Sun, 13 Nov 2011 12:13:21 -0500 RELEEEEEEEEEASE 0.9.17
nemo [Sun, 13 Nov 2011 12:13:21 -0500] rev 6354
RELEEEEEEEEEASE
Sun, 13 Nov 2011 18:23:05 +0100 restore displaying statistics at the end of a game and restore warning lower views that they are going to appear
koda [Sun, 13 Nov 2011 18:23:05 +0100] rev 6353
restore displaying statistics at the end of a game and restore warning lower views that they are going to appear
Sun, 13 Nov 2011 12:11:44 -0500 pt update
inu [Sun, 13 Nov 2011 12:11:44 -0500] rev 6352
pt update
Sun, 13 Nov 2011 11:06:07 -0500 This should not be in the unplaced section
nemo [Sun, 13 Nov 2011 11:06:07 -0500] rev 6351
This should not be in the unplaced section
Thu, 24 Nov 2011 13:44:30 +0100 new download manager \o/ hedgeroid
Xeli [Thu, 24 Nov 2011 13:44:30 +0100] rev 6350
new download manager \o/
Sun, 13 Nov 2011 17:52:50 +0200 Correct outdated feedback.
mikade [Sun, 13 Nov 2011 17:52:50 +0200] rev 6349
Correct outdated feedback. Move mudball into utility bundle.
Thu, 24 Nov 2011 13:40:17 +0100 Added a minimal data dir, we should move this to hedgewars/share sometime hedgeroid
Xeli [Thu, 24 Nov 2011 13:40:17 +0100] rev 6348
Added a minimal data dir, we should move this to hedgewars/share sometime
Sun, 13 Nov 2011 10:34:35 -0500 Make AI avoid barrels the more they are damaged
nemo [Sun, 13 Nov 2011 10:34:35 -0500] rev 6347
Make AI avoid barrels the more they are damaged
Mon, 14 Nov 2011 18:03:51 +0100 merge hedgeroid
Xeli [Mon, 14 Nov 2011 18:03:51 +0100] rev 6346
merge
Sun, 13 Nov 2011 09:51:01 -0500 pl update
szczur [Sun, 13 Nov 2011 09:51:01 -0500] rev 6345
pl update
Sat, 12 Nov 2011 19:00:31 +0100 iOS works again (also native touch interface \o/) hedgeroid
koda [Sat, 12 Nov 2011 19:00:31 +0100] rev 6344
iOS works again (also native touch interface \o/)
Mon, 14 Nov 2011 18:03:31 +0100 first part of the new downloader implementation hedgeroid
Xeli [Mon, 14 Nov 2011 18:03:31 +0100] rev 6343
first part of the new downloader implementation
Sun, 13 Nov 2011 09:30:27 -0500 it update
BioHazardX [Sun, 13 Nov 2011 09:30:27 -0500] rev 6342
it update
Sat, 12 Nov 2011 18:38:21 +0100 slight cleanup, fix compiling with sdl-1.2 hedgeroid
koda [Sat, 12 Nov 2011 18:38:21 +0100] rev 6341
slight cleanup, fix compiling with sdl-1.2
Mon, 14 Nov 2011 17:59:26 +0100 added quotes for those with spaces in their path hedgeroid
Xeli [Mon, 14 Nov 2011 17:59:26 +0100] rev 6340
added quotes for those with spaces in their path
Sat, 12 Nov 2011 21:44:26 -0500 this should allow overriding static maps from lua
nemo [Sat, 12 Nov 2011 21:44:26 -0500] rev 6339
this should allow overriding static maps from lua
Sat, 12 Nov 2011 18:02:55 +0100 and now it even works for sdl12 \o/ hedgeroid
Xeli [Sat, 12 Nov 2011 18:02:55 +0100] rev 6338
and now it even works for sdl12 \o/
Sat, 12 Nov 2011 21:59:10 +0100 in class methods you can call [self alloc], as per objc specifications
koda [Sat, 12 Nov 2011 21:59:10 +0100] rev 6337
in class methods you can call [self alloc], as per objc specifications
Sat, 12 Nov 2011 17:55:23 +0100 use the new SDL_CreateThread call hedgeroid
Xeli [Sat, 12 Nov 2011 17:55:23 +0100] rev 6336
use the new SDL_CreateThread call
Sat, 12 Nov 2011 21:53:39 +0100 nevermind
koda [Sat, 12 Nov 2011 21:53:39 +0100] rev 6335
nevermind
Sat, 12 Nov 2011 17:27:47 +0100 merge hedgeroid
Xeli [Sat, 12 Nov 2011 17:27:47 +0100] rev 6334
merge
Sat, 12 Nov 2011 21:07:53 +0100 even faster and no more warning
koda [Sat, 12 Nov 2011 21:07:53 +0100] rev 6333
even faster and no more warning
Sat, 12 Nov 2011 17:27:23 +0100 Java side makes use of the official multitouch implementation of SDL hedgeroid
Xeli [Sat, 12 Nov 2011 17:27:23 +0100] rev 6332
Java side makes use of the official multitouch implementation of SDL
Sat, 12 Nov 2011 12:41:12 -0500 faster math
unc0rr [Sat, 12 Nov 2011 12:41:12 -0500] rev 6331
faster math
Sat, 12 Nov 2011 17:14:56 +0100 merge fix hedgeroid
Xeli [Sat, 12 Nov 2011 17:14:56 +0100] rev 6330
merge fix
Sat, 12 Nov 2011 11:02:02 -0500 Eh. n/m. Even when I did 1 shl, didn't seem right, and anyway, it isn't much of a mask if there are 16 categories and we use 10, of which those are the most common.
nemo [Sat, 12 Nov 2011 11:02:02 -0500] rev 6329
Eh. n/m. Even when I did 1 shl, didn't seem right, and anyway, it isn't much of a mask if there are 16 categories and we use 10, of which those are the most common.
Sat, 12 Nov 2011 17:06:49 +0100 merge...i think hedgeroid
Xeli [Sat, 12 Nov 2011 17:06:49 +0100] rev 6328
merge...i think
Sat, 12 Nov 2011 10:44:10 -0500 Add an event mask for SDL1.2
nemo [Sat, 12 Nov 2011 10:44:10 -0500] rev 6327
Add an event mask for SDL1.2
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