Sun, 04 Nov 2012 17:47:44 -0500 Simplify ammo menu conditions so it shows up in more states. Should fix issue #465. The part w/ sliding in uworld is main #465 problem. 0.9.18
nemo [Sun, 04 Nov 2012 17:47:44 -0500] rev 7946
Simplify ammo menu conditions so it shows up in more states. Should fix issue #465. The part w/ sliding in uworld is main #465 problem.
Sat, 03 Nov 2012 23:28:42 +0400 Send notification about 1 player in room on room creation
unc0rr [Sat, 03 Nov 2012 23:28:42 +0400] rev 7945
Send notification about 1 player in room on room creation
Sun, 04 Nov 2012 16:28:04 +0100 play nicer with system flags 0.9.18
hasufell [Sun, 04 Nov 2012 16:28:04 +0100] rev 7944
play nicer with system flags
Sat, 03 Nov 2012 19:16:41 +0100 leak
koda [Sat, 03 Nov 2012 19:16:41 +0100] rev 7943
leak
Sun, 04 Nov 2012 15:45:45 +0100 avwrapper needs to depend on hwengine not on ENGINECLEAN 0.9.18
koda [Sun, 04 Nov 2012 15:45:45 +0100] rev 7942
avwrapper needs to depend on hwengine not on ENGINECLEAN
Sat, 03 Nov 2012 19:16:05 +0100 this version of tremor requires a nil check on close_func
koda [Sat, 03 Nov 2012 19:16:05 +0100] rev 7941
this version of tremor requires a nil check on close_func https://svn.xiph.org/trunk/Tremor/vorbisfile.c
Sun, 04 Nov 2012 15:43:32 +0100 fix parallel compilation 0.9.18
hasufell [Sun, 04 Nov 2012 15:43:32 +0100] rev 7940
fix parallel compilation
Sat, 03 Nov 2012 18:01:38 +0100 merge from 0.9.18
koda [Sat, 03 Nov 2012 18:01:38 +0100] rev 7939
merge from 0.9.18
Sat, 03 Nov 2012 22:45:24 -0400 *sigh* 0.9.18
nemo [Sat, 03 Nov 2012 22:45:24 -0400] rev 7938
*sigh*
Sat, 03 Nov 2012 10:18:44 -0400 more fixes 0.9.18
nemo [Sat, 03 Nov 2012 10:18:44 -0400] rev 7937
more fixes
Fri, 02 Nov 2012 18:50:03 -0400 Script typos 0.9.18
nemo [Fri, 02 Nov 2012 18:50:03 -0400] rev 7936
Script typos
Fri, 02 Nov 2012 16:26:51 -0400 update lua (remove duplicate strings, esp in fr.lua - mostly my fault - and add a bit more escaping to the crude script) 0.9.18
nemo [Fri, 02 Nov 2012 16:26:51 -0400] rev 7935
update lua (remove duplicate strings, esp in fr.lua - mostly my fault - and add a bit more escaping to the crude script)
Thu, 01 Nov 2012 19:12:22 -0400 5 files that fail to load in libpng1.5 - ran convert against libpng1.2 then pngcrushed 'em to strip for good luck 0.9.18
nemo [Thu, 01 Nov 2012 19:12:22 -0400] rev 7934
5 files that fail to load in libpng1.5 - ran convert against libpng1.2 then pngcrushed 'em to strip for good luck
Fri, 02 Nov 2012 00:06:11 +0100 many osx sparkle fixes 0.9.18
koda [Fri, 02 Nov 2012 00:06:11 +0100] rev 7933
many osx sparkle fixes
Fri, 02 Nov 2012 20:59:57 +0100 remove mobile ifdefs, replace writeLn's for WriteLnToConsole
Xeli [Fri, 02 Nov 2012 20:59:57 +0100] rev 7932
remove mobile ifdefs, replace writeLn's for WriteLnToConsole
Sun, 04 Nov 2012 23:56:27 +0400 Wee, now frontend is able to load translation file physfslayer
unc0rr [Sun, 04 Nov 2012 23:56:27 +0400] rev 7931
Wee, now frontend is able to load translation file
Fri, 02 Nov 2012 00:03:56 +0100 fix name 0.9.18
koda [Fri, 02 Nov 2012 00:03:56 +0100] rev 7930
fix name
