2014-08-24 |
unc0rr |
This should make frontend aware of your own teams in game on rejoin
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2014-02-04 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2014-01-17 |
sheepluva |
update copyright to 2014
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2013-12-13 |
unc0rr |
Display team owner in teams widget (addresses issue 174)
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2013-12-13 |
unc0rr |
- /owner command to specify team owner
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2013-09-26 |
unc0rr |
- Load default binds from settings.ini
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2013-08-23 |
unc0rr |
Engine loads team binds from team config. Frontend still sends default binds commands, and default binds in team config aren't processed.
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2013-08-16 |
unc0rr |
Take care of issue #146
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2013-05-29 |
unc0rr |
bump copyright year for Andrey entries
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2013-02-16 |
unc0rr |
- Ensure that team file exists before saving into it (same fix as for hedgewars.ini, due to bug in Qt)
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2013-01-04 |
unc0rr |
Merge from default
flibqtfrontend
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2012-12-29 |
dag10 |
GCI2012: Advanced Keyboard Configuration
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2012-11-27 |
unc0rr |
Some fixes
flibqtfrontend
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2012-11-26 |
unc0rr |
No more crashes when running quick game
flibqtfrontend
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2012-11-25 |
unc0rr |
Try to setup weapon sets for quick game
flibqtfrontend
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2012-11-25 |
unc0rr |
Merge from default to have recent fixes
flibqtfrontend
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2012-11-25 |
unc0rr |
Oops, temporary objects involved
flibqtfrontend
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2012-11-25 |
unc0rr |
Convert HWTeam to be a wrapper to flib_team
flibqtfrontend
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2012-11-24 |
unc0rr |
- frontlib loads team config via physfs
flibqtfrontend
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2012-11-22 |
unc0rr |
- Fix saving .ini files
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2012-11-05 |
unc0rr |
- Load teams via physfs
physfslayer
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2012-06-27 |
nemo |
Use toUtf8 instead TODO - find out 'sactly what the website is using for hashes.
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2012-06-17 |
unc0rr |
- Move colorsModel to appropriate place
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2012-06-17 |
unc0rr |
This should fix default hogs names in network game
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2012-05-28 |
unc0rr |
Fix a bug with wrong state of teams list when color isn't changed manually
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2012-05-27 |
unc0rr |
Fix a remote crasher
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2012-05-27 |
unc0rr |
Make frontend compile with clang
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2012-05-27 |
unc0rr |
- Allow switching colors with mouse wheel
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2012-04-29 |
sheepluva |
* make HatModel update automatically (also renamed class and files)
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2012-04-28 |
sheepluva |
license header year range adjustments
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2012-02-17 |
koda |
the most important commit of the year
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2012-01-30 |
nemo |
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
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2011-10-29 |
sheepluva |
disconnect when going back from lobby page (regression fix)
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2011-10-28 |
unc0rr |
It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
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2011-09-28 |
sheepluva |
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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2011-09-25 |
sheepluva |
some more cleanups and refactoring.
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2011-09-24 |
sheepluva |
cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
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2011-09-14 |
sheepluva |
team edit: restore default hedgehog name if name is empty- since empty names are not supported and will lead to errors; also lupdate
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2011-06-18 |
koda |
file association for mac!
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2011-05-09 |
koda |
split pages.h into several header files
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2011-03-01 |
koda |
Happy 2011 :)
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2010-09-08 |
nemo |
Probably fix missing hats.
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2010-09-02 |
unc0rr |
use built-in method QString::isEmpty()
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2010-08-25 |
smaxx |
Frontend:
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2010-08-23 |
smaxx |
Frontend:
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2010-07-31 |
koda |
remove trailing spaces from end of line
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2010-04-29 |
smxx |
Engine:
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2010-04-19 |
smxx |
Engine:
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2010-04-16 |
smxx |
Frontend:
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2010-04-10 |
smxx |
Frontend:
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2010-04-01 |
nemo |
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
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2010-03-29 |
smxx |
Frontend:
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2010-03-06 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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2010-02-28 |
nemo |
Typo
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2010-02-26 |
nemo |
A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
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2010-02-21 |
nemo |
Check for empty hat, somehow claymore managed this, this should be a workaround pending figuring out how he did it.
