemo |
Dude mine probability spinner
|
file |
diff |
annotate
|
2010-02-28 |
nemo |
Flag the sharing of ammo between clan teams.
|
file |
diff |
annotate
|
2010-02-22 |
smxx |
Frontend:
|
file |
diff |
annotate
|
2010-02-10 |
smxx |
Engine:
|
file |
diff |
annotate
|
2010-02-09 |
nemo |
Only enable chirp for room owner
|
file |
diff |
annotate
|
2010-02-09 |
nemo |
Only beep in room, load sound in constructor
|
file |
diff |
annotate
|
2010-02-09 |
nemo |
Switch to PlayChannel so as not to interrupt background music.
|
file |
diff |
annotate
|
2010-02-09 |
nemo |
Have game beep when someone joins lobby/room. Controlled by Sound option
|
file |
diff |
annotate
|
2010-02-08 |
nemo |
Mode to place hogs at start of game. Will probably need a bit more testing.
|
file |
diff |
annotate
|
2010-02-04 |
smxx |
Frontend:
|
file |
diff |
annotate
|
2010-02-04 |
smxx |
Server:
|
file |
diff |
annotate
|
2010-01-31 |
smxx |
Engine:
|
file |
diff |
annotate
|
2010-01-31 |
nemo |
Update translation files, add "King Mode"
|
file |
diff |
annotate
|
2010-01-24 |
nemo |
Randomise order of play.
|
file |
diff |
annotate
|
2009-12-05 |
nemo |
Can't trim this unless another value is used. needed for joins.
|
file |
diff |
annotate
|
2009-11-29 |
nemo |
Reorder
|
file |
diff |
annotate
|
2009-11-29 |
nemo |
Arbitrary sanity limits on names. 35 name, 15, username, 20 weapon, 20 scheme. Could increase, just to avoid annoying scrolling for silly names.
|
file |
diff |
annotate
|
2009-11-29 |
nemo |
Restore old column layout.
|
file |
diff |
annotate
|
2009-11-20 |
nemo |
A rather tedious rename of "Please," to "Please" triggered by bruce89 in interests of proper grammar. Also updated lrelease-qt4 which should pick up artart78's prior hedgewars_fr.ts fixes. Also a couple of typos in en.txt / fi.txt / pl.txt
|
file |
diff |
annotate
|
2009-10-17 |
nemo |
pass in sdli
|
file |
diff |
annotate
|
2009-10-17 |
koda |
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
|
file |
diff |
annotate
|
2009-10-16 |
unc0rr |
Small bazooka training
|
file |
diff |
annotate
|
2009-10-15 |
nemo |
openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
|
file |
diff |
annotate
|
2009-10-14 |
koda |
Smaxx's updated german translation + texture gap fixes + updated room list
|
file |
diff |
annotate
|
2009-10-14 |
koda |
Smaxx patch for fixing all sound related issues on any system
|
file |
diff |
annotate
|
2009-10-14 |
unc0rr |
- Update some strings
|
file |
diff |
annotate
|
2009-10-12 |
koda |
fix sound by smaxx and other stuff by me
|
file |
diff |
annotate
|
2009-10-12 |
unc0rr |
Huge Smaxx patch with some fixes by me:
|
file |
diff |
annotate
|
2009-10-11 |
unc0rr |
Smaxx: new rooms list
|
file |
diff |
annotate
|
2009-10-02 |
koda |
revert to manual startup of frontend's OpenAL session (keeping voices' bug fixed)
|
file |
diff |
annotate
|
2009-09-26 |
koda |
makes the updater optional at compile time
|
file |
diff |
annotate
|
2009-09-22 |
koda |
Smaxx's patch fixing openal sound issues with poor card drivers
|
file |
diff |
annotate
|
2009-09-10 |
nemo |
And in frontend
|
file |
diff |
annotate
|
2009-09-10 |
unc0rr |
Implement probability editor for weapon schemes (engine doesn't support that yet)
|
file |
diff |
annotate
|
2009-09-10 |
unc0rr |
Move connect call to more appropriate place
|
file |
diff |
annotate
|
2009-08-02 |
nemo |
For people's consideration. Restore the .11 behaviour of not initialising sound if music is turned off. Reason. I still get 100% CPU useage in frontend due to sucky sound daemon setups *cough*pulseaudio*cough* so this offers an easy workaround for people (turn off music). Disadvantage, this removes Smaxx' code to disable sound-related buttons on failure to init sound.
