Thu, 11 Jul 2019 06:24:03 +0200 |
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Add air plane underwater sound and add water splashes
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Thu, 11 Jul 2019 00:53:29 +0200 |
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Remove all placement restrictions of air attack and friends
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Tue, 09 Jul 2019 12:55:58 +0200 |
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TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
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Mon, 08 Jul 2019 21:44:26 +0200 |
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King Mode: Fix king placement phase not working correctly with multiple teams in a clan
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Sun, 30 Jun 2019 11:43:39 +0200 |
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Mark Polish translation as complete for next release
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Sat, 29 Jun 2019 20:41:14 +0200 |
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Render contour of air mines when in highly opaque water
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Sat, 29 Jun 2019 19:06:41 +0200 |
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Update changelog WRT Polish translation
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Mon, 24 Jun 2019 11:25:15 +0200 |
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Fix buggy kamikaze when hog took damage during short waiting phase at start
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Sun, 23 Jun 2019 16:14:27 +0200 |
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Explode hog instantly when taking damage while dying
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Sun, 23 Jun 2019 11:28:00 +0200 |
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Update changelog
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Sat, 15 Jun 2019 16:05:13 +0200 |
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Continental supplies: Show continent in team bars
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Fri, 14 Jun 2019 17:21:05 +0200 |
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WxW, Racer: Make bots skip/auto-confirm setup phase
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Thu, 13 Jun 2019 15:07:03 +0200 |
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Clear jump and walk msgs after placement
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Tue, 11 Jun 2019 16:02:29 +0200 |
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Fix floating hog when switching to moving hog
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Sat, 08 Jun 2019 11:29:49 +0200 |
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Frenzy: Change ammo slots to be closer to original slots
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Sat, 08 Jun 2019 11:27:26 +0200 |
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Frenzy: Fix incorrect ammo slot numbers in ammo menu
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Sat, 08 Jun 2019 11:25:39 +0200 |
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Lua API: Add SetAmmoSlot
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Mon, 03 Jun 2019 18:56:08 +0200 |
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Fix parachute being drawn behind tags and objects
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Sun, 02 Jun 2019 17:15:10 +0200 |
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Homing bee can now be used as secondary ammo
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Fri, 31 May 2019 15:20:03 +0200 |
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ASA fruit01: Save campaign variable about whether hero joined battle
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Fri, 31 May 2019 11:10:01 +0200 |
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ASA: Check if hero is still alive before claiming victory
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Fri, 31 May 2019 11:08:54 +0200 |
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Lua: Add IsHogAlive
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Wed, 29 May 2019 01:05:20 +0200 |
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ASA fruit01: Recognize victory if killing all enemy hogs in "flee" variant
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Mon, 27 May 2019 21:56:12 +0200 |
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Add 2 mission panel icons: hedgehog and flags
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Mon, 27 May 2019 00:04:40 +0200 |
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Backed out changeset 96244def1cc0—It was broken
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Sun, 26 May 2019 23:52:04 +0200 |
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Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
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Sun, 26 May 2019 16:01:33 +0200 |
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ACF5: Add appear animation for 3rd wave
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Sun, 26 May 2019 14:27:55 +0200 |
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IsHogLocal: If there's a mission team, only count members in the clan of that team
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Fri, 24 May 2019 22:07:44 +0200 |
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Prevent crates from being collected twice
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Fri, 24 May 2019 14:55:48 +0200 |
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Add drill rocket animation
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Thu, 23 May 2019 13:41:14 +0200 |
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ACF2: Fix breakage when Dense Cloud dies after accepting offer, but before returning to Leaks A Lot
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Tue, 21 May 2019 14:38:10 +0200 |
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ACF2: Fix Lua error when hog dies during cyborg choice phase
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Tue, 21 May 2019 12:58:28 +0200 |
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Disable Sudden Death for all A Classic Fairytale missions
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Sun, 19 May 2019 23:52:13 +0200 |
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Calculate max. recommended hog count for perlin maps
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Sat, 18 May 2019 18:22:14 +0200 |
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Update changelog
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Sat, 18 May 2019 16:55:27 +0200 |
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Backed out changeset 6a928999fefd (onPreciseLocal causes desyncs)
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Sat, 18 May 2019 16:54:51 +0200 |
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Backed out changeset 4596357d002d (onPreciseLocal causes desyncs)
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Thu, 16 May 2019 20:31:41 +0200 |
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Add Lua callback onHogSwitch
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Thu, 16 May 2019 02:07:29 +0200 |
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Display current health in top right corner
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Wed, 15 May 2019 09:08:39 +0200 |
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Quick games are more random
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Wed, 15 May 2019 03:25:20 +0200 |
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Hide player ranks in training missions
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Tue, 14 May 2019 16:01:55 +0200 |
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Add taunt sndFlyAway when hog flies off the map
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Tue, 14 May 2019 02:29:29 +0200 |
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Fix parachute moving hog very fast or making it stuck when bumping into wall while facing the opposite direction (bug 742)
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Mon, 13 May 2019 23:13:53 +0200 |
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Enable automatic voicepack language selection for all missions
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Mon, 13 May 2019 22:51:31 +0200 |
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Don't agressively select voicepack language automatically, must be now enabled explicitly with _qau suffix
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Mon, 13 May 2019 21:23:25 +0200 |
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Add winner animation for missions that didn't have it
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Sun, 12 May 2019 04:16:40 +0200 |
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Fix Birdy being drawn behind hogs and other gears (bug 453)
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Sun, 12 May 2019 03:27:43 +0200 |
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Fix laser sight not working when it starts out of map bounds (bug 432)
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Sat, 11 May 2019 04:58:11 +0200 |
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Set default SD fallback music for themes: sdmusic.ogg
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Sat, 11 May 2019 00:08:50 +0200 |
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Change default demo speedup key from S to F
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Fri, 10 May 2019 22:51:43 +0200 |
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Teach frontend how to deal with official server replays (/watch)
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Tue, 07 May 2019 18:45:14 +0200 |
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Display a warning when the same key is used multiple times
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Tue, 07 May 2019 16:08:27 +0200 |
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Fix cut scenes not being skipped when pressing precise in enemy turn (bug 280)
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Tue, 07 May 2019 15:50:15 +0200 |
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Add Lua callback: onPreciseLocal
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Tue, 07 May 2019 14:17:09 +0200 |
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Precise + camera movement keys = move camera at slower
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Tue, 07 May 2019 13:15:00 +0200 |
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hwengine: Add missing default binds for camera movement and team chat
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Mon, 06 May 2019 00:43:27 +0200 |
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Move video thumbnails to VideoThumbnails/, fix video renaming not renaming the thumbnail as well
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Sun, 05 May 2019 17:23:59 +0200 |
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Play sndFirstBlood after first damage/kill/poisoning of enemy (instead of ANY damage)
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Sat, 04 May 2019 19:07:58 +0200 |
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ACF5, ACF9: Clear mines around cyborg when it appears
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Mon, 29 Apr 2019 21:23:50 +0200 |
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Frontend: Fix wrong keyboard key names being displayed with regard to keyboard layout
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