Fri, 02 Nov 2012 20:57:20 +0100 merge from hedgeroid, includes Medo's work from GSoC
Xeli [Fri, 02 Nov 2012 20:57:20 +0100] rev 7929
merge from hedgeroid, includes Medo's work from GSoC
Sat, 03 Nov 2012 00:34:35 +0400 Merge with default physfslayer
unc0rr [Sat, 03 Nov 2012 00:34:35 +0400] rev 7928
Merge with default
Thu, 01 Nov 2012 21:42:06 +0100 merge from default 0.9.18
koda [Thu, 01 Nov 2012 21:42:06 +0100] rev 7927
merge from default
Fri, 02 Nov 2012 10:17:52 +0400 oops, fix incorrect room owner name in ROOM UPD command again
unc0rr [Fri, 02 Nov 2012 10:17:52 +0400] rev 7926
oops, fix incorrect room owner name in ROOM UPD command again
Thu, 01 Nov 2012 16:22:40 -0400 Added tag 0.9.18-release for changeset 2fc02902c7cb 0.9.18
nemo [Thu, 01 Nov 2012 16:22:40 -0400] rev 7925
Added tag 0.9.18-release for changeset 2fc02902c7cb
Fri, 02 Nov 2012 10:07:30 +0400 oops, fix incorrect room owner name in ROOM UPD command
unc0rr [Fri, 02 Nov 2012 10:07:30 +0400] rev 7924
oops, fix incorrect room owner name in ROOM UPD command
Thu, 01 Nov 2012 16:22:07 -0400 Removed tag 0.9.18-release 0.9.18
nemo [Thu, 01 Nov 2012 16:22:07 -0400] rev 7923
Removed tag 0.9.18-release
Thu, 01 Nov 2012 15:54:05 -0400 fix for forts mode *sob* 0.9.18 0.9.18-release
nemo [Thu, 01 Nov 2012 15:54:05 -0400] rev 7922
fix for forts mode *sob*
Fri, 02 Nov 2012 00:09:40 +0400 Send ROOM UPD message when team is added/deleted from room, and when game starts or finishes
unc0rr [Fri, 02 Nov 2012 00:09:40 +0400] rev 7921
Send ROOM UPD message when team is added/deleted from room, and when game starts or finishes
Thu, 01 Nov 2012 13:22:52 -0400 Added tag 0.9.18-release for changeset be11c26a3a0b 0.9.18
nemo [Thu, 01 Nov 2012 13:22:52 -0400] rev 7920
Added tag 0.9.18-release for changeset be11c26a3a0b
Thu, 01 Nov 2012 08:59:16 -0400 Small fixes to b-day image. For next year I 'spose
nemo [Thu, 01 Nov 2012 08:59:16 -0400] rev 7919
Small fixes to b-day image. For next year I 'spose
Thu, 01 Nov 2012 13:22:17 -0400 Removed tag 0.9.18-release 0.9.18
nemo [Thu, 01 Nov 2012 13:22:17 -0400] rev 7918
Removed tag 0.9.18-release
Thu, 01 Nov 2012 06:10:50 +0100 Backed out changeset 5d00c28059e3 - enable the feedback button again
koda [Thu, 01 Nov 2012 06:10:50 +0100] rev 7917
Backed out changeset 5d00c28059e3 - enable the feedback button again
Thu, 01 Nov 2012 14:31:53 +0400 Fix 0.9.18 desync: 0.9.18
unc0rr [Thu, 01 Nov 2012 14:31:53 +0400] rev 7916
Fix 0.9.18 desync: CreateNetGame() slot creates signal-slot connections from hwnet to hwgame. The problem is that this slot is called asynchronously using queued connection, and hwnet could send some signals to hwgame before hwgame object is created and connected. Changed this to direct connection. Also changed connections to hwgame object to queued, but this is unrelated. Sorry, it is frontend patch. Maybe a little delay on server side could help, but not much, as tcp packets could get glued on client's side, and that greately depends on pc and internet connection performance. Frontend should be reworked to be safe for queued connections, as it is extemely dangerous to have a mix of queued/direct connections.
