trying to prevent the AI from attacking barrels. feedback on this welcome.
Rename submersible state, increase getaway time for attack underwater, slow down gear dx/dy underwater to simulate water resistance
yeah. this needs to only be for local play or it screws up small window size in network game
some saucer thing for firing weps underwater and aiming and such. bit drunk and sleepy so testing I guess
fix
issue #590, load nick after asking for it...
range checking for more engine command line parameters,
issue #600