|
file |
diff |
annotate
|
2009-07-14 |
koda |
a lot of stuff:
|
file |
diff |
annotate
|
2009-06-30 |
koda |
-Smaxx' patch: checks for initialized openal + disables sound options if openal init fails
|
file |
diff |
annotate
|
2009-06-25 |
nemo |
koda adds threading for fadein/out. Untested under windows, but works beautifully under Linux (and presumably OSX, right koda?)
|
file |
diff |
annotate
|
2009-06-24 |
unc0rr |
koda's OpenAL conversion:
|
file |
diff |
annotate
|
2009-06-12 |
unc0rr |
Implement ability for server admin to clear accounts cache
|
file |
diff |
annotate
|
2009-05-24 |
nemo |
Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
|
file |
diff |
annotate
|
2009-05-23 |
nemo |
Portugese (european) translation, Tiy's "minefield" scheme/wepset, disable vampirism, update translations
|
file |
diff |
annotate
|
2009-05-18 |
nemo |
increase # of mines to 50, limit max depth of drowning damage tag
|
file |
diff |
annotate
|
2009-05-17 |
nemo |
Custom controls implementing paintEvent play poorly with stars, especially SquareLabel
|
file |
diff |
annotate
|
2009-05-17 |
nemo |
Still trying to improve perf of stars - this seems to help a little bit
|
file |
diff |
annotate
|
2009-05-08 |
nemo |
Mine icon for game scheme mine count
|
file |
diff |
annotate
|
2009-05-07 |
nemo |
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
|
file |
diff |
annotate
|
2009-05-03 |
nemo |
Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
|
file |
diff |
annotate
|
2009-05-03 |
nemo |
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
|
file |
diff |
annotate
|
2009-04-30 |
unc0rr |
nemo's great patch:
|
file |
diff |
annotate
|
2009-04-13 |
unc0rr |
Disable feel of editing for built-in schemes
|
file |
diff |
annotate
|
2009-04-13 |
unc0rr |
Some polishing
|
file |
diff |
annotate
|
2009-04-10 |
unc0rr |
Move game starting action outside menu
|
file |
diff |
annotate
|
2009-04-10 |
unc0rr |
Implement two buttons
|
file |
diff |
annotate
|
2009-04-05 |
unc0rr |
- Better schemes page look
|
file |
diff |
annotate
|
2009-04-02 |
unc0rr |
- perform lupdate-qt4
|
file |
diff |
annotate
|
2009-04-02 |
unc0rr |
New schemes page look by TheXception
|
file |
diff |
annotate
|
2009-03-27 |
unc0rr |
Prepare to add ability for admin to set MOTD
|
file |
diff |
annotate
|
2009-03-21 |
unc0rr |
- Use QCryptographicHash for md5
|
file |
diff |
annotate
|
2009-03-18 |
unc0rr |
- Fix warnings in frontend
|
file |
diff |
annotate
|
2009-03-18 |
unc0rr |
Add delete button and scheme selection combobox to scheme edit page
|
file |
diff |
annotate
|
2009-03-15 |
unc0rr |
More game options by nemo
|
file |
diff |
annotate
|
2009-03-15 |
unc0rr |
Rooms list colourizing patch by TheXception
|
file |
diff |
annotate
|
2009-03-15 |
unc0rr |
Style fixes by nemo
|
file |
diff |
annotate
|
2009-03-15 |
unc0rr |
Fix for rooms list + Qt 4.5 by TheXception
|
file |
diff |
annotate
|
2009-03-13 |
unc0rr |
Editing schemes, creating new one works now
|
file |
diff |
annotate
|
2009-03-12 |
unc0rr |
- Share model between test table and widgets
|
file |
diff |
annotate
|
2009-03-12 |
unc0rr |
Continue work on new schemes
|
file |
diff |
annotate
|
2009-03-11 |
unc0rr |
Continue work on new schemes implementation
|
file |
diff |
annotate
|
2009-03-02 |
unc0rr |
Enable admin button when have privilege. Button does nothing yet.
