Sat, 21 Dec 2019 23:33:50 +0300 disallow mutable clients to leave the server
alfadur <mail@none> [Sat, 21 Dec 2019 23:33:50 +0300] rev 15519
disallow mutable clients to leave the server
Sat, 21 Dec 2019 00:26:17 +0300 some more room handler cleanup
alfadur <mail@none> [Sat, 21 Dec 2019 00:26:17 +0300] rev 15518
some more room handler cleanup
Thu, 19 Dec 2019 23:13:58 +0300 add ip ban check
alfadur <mail@none> [Thu, 19 Dec 2019 23:13:58 +0300] rev 15517
add ip ban check
Tue, 17 Dec 2019 18:54:17 +0300 move end_game into server
alfadur [Tue, 17 Dec 2019 18:54:17 +0300] rev 15516
move end_game into server
Sun, 08 Dec 2019 02:09:19 +0100 hedgeroid/frontlib: update proto and weapons number hedgeroid
sheepluva [Sun, 08 Dec 2019 02:09:19 +0100] rev 15515
hedgeroid/frontlib: update proto and weapons number
Sun, 08 Dec 2019 00:07:24 +0100 hedgeroid: adjust module names (SDL_* -> SDL2_*) hedgeroid
sheepluva [Sun, 08 Dec 2019 00:07:24 +0100] rev 15514
hedgeroid: adjust module names (SDL_* -> SDL2_*)
Sat, 07 Dec 2019 23:58:37 +0100 hedgeroid: adjust build.xml: fix app name; set java version; print hint if sdk build.xml is missing hedgeroid
sheepluva [Sat, 07 Dec 2019 23:58:37 +0100] rev 15513
hedgeroid: adjust build.xml: fix app name; set java version; print hint if sdk build.xml is missing
Sat, 07 Dec 2019 16:18:20 +0100 hedgeroid: add debug logging to library loading hedgeroid
sheepluva [Sat, 07 Dec 2019 16:18:20 +0100] rev 15512
hedgeroid: add debug logging to library loading
Sat, 07 Dec 2019 16:14:27 +0100 hedgeroid: fix needlessly creating netplay instance on check for "connecting..." hedgeroid
sheepluva [Sat, 07 Dec 2019 16:14:27 +0100] rev 15511
hedgeroid: fix needlessly creating netplay instance on check for "connecting..."
Fri, 06 Dec 2019 22:20:53 +0100 merge 1.0.0 into hedgeroid hedgeroid
sheepluva [Fri, 06 Dec 2019 22:20:53 +0100] rev 15510
merge 1.0.0 into hedgeroid
Sat, 30 Nov 2019 02:54:49 +0100 Remove parachute early if hog is inside land
Wuzzy <Wuzzy2@mail.ru> [Sat, 30 Nov 2019 02:54:49 +0100] rev 15509
Remove parachute early if hog is inside land Fixes a bug: When you used parachute right after using a parachute to dig inside land, you might become stuck. Reported here: https://hedgewars.org/node/9035
Tue, 19 Nov 2019 08:35:32 -0500 oups. forgot "convert" creates a white background by default
nemo [Tue, 19 Nov 2019 08:35:32 -0500] rev 15508
oups. forgot "convert" creates a white background by default
Thu, 14 Nov 2019 21:26:32 +0100 Update changelog
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 21:26:32 +0100] rev 15507
Update changelog
Thu, 14 Nov 2019 18:19:18 +0100 CowardMode: Display checkmarks in missions list
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 18:19:18 +0100] rev 15506
CowardMode: Display checkmarks in missions list
Thu, 14 Nov 2019 17:25:48 +0100 ASA moon02: Tweak messages and blue hog face dir
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 17:25:48 +0100] rev 15505
ASA moon02: Tweak messages and blue hog face dir
Thu, 14 Nov 2019 17:12:31 +0100 ASA moon02: Disable hog input after victory
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 17:12:31 +0100] rev 15504
ASA moon02: Disable hog input after victory Player could briefly move Crazy Runner when skipping final cutscene.
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