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QTfrontend/gamecfgwidget.cpp
Tue, 28 Jun 2011 21:48:28 -0400
nemo
Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
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Sun, 12 Jun 2011 21:06:48 -0400
nemo
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
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Sat, 19 Mar 2011 20:24:31 -0400
nikin
percentage modifier for get away time
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Thu, 17 Mar 2011 23:11:48 +0100
Henek
added game mode Tag Team, mostly untested, please test :)
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Wed, 02 Mar 2011 00:27:20 +0100
koda
Happy 2011 :)
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Tue, 15 Feb 2011 21:12:22 +0300
unc0rr
Fix for my last commit (which was all nonsense)
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Tue, 08 Feb 2011 22:24:30 +0300
unc0rr
Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
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