Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 17:40:26 +0200] rev 15086
ASA fruit02: Use pre-selected barrel positions and fewer barrels
This should fix some extreme lag issues in this mission due to excessive flame spawns
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 15:20:03 +0200] rev 15085
ASA fruit01: Save campaign variable about whether hero joined battle
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 15:04:43 +0200] rev 15084
ASA fruit02: Delete sticky flames
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 13:21:43 +0200] rev 15083
Move Dangerous Ducklings scenario down
Because it requires rope skills
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 11:23:13 +0200] rev 15082
ASA cosmos: Don't send team rankings
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 11:10:01 +0200] rev 15081
ASA: Check if hero is still alive before claiming victory
Wuzzy <Wuzzy2@mail.ru> [Wed, 29 May 2019 13:21:23 +0200] rev 15080
ACF2: Replace isHogAlive with IsHogAlive
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 11:08:54 +0200] rev 15079
Lua: Add IsHogAlive
unC0Rr [Thu, 30 May 2019 18:31:02 +0200] rev 15078
Copy authentication from the old frontend
Wuzzy <Wuzzy2@mail.ru> [Wed, 29 May 2019 01:05:20 +0200] rev 15077
ASA fruit01: Recognize victory if killing all enemy hogs in "flee" variant
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 22:07:56 +0200] rev 15076
ACF1: Fix 2 crate spawns being very close to each other in the difficult rope challenge
alfadur [Tue, 28 May 2019 21:28:32 +0300] rev 15075
normalize type names
alfadur [Tue, 28 May 2019 19:04:18 +0300] rev 15074
shuffle server files
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 17:49:04 +0200] rev 15073
Animate library: Document way to speed up animations for testing purposes
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 17:04:48 +0200] rev 15072
ACF9: Correct the contents of the code comments
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 13:07:56 +0200] rev 15071
Fix stats screen group boxes sometimes having no spacing
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 01:58:42 +0200] rev 15070
Use crown icon in mission panel for King Mode
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 01:28:59 +0200] rev 15069
Change mission panel icons for a couple of game styles
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 00:48:17 +0200] rev 15068
Semi-standardize usage of icons in many mission panels
* Question mark: Decision / user input
* Exclamation mark: Tutorial message / information
* Hedgehog: Mission introduction
* -amSkip: Mission failure
* Star: Mission success / end of game
Wuzzy <Wuzzy2@mail.ru> [Mon, 27 May 2019 21:56:12 +0200] rev 15067
Add 2 mission panel icons: hedgehog and flags
Wuzzy <Wuzzy2@mail.ru> [Mon, 27 May 2019 16:43:42 +0200] rev 15066
Background theme detection: Also check if Border.png is present
Wuzzy <Wuzzy2@mail.ru> [Mon, 27 May 2019 00:04:40 +0200] rev 15065
Backed out
changeset 96244def1cc0—It was broken
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 23:52:04 +0200] rev 15064
Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 20:51:42 +0200] rev 15063
ACF6: More turn time tweaks
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 20:45:08 +0200] rev 15062
ACF6: (Re-)initialize turn properly after cut scenes
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 19:59:54 +0200] rev 15061
Rename sprFirepunch to sprFirePunch
alfadur [Sun, 26 May 2019 19:12:16 +0300] rev 15060
add idle shouryuuken animation
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 17:53:14 +0200] rev 15059
ACF6: Dismiss enemy teams on victory, just in case
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 17:40:38 +0200] rev 15058
ACF6: Protect goal crate from damage
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 16:16:47 +0200] rev 15057
ACF5: Fix some turn bugs relating to 3rd wave