|
file |
diff |
annotate
|
2009-02-24 |
unc0rr |
ttsmj2's random teams patch
|
file |
diff |
annotate
|
2009-02-20 |
unc0rr |
'Reduce quality' patch by nemo
|
file |
diff |
annotate
|
2009-02-19 |
unc0rr |
Frontend look fixes
|
file |
diff |
annotate
|
2009-02-15 |
unc0rr |
"connecting" page
|
file |
diff |
annotate
|
2009-01-30 |
unc0rr |
Implement initial sound volume option
|
file |
diff |
annotate
|
2009-01-19 |
unc0rr |
Nice icon for sound button
|
file |
diff |
annotate
|
2009-01-18 |
unc0rr |
Now voicepack checking button should work (but it doesn't for me)
|
file |
diff |
annotate
|
2009-01-16 |
unc0rr |
A button for checking voicepack (doesn't work yet)
|
file |
diff |
annotate
|
2009-01-14 |
unc0rr |
Set 'ready' tooltip to lightbulb button
|
file |
diff |
annotate
|
2009-01-13 |
unc0rr |
Team class now supports voicepacks
|
file |
diff |
annotate
|
2009-01-12 |
unc0rr |
Some button reorganization on net game page
|
file |
diff |
annotate
|
2009-01-12 |
unc0rr |
Draw ready status icon on ready button
|
file |
diff |
annotate
|
2009-01-12 |
unc0rr |
Reorganize net game page
|
file |
diff |
annotate
|
2009-01-12 |
unc0rr |
Save much space on options page
|
file |
diff |
annotate
|
2009-01-09 |
unc0rr |
- svn maintenance
|
file |
diff |
annotate
|
2009-01-06 |
unc0rr |
Save much space for chat widget on lobby page by removing server message widget (now this messages goes to chat)
|
file |
diff |
annotate
|
2009-01-03 |
unc0rr |
Check for deprecated ammo schemes at startup and delete them
|
file |
diff |
annotate
|
2008-11-28 |
unc0rr |
Add chat widget to lobby page (not usable yet)
|
file |
diff |
annotate
|
2008-11-09 |
unc0rr |
Add an option to name records with current date and time
|
file |
diff |
annotate
|
2008-10-31 |
unc0rr |
Add lightbulbs, some more changes to look
0.9.7-release
|
file |
diff |
annotate
|
2008-10-31 |
unc0rr |
Add tooltips
|
file |
diff |
annotate
|
2008-10-31 |
unc0rr |
- Fix a message
|
file |
diff |
annotate
|
2008-10-31 |
unc0rr |
Finish reorganizing local game page
|
file |
diff |
annotate
|
2008-10-31 |
unc0rr |
Reorganize single player menu
|
file |
diff |
annotate
|
2008-10-31 |
unc0rr |
Replace grey hedgehogs
|
file |
diff |
annotate
|
2008-10-26 |
unc0rr |
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
|
file |
diff |
annotate
|
2008-10-24 |
unc0rr |
Add button for controlling room options (no usefull yet)
|
file |
diff |
annotate
|
2008-10-24 |
unc0rr |
- Fix a bug in READY message handling
|
file |
diff |
annotate
|
2008-10-22 |
unc0rr |
Fix rooms list
|
file |
diff |
annotate
|
2008-10-22 |
unc0rr |
Show additional info in rooms list
|
file |
diff |
annotate
|
2008-10-22 |
unc0rr |
Add "Join official server" button
|
file |
diff |
annotate
|
2008-10-21 |
unc0rr |
Customize team select widget background
|
file |
diff |
annotate
|
2008-10-18 |
unc0rr |
- Customize QTextBrowser look
|
file |
diff |
annotate
|
2008-10-09 |
unc0rr |
Send team removal message to others in room when client disconnects
|
file |
diff |
annotate
|
2008-10-08 |
unc0rr |
Implement rooms list refresh
|
file |
diff |
annotate
|
2008-10-08 |
unc0rr |
Implement room create and join
|
file |
diff |
annotate
|
2008-10-08 |
unc0rr |
- Introduce a bit of state miachine in client code (should be more robust and verbosive now)
|
file |
diff |
annotate
|
2008-10-08 |
unc0rr |
Create a page for rooms list
|
file |
diff |
annotate
|
2008-10-07 |
unc0rr |
- Add stub page for rooms list
|
file |
diff |
annotate
|
2008-10-06 |
unc0rr |
Get rid of "internet" network game mode
|
file |
diff |
annotate
|
2008-09-28 |
unc0rr |
Fix frontend
|
file |
diff |
annotate
|
2008-09-28 |
unc0rr |
Reorganize team edit page a little (save a lot of space)
|
file |
diff |
annotate
|
2008-09-28 |
unc0rr |
Move preview icons into comboboxes
|
file |
diff |
annotate
|
2008-09-20 |
unc0rr |