Thu, 01 Nov 2012 04:26:36 +0100 merge again
koda [Thu, 01 Nov 2012 04:26:36 +0100] rev 7915
merge again
Thu, 01 Nov 2012 04:25:03 +0100 updated Info.plist 0.9.18
koda [Thu, 01 Nov 2012 04:25:03 +0100] rev 7914
updated Info.plist
Thu, 01 Nov 2012 01:35:59 +0100 merge with 0.9.18
koda [Thu, 01 Nov 2012 01:35:59 +0100] rev 7913
merge with 0.9.18
Thu, 01 Nov 2012 01:35:04 +0100 small it.txt update 0.9.18
ChipHome [Thu, 01 Nov 2012 01:35:04 +0100] rev 7912
small it.txt update
Mon, 21 Nov 2011 21:23:23 +0100 this should fix the highlighting failz with non-lowercase player names like the one CheezeMonkey ran into. 0.9.18
sheepluva [Mon, 21 Nov 2011 21:23:23 +0100] rev 7911
this should fix the highlighting failz with non-lowercase player names like the one CheezeMonkey ran into. there is a workaround: in the user dir put the playername in <playerNameWithCorrectCase>_highlight.txt
Thu, 01 Nov 2012 01:05:35 +0100 Added tag 0.9.18-release for changeset 2f203395baca 0.9.18
koda [Thu, 01 Nov 2012 01:05:35 +0100] rev 7910
Added tag 0.9.18-release for changeset 2f203395baca
Wed, 31 Oct 2012 16:39:07 -0400 !@#$ 0.9.18
nemo [Wed, 31 Oct 2012 16:39:07 -0400] rev 7909
!@#$
Wed, 31 Oct 2012 16:35:43 -0400 add missing cmakelists.txt, move portal mission graphic to correct dir 0.9.18
nemo [Wed, 31 Oct 2012 16:35:43 -0400] rev 7908
add missing cmakelists.txt, move portal mission graphic to correct dir
Wed, 31 Oct 2012 15:54:55 -0400 merge trunk w/ final 0.9.18
nemo [Wed, 31 Oct 2012 15:54:55 -0400] rev 7907
merge trunk w/ final 0.9.18
Wed, 31 Oct 2012 15:31:18 -0400 merge w/ trunk 0.9.18
nemo [Wed, 31 Oct 2012 15:31:18 -0400] rev 7906
merge w/ trunk
Wed, 31 Oct 2012 15:29:16 -0400 update lua loc, adjust cleaver in ammo sets 0.9.18
nemo [Wed, 31 Oct 2012 15:29:16 -0400] rev 7905
update lua loc, adjust cleaver in ammo sets
Wed, 31 Oct 2012 15:21:29 -0400 portal challenge 0.9.18
sphrix [Wed, 31 Oct 2012 15:21:29 -0400] rev 7904
portal challenge
Wed, 31 Oct 2012 15:10:21 -0400 birthday style 0.9.18
nemo [Wed, 31 Oct 2012 15:10:21 -0400] rev 7903
birthday style
Wed, 31 Oct 2012 22:59:18 +0400 - Fix for little mistakes (applied to every hedgewars_*.ts file). 0.9.18
inu [Wed, 31 Oct 2012 22:59:18 +0400] rev 7902
- Fix for little mistakes (applied to every hedgewars_*.ts file). - Full hedgewars_pt_PT.ts and pt_PT.txt Portuguese (Portugal) translation. - Partial pt_PT.lua translation.
Wed, 31 Oct 2012 14:51:03 +0400 Update ai actions tracing subsystem 0.9.18
unc0rr [Wed, 31 Oct 2012 14:51:03 +0400] rev 7901
Update ai actions tracing subsystem
Wed, 31 Oct 2012 14:50:45 +0400 Fix white background in players list on halloween, christmas and easter 0.9.18
unc0rr [Wed, 31 Oct 2012 14:50:45 +0400] rev 7900
Fix white background in players list on halloween, christmas and easter
Wed, 31 Oct 2012 12:52:53 +0400 Merge from default 0.9.18
unc0rr [Wed, 31 Oct 2012 12:52:53 +0400] rev 7899
Merge from default
Wed, 31 Oct 2012 16:52:31 +0400 Clear in-game flag when user joins room
unc0rr [Wed, 31 Oct 2012 16:52:31 +0400] rev 7898
Clear in-game flag when user joins room
Tue, 30 Oct 2012 12:50:50 +0100 libav name refactor
koda [Tue, 30 Oct 2012 12:50:50 +0100] rev 7897
libav name refactor
Tue, 30 Oct 2012 02:22:54 +0100 another stake at variable pre-initialisation - we lost preview logging in the course
koda [Tue, 30 Oct 2012 02:22:54 +0100] rev 7896
another stake at variable pre-initialisation - we lost preview logging in the course
Tue, 30 Oct 2012 18:01:11 -0400 apparently an older version was provided earlier and this one is newer and theoretically desync free. untested. 0.9.18
Vatten [Tue, 30 Oct 2012 18:01:11 -0400] rev 7895
apparently an older version was provided earlier and this one is newer and theoretically desync free. untested.
