gameServer/NetRoutines.hs
Sun, 06 Jun 2010 15:29:33 +0000 unc0rr Use sockets instead of handles, use bytestrings instead of strings
Thu, 06 May 2010 17:39:08 +0000 unc0rr Some more steps in refactoring
Wed, 05 May 2010 08:01:37 +0000 unc0rr Start the server refactoring
Thu, 25 Feb 2010 18:28:33 +0000 unc0rr - Unbreak support for client versions prior to 0.9.13-dev
Sat, 03 Oct 2009 09:35:14 +0000 unc0rr - Proper /team command implementation
Fri, 04 Sep 2009 07:04:27 +0000 unc0rr Drop support for ghc 6.8, use 6.10 instead
Wed, 05 Aug 2009 05:44:13 +0000 unc0rr Patch for compiling with 6.10 (define NEW_EXCEPTIONS to do that)
Thu, 09 Jul 2009 14:36:41 +0000 nemo unc0rr's patch from issue #144 - prevent spectators from ruining the game
Sun, 19 Apr 2009 11:40:41 +0000 unc0rr Some work to try prevent stack memory leak
Fri, 27 Mar 2009 20:29:38 +0000 unc0rr Ping clients every 30 seconds. Disconnection due to ping timeout to be implemented.
Fri, 27 Mar 2009 18:50:18 +0000 unc0rr Add simple DoS protection mechanism (although better than previous server had)
Fri, 27 Mar 2009 14:02:27 +0000 unc0rr Prepare to add ability for admin to set MOTD
Thu, 26 Mar 2009 13:54:02 +0000 unc0rr - Better ip2string implementation
Fri, 27 Feb 2009 19:51:22 +0000 unc0rr Set admin flag and send admin notification to users with rid equal to 3
Wed, 25 Feb 2009 17:12:32 +0000 unc0rr Retrieve client password from web database and ask for it
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