Full-size hedgehog in hats selection widget
|
file |
diff |
annotate
|
2008-09-11 |
unc0rr |
- Reorganize headers according to Qt's style guide
|
file |
diff |
annotate
|
2008-09-08 |
unc0rr |
Remove 25pix margin on every page, so exit button is almost in the same place on all pages
|
file |
diff |
annotate
|
2008-08-31 |
unc0rr |
Store selected hats in team config
|
file |
diff |
annotate
|
2008-08-29 |
unc0rr |
- Finish hat selection widget
|
file |
diff |
annotate
|
2008-08-29 |
unc0rr |
Add hat selection control to team editing page (it's empty combobox yet)
|
file |
diff |
annotate
|
2008-08-29 |
unc0rr |
Add stubs for hats implementation
|
file |
diff |
annotate
|
2008-08-16 |
unc0rr |
Play music in menu also, with fading effects when run game
|
file |
diff |
annotate
|
2008-08-15 |
unc0rr |
Save some pixels for chat widget
|
file |
diff |
annotate
|
2008-08-15 |
unc0rr |
Allow team and hh name length be up to 64 letters length
|
file |
diff |
annotate
|
2008-08-14 |
unc0rr |
Fix "Hedgewars" button look
|
file |
diff |
annotate
|
2008-08-12 |
unc0rr |
More work on options page
|
file |
diff |
annotate
|
2008-08-12 |
unc0rr |
Reorganize widgets on options page
|
file |
diff |
annotate
|
2008-08-12 |
unc0rr |
Iconize more groupboxes
|
file |
diff |
annotate
|
2008-08-12 |
unc0rr |
Finish iconed groupbox implementation
|
file |
diff |
annotate
|
2008-08-12 |
unc0rr |
Add iconed groupbox class
|
file |
diff |
annotate
|
2008-08-07 |
unc0rr |
Finally fix save button look
|
file |
diff |
annotate
|
2008-08-07 |
displacer |
Frontend Fullscreen mode added
|
file |
diff |
annotate
|
2008-08-06 |
unc0rr |
Try to modify QGroupBox view
|
file |
diff |
annotate
|
2008-08-05 |
unc0rr |
Iconed "Back" button everywhere
|
file |
diff |
annotate
|
2008-08-05 |
unc0rr |
Make buttons border have different colors when mouse is over or it is pressed
|
file |
diff |
annotate
|
2008-08-05 |
unc0rr |
Unbreak build
|
file |
diff |
annotate
|
2008-08-04 |
unc0rr |
- Make look better
|
file |
diff |
annotate
|
2008-08-04 |
displacer |
transparent background for buttons at main page
|
file |
diff |
annotate
|
2008-08-04 |
displacer |
images at main page
|
file |
diff |
annotate
|
2008-07-27 |
unc0rr |
Add a checkbox in frontend to turn music off
|
file |
diff |
annotate
|
2008-07-07 |
unc0rr |
Update copyright headers a bit
|
file |
diff |
annotate
|
2008-05-10 |
unc0rr |
Use default ammostore string size for weapons number instead of predefined const
|
file |
diff |
annotate
|
2008-02-22 |
unc0rr |
- Get rid of PageSimpleGame, now pressing 'quick game' just starts round
|
file |
diff |
annotate
|
2008-01-20 |
displacer |
tr()s everywhere
|
file |
diff |
annotate
|
2008-01-20 |
displacer |
strange tr()
|
file |
diff |
annotate
|
2008-01-20 |
unc0rr |
- Fix layout on options page
|
file |
diff |
annotate
|
2008-01-20 |
displacer |
delete weapon button added
|
file |
diff |
annotate
|
2008-01-09 |
displacer |
working multiplayer weapons combo
|
file |
diff |
annotate
|
2008-01-07 |
displacer |
prepare weapons combo
|
file |
diff |
annotate
|
2008-01-07 |
displacer |
code size reduse
|
file |
diff |
annotate
|
2007-12-26 |
unc0rr |
- Header cleanup in game.cpp
|
file |
diff |
annotate
|
2007-12-20 |
displacer |
some copy/paste code removed
|
file |
diff |
annotate
|
2007-12-20 |
displacer |
select default and save weapons added
|
file |
diff |
annotate
|
2007-12-16 |
unc0rr |
Remake widgets layout on PageNetServer
|
file |
diff |
annotate
|
2007-12-16 |
unc0rr |
- Save after save now works
|
file |
diff |
annotate
|
2007-12-15 |
unc0rr |
- Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
|
file |
diff |
annotate
|
2007-12-15 |
unc0rr |
Actually pass host and port values to NetConnect method
|
file |
diff |
annotate
|
2007-12-15 |
unc0rr |
- Share much code between models
|
file |
diff |
annotate
|