Mon, 29 Oct 2012 20:37:57 -0400 fix hat names. more efficient killing off of limited hogs (takes too long to wait otherwise)
nemo [Mon, 29 Oct 2012 20:37:57 -0400] rev 7894
fix hat names. more efficient killing off of limited hogs (takes too long to wait otherwise)
Tue, 30 Oct 2012 14:40:40 -0400 new script specialising in altering weapon behaviour 0.9.18
Vatten [Tue, 30 Oct 2012 14:40:40 -0400] rev 7893
new script specialising in altering weapon behaviour
Tue, 30 Oct 2012 00:17:23 +0100 merge from stable
koda [Tue, 30 Oct 2012 00:17:23 +0100] rev 7892
merge from stable
Tue, 30 Oct 2012 00:13:22 +0100 polish language update (+ closes issue 322) 0.9.18
szczur [Tue, 30 Oct 2012 00:13:22 +0100] rev 7891
polish language update (+ closes issue #322)
Mon, 29 Oct 2012 18:20:08 -0400 consistent line endings 0.9.18
nemo [Mon, 29 Oct 2012 18:20:08 -0400] rev 7890
consistent line endings
Mon, 29 Oct 2012 18:20:08 -0400 consistent line endings
nemo [Mon, 29 Oct 2012 18:20:08 -0400] rev 7889
consistent line endings
Mon, 29 Oct 2012 17:38:54 -0400 fix reserved hats from scripting 0.9.18
nemo [Mon, 29 Oct 2012 17:38:54 -0400] rev 7888
fix reserved hats from scripting
Mon, 29 Oct 2012 17:38:54 -0400 fix reserved hats from scripting
nemo [Mon, 29 Oct 2012 17:38:54 -0400] rev 7887
fix reserved hats from scripting
Mon, 29 Oct 2012 17:17:26 -0400 remove cleaver gradient 0.9.18
Star [Mon, 29 Oct 2012 17:17:26 -0400] rev 7886
remove cleaver gradient
Mon, 29 Oct 2012 17:17:26 -0400 remove cleaver gradient
Star [Mon, 29 Oct 2012 17:17:26 -0400] rev 7885
remove cleaver gradient
Mon, 29 Oct 2012 21:46:50 +0100 merge trunk in 0.9.18 0.9.18
koda [Mon, 29 Oct 2012 21:46:50 +0100] rev 7884
merge trunk in 0.9.18
Mon, 29 Oct 2012 21:49:09 +0100 dev version bump, for 'stable' commits please use 0.9.18 branch
koda [Mon, 29 Oct 2012 21:49:09 +0100] rev 7883
dev version bump, for 'stable' commits please use 0.9.18 branch
Mon, 29 Oct 2012 16:26:26 -0400 disable this block since it doesn't fit star's new graphic. doesn't show up often anyway, since unc0rr changed gst clearing
nemo [Mon, 29 Oct 2012 16:26:26 -0400] rev 7882
disable this block since it doesn't fit star's new graphic. doesn't show up often anyway, since unc0rr changed gst clearing
Mon, 29 Oct 2012 21:14:48 +0100 use VideoItem::prefix instead of VideoItem::name as suggested by Stepan777
koda [Mon, 29 Oct 2012 21:14:48 +0100] rev 7881
use VideoItem::prefix instead of VideoItem::name as suggested by Stepan777
Mon, 29 Oct 2012 16:23:45 -0400 tweaked hedgehog sprite (gstLoser and such) this version tries to clean up a bit of the pixelation from having not been edited in inkscape
Star [Mon, 29 Oct 2012 16:23:45 -0400] rev 7880
tweaked hedgehog sprite (gstLoser and such) this version tries to clean up a bit of the pixelation from having not been edited in inkscape
Tue, 30 Oct 2012 00:16:42 +0400 Change messages a bit
unc0rr [Tue, 30 Oct 2012 00:16:42 +0400] rev 7879
Change messages a bit
Tue, 30 Oct 2012 00:10:31 +0400 Mutant script
unc0rr [Tue, 30 Oct 2012 00:10:31 +0400] rev 7878
Mutant script
Mon, 29 Oct 2012 14:22:29 -0400 Fix training script positions altered by variable land dimension change. Issue #453
nemo [Mon, 29 Oct 2012 14:22:29 -0400] rev 7877
Fix training script positions altered by variable land dimension change. issue #453
Mon, 29 Oct 2012 18:17:36 +0100 Fix 440, used 'grave' rather than '`' in default binds
Xeli [Mon, 29 Oct 2012 18:17:36 +0100] rev 7876
