QTfrontend/game.cpp
Sat, 31 Jul 2010 10:52:43 +0200 koda reverted stereo craziness - the experimental3D branch has been created for a reason
Mon, 02 Aug 2010 15:05:56 +0200 koda new quality slider widget (needs to be customized), removed obsolete arguments experimental3D
Sat, 31 Jul 2010 10:53:54 +0200 koda applying smaxx patch where it should be experimental3D
Fri, 16 Apr 2010 14:37:28 +0000 smxx Engine/Frontend:
Fri, 16 Apr 2010 12:38:31 +0000 smxx Frontend:
Thu, 01 Apr 2010 16:08:09 +0000 nemo Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
Mon, 29 Mar 2010 20:40:33 +0000 smxx Engine:
Mon, 29 Mar 2010 20:27:54 +0000 smxx Frontend:
Wed, 17 Mar 2010 12:30:55 +0000 smxx General:
Sat, 06 Mar 2010 10:59:20 +0000 unc0rr Replace tabs with spaces using 'expand -t 4' command
Wed, 10 Feb 2010 00:55:40 +0000 smxx Engine:
Thu, 04 Feb 2010 20:45:03 +0000 smxx Server:
Sun, 25 Oct 2009 12:40:47 +0000 unc0rr Change mission file format to allow more flexible config
Thu, 15 Oct 2009 21:47:05 +0000 nemo openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
Wed, 14 Oct 2009 22:12:02 +0000 koda Smaxx patch for fixing all sound related issues on any system
Mon, 12 Oct 2009 16:44:30 +0000 unc0rr Huge Smaxx patch with some fixes by me:
Sat, 03 Oct 2009 12:38:56 +0000 unc0rr Fix /me chat command in demos
Sat, 03 Oct 2009 09:35:14 +0000 unc0rr - Proper /team command implementation
Tue, 22 Sep 2009 21:58:08 +0000 koda Smaxx's patch fixing openal sound issues with poor card drivers
Wed, 16 Sep 2009 14:45:00 +0000 unc0rr Fix a warning
Wed, 16 Sep 2009 14:44:50 +0000 unc0rr Don't spam debug messages
Wed, 16 Sep 2009 14:44:40 +0000 unc0rr Optimize network traffic a bit:
Thu, 10 Sep 2009 15:30:11 +0000 nemo And in frontend
Tue, 12 May 2009 15:17:49 +0000 unc0rr Fix team name in training (broken by ttsmj's random teams patch)
Sun, 22 Mar 2009 14:35:45 +0000 unc0rr Random team generator rework by ttsmj
Wed, 18 Mar 2009 22:02:55 +0000 unc0rr - Fix warnings in frontend
Fri, 20 Feb 2009 14:12:16 +0000 unc0rr 'Reduce quality' patch by nemo
Fri, 30 Jan 2009 14:56:27 +0000 unc0rr Implement initial sound volume option
Sat, 03 Jan 2009 19:01:50 +0000 unc0rr Check for deprecated ammo schemes at startup and delete them
Sun, 09 Nov 2008 12:35:54 +0000 unc0rr Don't rerecord a demo
Sat, 18 Oct 2008 08:59:43 +0000 unc0rr - Add brazilian translation
Wed, 15 Oct 2008 16:25:34 +0000 unc0rr Fix chat messages in saves and demos
Wed, 15 Oct 2008 15:02:39 +0000 unc0rr Share chat between frontend and engine
Fri, 19 Sep 2008 20:34:41 +0000 unc0rr - Unbreak previously broken themes
Sun, 27 Jul 2008 22:14:43 +0000 unc0rr Add a checkbox in frontend to turn music off
Sun, 27 Jul 2008 22:09:40 +0000 unc0rr Add an option to engine for turning music off
Mon, 07 Jul 2008 13:06:25 +0000 unc0rr Update copyright headers a bit
Sun, 25 May 2008 14:09:44 +0000 unc0rr Use nick from frontend to prepend chat messages
Sun, 27 Apr 2008 11:40:22 +0000 unc0rr Update copyright info in source files headers
Fri, 22 Feb 2008 16:07:16 +0000 unc0rr - Get rid of PageSimpleGame, now pressing 'quick game' just starts round
Sat, 26 Jan 2008 10:55:34 +0000 unc0rr Enable back fps counter
Fri, 25 Jan 2008 20:47:50 +0000 unc0rr Start conversion to OpenGL rendering
Sun, 20 Jan 2008 13:41:38 +0000 unc0rr - Use shotgun training as more attractive than the second one with bazooka
Tue, 15 Jan 2008 08:04:09 +0000 displacer missing header fix
Wed, 26 Dec 2007 22:16:22 +0000 unc0rr - Header cleanup in game.cpp
Wed, 19 Dec 2007 20:54:00 +0000 unc0rr Some misc fixes
Wed, 19 Dec 2007 11:10:23 +0000 displacer working weapons select
Sun, 16 Dec 2007 15:58:29 +0000 unc0rr - Save after save now works
Fri, 14 Dec 2007 16:13:35 +0000 unc0rr - Simplify net game objects relationship
Sun, 21 Oct 2007 15:39:21 +0000 unc0rr - New training (not finished yet)
Sun, 30 Sep 2007 14:43:15 +0000 unc0rr Use same team colors everywhere
Sat, 22 Sep 2007 17:04:28 +0000 unc0rr - Training format change
Sat, 22 Sep 2007 10:45:18 +0000 unc0rr Now trainings can have custom ammostore
Fri, 21 Sep 2007 21:51:48 +0000 unc0rr Let hedgehog position be taken from config, still more work is needed
Fri, 21 Sep 2007 19:18:06 +0000 unc0rr - Use current screen color depth in engine
Fri, 21 Sep 2007 18:55:44 +0000 unc0rr Add CurrentHedgehog variable which simplifies code
Thu, 20 Sep 2007 20:00:10 +0000 unc0rr Special game mode allowing the only clan on map for training mode
Tue, 18 Sep 2007 18:24:02 +0000 unc0rr First step to store trainings in files
Sat, 15 Sep 2007 13:01:44 +0000 unc0rr Triggers PoC: targets are spawned right after the previous damaged
Fri, 14 Sep 2007 20:51:40 +0000 unc0rr Triggers proof-of-concept
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