koda [Thu, 03 Nov 2011 00:56:44 +0100] rev 6265
aaand remove also ipcport from the class interface as well
koda [Wed, 02 Nov 2011 19:17:07 +0100] rev 6264
do not forget to keep track of teams here
koda [Wed, 02 Nov 2011 19:07:37 +0100] rev 6263
don't keep track of the savepath and of engineprotocol objects
koda [Wed, 02 Nov 2011 17:42:52 +0100] rev 6262
better
koda [Wed, 02 Nov 2011 16:31:16 +0100] rev 6261
remove the need of saving the calling controller (disabling stats, but they were already broken by a previous commit)
koda [Wed, 02 Nov 2011 09:48:29 +0100] rev 6260
slight simplification
koda [Wed, 02 Nov 2011 09:24:18 +0100] rev 6259
move objc overlay creation after sdlwindow has been created
sheepluva [Mon, 31 Oct 2011 21:04:18 +0100] rev 6258
widen mission list
sheepluva [Mon, 31 Oct 2011 20:51:00 +0100] rev 6257
mission locale -> UTF-8
unc0rr [Mon, 31 Oct 2011 22:32:53 +0300] rev 6256
ru localization
nemo [Mon, 31 Oct 2011 15:05:39 -0400] rev 6255
oh, probably needs resetting here too
nemo [Mon, 31 Oct 2011 14:08:10 -0400] rev 6254
Force a desync if there is a script name mismatch. This avoids playing until the game desyncs due to script differences.