Fix 440, used 'grave' rather than '`' in default binds
Mon, 29 Oct 2012 10:39:46 -0400 darken and contrast the gray images to distinguish more easily from pink
nemo [Mon, 29 Oct 2012 10:39:46 -0400] rev 7875
darken and contrast the gray images to distinguish more easily from pink
Mon, 29 Oct 2012 09:35:16 -0400 Arbitrarily tweaked to not firepunch loose, and to increase chance of bazooka doing it to about 20%
nemo [Mon, 29 Oct 2012 09:35:16 -0400] rev 7874
Arbitrarily tweaked to not firepunch loose, and to increase chance of bazooka doing it to about 20%
Mon, 29 Oct 2012 14:32:54 +0400 Improve TestSniperRifle a bit
unc0rr [Mon, 29 Oct 2012 14:32:54 +0400] rev 7873
Improve TestSniperRifle a bit
Mon, 29 Oct 2012 05:06:15 -0400 Allow cleavers to be knocked loose by explosions. Probabilities might need tweaking.
nemo [Mon, 29 Oct 2012 05:06:15 -0400] rev 7872
Allow cleavers to be knocked loose by explosions. Probabilities might need tweaking.
Mon, 29 Oct 2012 12:51:21 +0400 boo, koda
unc0rr [Mon, 29 Oct 2012 12:51:21 +0400] rev 7871
boo, koda
Mon, 29 Oct 2012 05:12:24 +0100 this commit is a no-op
koda [Mon, 29 Oct 2012 05:12:24 +0100] rev 7870
this commit is a no-op
Mon, 29 Oct 2012 04:26:44 +0100 close engine shortcut, from the discussion in issue 317
koda [Mon, 29 Oct 2012 04:26:44 +0100] rev 7869
close engine shortcut, from the discussion in issue #317
Mon, 29 Oct 2012 00:36:40 +0100 disable fps widget when recording
koda [Mon, 29 Oct 2012 00:36:40 +0100] rev 7868
disable fps widget when recording
Mon, 29 Oct 2012 00:20:34 +0100 add videorec button descriptions and delete screenshot when video is deleted (issue 427)
koda [Mon, 29 Oct 2012 00:20:34 +0100] rev 7867
add videorec button descriptions and delete screenshot when video is deleted (issue #427)
Sun, 28 Oct 2012 23:53:38 +0100 apparently we are forced to use a (dummy) callback for glut 3.0 compatibility
koda [Sun, 28 Oct 2012 23:53:38 +0100] rev 7866
apparently we are forced to use a (dummy) callback for glut 3.0 compatibility
Sun, 28 Oct 2012 22:52:08 +0100 increase framerate and bitrate (issue 427)
koda [Sun, 28 Oct 2012 22:52:08 +0100] rev 7865
increase framerate and bitrate (issue #427)
Sun, 28 Oct 2012 17:31:54 -0400 double cleaver rotation speed, also make spin direction dX dependent.
nemo [Sun, 28 Oct 2012 17:31:54 -0400] rev 7864
double cleaver rotation speed, also make spin direction dX dependent.
Mon, 29 Oct 2012 00:03:42 +0400 Slight update of russian translation
unc0rr [Mon, 29 Oct 2012 00:03:42 +0400] rev 7863
Slight update of russian translation
Sun, 28 Oct 2012 23:43:56 +0400 Choose first unused color for added team (addresses issue 431) + other small changes
unc0rr [Sun, 28 Oct 2012 23:43:56 +0400] rev 7862
Choose first unused color for added team (addresses issue #431) + other small changes
Sun, 28 Oct 2012 15:18:26 +0100 add SDL as an dependency hedgeroid
Xeli [Sun, 28 Oct 2012 15:18:26 +0100] rev 7861
add SDL as an dependency
Sun, 28 Oct 2012 20:35:08 +0100 let animation objects delete themselves after they are not being used anymore
sheepluva [Sun, 28 Oct 2012 20:35:08 +0100] rev 7860
let animation objects delete themselves after they are not being used anymore PS: I don't like that we create new animation objects every single time before a page transition is done, I'm sure that can be done in a nicer way. But at least we're not keeping those non-reused objects around forever now...
