2019-06-15 |
Wuzzy |
Fix sprays being biased to the left on huge maps
|
file |
diff |
annotate
|
2019-06-15 |
Wuzzy |
Restrict object placement between leftX and rightX
|
file |
diff |
annotate
|
2019-06-02 |
alfadur |
fix land object placement
|
file |
diff |
annotate
|
2019-05-22 |
alfadur |
disallow zero rope step
|
file |
diff |
annotate
|
2019-05-21 |
alfadur |
add rope layers
|
file |
diff |
annotate
|
2019-05-16 |
alfadur |
fix anchors
|
file |
diff |
annotate
|
2019-05-14 |
alfadur |
blend land into land objects
|
file |
diff |
annotate
|
2019-05-14 |
alfadur |
make rope styleable
|
file |
diff |
annotate
|
2018-11-23 |
nemo |
overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
|
file |
diff |
annotate
|
2018-10-04 |
Wuzzy |
Fix another pas2c hiccup in uLandObjects
|
file |
diff |
annotate
|
2018-07-17 |
Wuzzy |
Clarify/rewrite a few OutError messages
|
file |
diff |
annotate
|
2018-07-12 |
Wuzzy |
Send proper failure error message when image loading has failed
|
file |
diff |
annotate
|
2018-05-24 |
Wuzzy |
Remove unused variable in uLandObjects
|
file |
diff |
annotate
|
2018-05-22 |
alfadur |
Checksum girders and masks too
|
file |
diff |
annotate
|
2018-05-16 |
alfadur |
new theme object features
|
file |
diff |
annotate
|
2018-02-07 |
Wuzzy |
Add theme fallback music settings
|
file |
diff |
annotate
|
2017-11-23 |
nemo |
hate SDL blit...
|
file |
diff |
annotate
|
2017-10-24 |
nemo |
w is in pixels, so presumably this needs to be *4
|
file |
diff |
annotate
|
2017-10-24 |
nemo |
use pitch for surfaces, land_width x2 since 16 bit
|
file |
diff |
annotate
|
2017-10-19 |
nemo |
extend land digest to all surfaces that could possibly be loaded into Land[] - i.e. ones that impact sync
|
file |
diff |
annotate
|
2017-09-29 |
sheepluva |
don't use colorkey for land spray
|
file |
diff |
annotate
|
2017-09-29 |
sheepluva |
rename ifTransparent to ifColorKey
|
file |
diff |
annotate
|
2017-04-08 |
KoBeWi |
Fix bad water flow animation
|
file |
diff |
annotate
|
2017-04-08 |
KoBeWi |
Water can now be animated
|
file |
diff |
annotate
|
2017-04-06 |
Wuzzy |
Allow to place theme objects on water
|
file |
diff |
annotate
|
2016-11-28 |
nemo |
add alpha for sd-tint, since CopherNeue thinks the textures might need fading
|
file |
diff |
annotate
|
2016-11-16 |
nemo |
Make sd-tint a theme variable so cophernue can tweak his sky tinting
|
file |
diff |
annotate
|
2016-10-15 |
sheepluva |
rename variables for better code-readability and fix indentation
|
file |
diff |
annotate
|
2016-10-15 |
KoBeWi |
support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
|
file |
diff |
annotate
|
2016-05-15 |
sheepluva |
implement Trim() in uUtils
|
file |
diff |
annotate
|
2016-05-15 |
sheepluva |
always include uUtils _after_ SysUtils
|
file |
diff |
annotate
|
2016-02-09 |
unC0Rr |
Fix possible crashes/hangs due to recent changes
|
file |
diff |
annotate
|
2016-01-31 |
unc0rr |
Bye-bye TryDo
|
file |
diff |
annotate
|
2016-01-09 |
unc0rr |
SDLTry doesn't halt engine no more
|
file |
diff |
annotate
|
2015-11-10 |
sheepluva |
merge default
sdl2transition
|
file |
diff |
annotate
|
2015-08-10 |
sheepluva |
more copyright fixes
|
file |
diff |
annotate
|
2015-07-13 |
sheepluva |
don't keep around those right-side fort files which are just mirror images of left-side forts. generate them at run-time instead. note: inlining changes and deleting files - so consider clean build/install
|
file |
diff |
annotate
|
2015-05-11 |
unc0rr |
- Take girder height into account (fix issue #908)
|
file |
diff |
annotate
|
2015-03-31 |
sheepluva |
small pixel jizz tweak
|
file |
diff |
annotate
|
2015-03-31 |
sheepluva |
alternative explosion border smoothing
|
file |
diff |
annotate
|
2014-11-29 |
sheepluva |
fix some pas2c related issues
|
file |
diff |
annotate
|
2014-11-11 |
unc0rr |
Fix some stuff from coverity
|
file |
diff |
annotate
|
2014-06-18 |
sheepluva |
tweak/refactor how water is drawn
|
file |
diff |
annotate
|
2014-06-09 |
sheepluva |
load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
|
file |
diff |
annotate
|
2014-06-03 |
nemo |
theme configurable sudden death music. untested
|
file |
diff |
annotate
|
2014-02-11 |
unc0rr |
- pas2c recognizes typecasts in initialization expressions
|
file |
diff |
annotate
|
2014-02-04 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
|
file |
diff |
annotate
|
2014-01-21 |
koda |
partial merge of the webgl branch
|
file |
diff |
annotate
|
2014-01-17 |
sheepluva |
update copyright to 2014
|
file |
diff |
annotate
|
2014-01-04 |
unc0rr |
merge default
webgl
|
file |
diff |
annotate
|
2013-12-16 |
unc0rr |
merge default here
sdl2transition
|
file |
diff |
annotate
|
2013-12-10 |
unc0rr |
Better diagnostic message when failing to load theme.cfg
|
file |
diff |
annotate
|
2013-12-08 |
nemo |
Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
|
file |
diff |
annotate
|
2013-11-29 |
nemo |
Initial pass at bounciness. To try it out, or lfBouncy on girder in uLandGraphics (search for the word graphically)
|
file |
diff |
annotate
|
2013-11-07 |
unc0rr |
- Fix TryPut, so really large maps could load
sdl2transition
|
file |
diff |
annotate
|
2013-11-07 |
unc0rr |
Provide more information to SDLTry
sdl2transition
|
file |
diff |
annotate
|
2013-10-11 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
|
file |
diff |
annotate
|
2013-06-28 |
nemo |
Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
|
file |
diff |
annotate
|
2013-06-04 |
koda |
update branch
webgl
|
file |
diff |
annotate
|
2013-05-29 |
unc0rr |
bump copyright year for Andrey entries
|
file |
diff |
annotate
|