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2010-02-04 |
smxx |
Server:
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2009-10-12 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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2009-06-24 |
unc0rr |
- Fix quickplay sound bug triggered by two faults: ttsmj's (passing voicepack with empty name in team config) and koda's (he changed fallback to default scheme condition)
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2009-03-22 |
unc0rr |
Random team generator rework by ttsmj
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2009-02-24 |
unc0rr |
ttsmj2's random teams patch
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2009-01-16 |
unc0rr |
Show team owner in tooltip
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2009-01-13 |
unc0rr |
Support voicepack info in net server
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2009-01-13 |
unc0rr |
Team class now supports voicepacks
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2009-01-12 |
unc0rr |
Finish voicepacks support in engine (not tested though)
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2009-01-12 |
unc0rr |
Generate voicepack ask in team config
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2008-12-05 |
unc0rr |
Set default fort to 'Plane' and default grave to 'Statue'
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2008-10-08 |
unc0rr |
Adding teams now works
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2008-09-28 |
unc0rr |
Predefined team can have customized hat
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2008-09-28 |
unc0rr |
Move preview icons into comboboxes
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2008-08-31 |
unc0rr |
Send hats info via net. Hats implementation complete now.
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2008-08-31 |
unc0rr |
Fix bug in netclient protocol handling code
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2008-08-31 |
unc0rr |
Hats now fully implemented for local game
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2008-08-31 |
unc0rr |
Store selected hats in team config
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2008-07-07 |
unc0rr |
Update copyright headers a bit
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2007-09-22 |
unc0rr |
Now trainings can have custom ammostore
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2007-09-22 |
unc0rr |
Add ammostores in frontend, should help further ammostores implemetation
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2007-09-22 |
unc0rr |
- Make hwengine protocol more obvious
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2007-07-02 |
unc0rr |
Proto change: set color in addteam command
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2007-02-23 |
unc0rr |
- Change proto version to 4
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2007-02-21 |
unc0rr |
Small cleanup, faster compilation as a result
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2007-02-20 |
displacer |
some debug messages removed
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2007-02-14 |
displacer |
fort, grave and difficulty information for net team
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2007-01-21 |
displacer |
initial hedgehogs num fixed
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2007-01-21 |
displacer |
first buggy hedgehogs num net change
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2007-01-17 |
displacer |
equal team names huge bug fixed for multiple clients
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2007-01-15 |
unc0rr |
- Store more team specific values in HWTeam
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2007-01-15 |
displacer |
Run game message added, team and config info provided for net game
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2007-01-14 |
unc0rr |
Team level at new place on team config page
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2007-01-11 |
displacer |
some changes
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2007-01-10 |
displacer |
client/server net pre-alpha
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2007-01-08 |
unc0rr |
Use new parameters, small protocol change
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2006-11-18 |
unc0rr |
- Fix infinite loop when selecting weapon with ammo menu
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2006-11-16 |
unc0rr |
Make teams config file name be team name
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2006-11-14 |
unc0rr |
'Proto' class to make things easier
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2006-11-12 |
displacer |
bots power icons added
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2006-10-05 |
unc0rr |
- Update more headers
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2006-10-05 |
unc0rr |
Relicense to GPL
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2006-08-27 |
unc0rr |
Update file headers & delete unneeded files
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2006-08-18 |
displacer |
HWTeam integration in team select widget
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2006-08-18 |
displacer |
GameUIConfig* member removed
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2006-08-06 |
unc0rr |
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
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2006-07-26 |
unc0rr |
- Fix internationalization issues
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2006-07-26 |
unc0rr |
Convert all pages to classes
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2006-07-25 |
unc0rr |
Predefined teams, 'simple game' doesn't need to create team
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2005-12-07 |
unc0rr |
Frontend lets define more binds
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2005-12-06 |
unc0rr |
- Get rid of old frontend
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2005-11-13 |
unc0rr |
- Many improvements to frontend
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2005-11-09 |
unc0rr |
frontend rewrite for QT4
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