Sun, 28 Oct 2012 15:15:39 +0100 revert tremor back to a version before koda broke it ;p hedgeroid
Xeli [Sun, 28 Oct 2012 15:15:39 +0100] rev 7859
revert tremor back to a version before koda broke it ;p
Sun, 28 Oct 2012 12:36:08 -0400 more like here
nemo [Sun, 28 Oct 2012 12:36:08 -0400] rev 7858
more like here
Sun, 28 Oct 2012 15:12:37 +0100 merge Medo's GSoC work hedgeroid
Xeli [Sun, 28 Oct 2012 15:12:37 +0100] rev 7857
merge Medo's GSoC work
Sun, 28 Oct 2012 11:04:03 -0400 Workaround for visual bug. Issue #442
nemo [Sun, 28 Oct 2012 11:04:03 -0400] rev 7856
Workaround for visual bug. issue #442
Sun, 28 Oct 2012 13:28:23 +0100 merge hedgeroid branch with tip hedgeroid
Xeli [Sun, 28 Oct 2012 13:28:23 +0100] rev 7855
merge hedgeroid branch with tip
Sun, 28 Oct 2012 04:57:11 +0100 add flag of the soviet union (issue 297)
koda [Sun, 28 Oct 2012 04:57:11 +0100] rev 7854
add flag of the soviet union (issue #297)
Sun, 28 Oct 2012 04:47:30 +0100 fix for issue 432, show ready toggle for room admins, set them always ready, keep the blinking option
koda [Sun, 28 Oct 2012 04:47:30 +0100] rev 7853
fix for issue #432, show ready toggle for room admins, set them always ready, keep the blinking option
Sun, 28 Oct 2012 04:31:27 +0100 merge
koda [Sun, 28 Oct 2012 04:31:27 +0100] rev 7852
merge
Sun, 28 Oct 2012 04:31:16 +0100 forgot to remove these files when reverting tremor
koda [Sun, 28 Oct 2012 04:31:16 +0100] rev 7851
forgot to remove these files when reverting tremor
Sun, 28 Oct 2012 04:28:39 +0100 cleanup in initEverything and freeEverything
koda [Sun, 28 Oct 2012 04:28:39 +0100] rev 7850
cleanup in initEverything and freeEverything
Sun, 28 Oct 2012 04:00:07 +0100 revert r767d3c4153a1 this tremor implementation is buggy
koda [Sun, 28 Oct 2012 04:00:07 +0100] rev 7849
revert r767d3c4153a1 this tremor implementation is buggy
Sun, 28 Oct 2012 03:48:37 +0100 * fix initialisation, preload values and then read args
koda [Sun, 28 Oct 2012 03:48:37 +0100] rev 7848
* fix initialisation, preload values and then read args * respect audio and music settings * a few variables cleanup
Sun, 28 Oct 2012 03:12:49 +0100 disable audio dampening on mobile
koda [Sun, 28 Oct 2012 03:12:49 +0100] rev 7847
disable audio dampening on mobile
Sun, 28 Oct 2012 00:16:59 +0200 polish translation update (bug448)
szczur [Sun, 28 Oct 2012 00:16:59 +0200] rev 7846
polish translation update (bug #448)
Sat, 27 Oct 2012 21:56:58 -0400 issue #428 - move power to after team labels
nemo [Sat, 27 Oct 2012 21:56:58 -0400] rev 7845
issue #428 - move power to after team labels
Sat, 27 Oct 2012 21:40:37 +0200 german engine translation update
sheepluva [Sat, 27 Oct 2012 21:40:37 +0200] rev 7844
german engine translation update
Sat, 27 Oct 2012 21:24:17 +0200 german Qt-Frontend translation update
sheepluva [Sat, 27 Oct 2012 21:24:17 +0200] rev 7843
german Qt-Frontend translation update
Sat, 27 Oct 2012 22:23:41 +0400 - Better fix than the one from rc7f5c3bd7f8c. Now just scrolling back till net/nettype/main page. Not tested aswell.
unc0rr [Sat, 27 Oct 2012 22:23:41 +0400] rev 7842
- Better fix than the one from rc7f5c3bd7f8c. Now just scrolling back till net/nettype/main page. Not tested aswell. - Fix couple warnings
Sat, 27 Oct 2012 20:05:52 +0200 apply unC0Rr's fix for 435 to landscape and non numbered ammomenu
Xeli [Sat, 27 Oct 2012 20:05:52 +0200] rev 7841
apply unC0Rr's fix for 435 to landscape and non numbered ammomenu
Sat, 27 Oct 2012 21:39:09 +0400 Fix issue 435, and also unreported bug when 2 or even 4 entries could have selection at the same time in weapons menu.
unc0rr [Sat, 27 Oct 2012 21:39:09 +0400] rev 7840
Fix issue #435, and also unreported bug when 2 or even 4 entries could have selection at the same time in weapons menu.
Sat, 27 Oct 2012 19:27:20 +0200 these files had the executable flag/permission set
sheepluva [Sat, 27 Oct 2012 19:27:20 +0200] rev 7839
these files had the executable flag/permission set
Sat, 27 Oct 2012 11:33:38 -0400 Issue #443 - change in syntax for effects
nemo [Sat, 27 Oct 2012 11:33:38 -0400] rev 7838
issue #443 - change in syntax for effects
Sat, 27 Oct 2012 14:50:38 +0200 minor macro cleanup
koda [Sat, 27 Oct 2012 14:50:38 +0200] rev 7837
minor macro cleanup
Sat, 27 Oct 2012 14:28:52 +0200 updated italian translation (#447)
ChipHome [Sat, 27 Oct 2012 14:28:52 +0200] rev 7836
updated italian translation (#447)
Sat, 27 Oct 2012 01:16:35 +0400 Clear hedgehog's gear Power value when switching. Should fix issue 446 (not tested, but looks obvious).
unc0rr [Sat, 27 Oct 2012 01:16:35 +0400] rev 7835
Clear hedgehog's gear Power value when switching. Should fix issue #446 (not tested, but looks obvious).
Sat, 27 Oct 2012 00:53:23 +0400 Oops, fix room players list emptyness
unc0rr [Sat, 27 Oct 2012 00:53:23 +0400] rev 7834
Oops, fix room players list emptyness
Sat, 27 Oct 2012 00:39:27 +0400 This should cover all entries from issue 438
unc0rr [Sat, 27 Oct 2012 00:39:27 +0400] rev 7833
This should cover all entries from issue #438
Sat, 27 Oct 2012 00:27:15 +0400 Fix cake splashing bug (issue 429)
unc0rr [Sat, 27 Oct 2012 00:27:15 +0400] rev 7832
Fix cake splashing bug (issue #429)
Sat, 27 Oct 2012 00:20:31 +0400 No hacks! Fix issue 437
unc0rr [Sat, 27 Oct 2012 00:20:31 +0400] rev 7831
No hacks! Fix issue #437
Fri, 26 Oct 2012 20:37:18 +0200 fix for issue 441 ("Cannot overwrite default weapon set 'Default'!" message when no change to weapon set was made)
sheepluva [Fri, 26 Oct 2012 20:37:18 +0200] rev 7830
fix for issue #441 ("Cannot overwrite default weapon set 'Default'!" message when no change to weapon set was made)
Fri, 26 Oct 2012 14:06:42 -0400 Set minimums on a few values to avoid camera zooming out past them. partly Issue #430. Might be worth defining a new constant for this.
nemo [Fri, 26 Oct 2012 14:06:42 -0400] rev 7829
Set minimums on a few values to avoid camera zooming out past them. partly issue #430. Might be worth defining a new constant for this.
Fri, 26 Oct 2012 13:50:03 -0400 eh. might as well toss this in for reference purposes
nemo [Fri, 26 Oct 2012 13:50:03 -0400] rev 7828
eh. might as well toss this in for reference purposes
Fri, 26 Oct 2012 13:47:16 -0400 Fix bad loc calls in campaign, rope training. Regenerate lua. Untested.
nemo [Fri, 26 Oct 2012 13:47:16 -0400] rev 7827
Fix bad loc calls in campaign, rope training. Regenerate lua. Untested.
(0) -3000 -1000 -120 +120 +1000 +3000 tip