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Wed, 14 Sep 2011 17:17:50 +0200
lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
changeset
sheepluva [Wed, 14 Sep 2011 17:17:50 +0200] rev 5896
lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
Tue, 13 Sep 2011 21:25:13 -0400
smoothing should be after despeckling
changeset
nemo [Tue, 13 Sep 2011 21:25:13 -0400] rev 5895
smoothing should be after despeckling
Wed, 14 Sep 2011 00:06:26 +0200
Balanced shield miser, multi-shot, and boss kills in SI. Added radar ping.
changeset
mikade [Wed, 14 Sep 2011 00:06:26 +0200] rev 5894
Balanced shield miser, multi-shot, and boss kills in SI. Added radar ping. Make Racer less prone to fail. <- Please test.
Tue, 13 Sep 2011 17:49:39 -0400
fix for issue #238
changeset
nemo [Tue, 13 Sep 2011 17:49:39 -0400] rev 5893
fix for
issue #238
Tue, 13 Sep 2011 21:15:23 +0400
Slightly translated ru.lua
changeset
unc0rr [Tue, 13 Sep 2011 21:15:23 +0400] rev 5892
Slightly translated ru.lua
Tue, 13 Sep 2011 21:02:12 +0400
Translation update
changeset
unc0rr [Tue, 13 Sep 2011 21:02:12 +0400] rev 5891
Translation update
Tue, 13 Sep 2011 20:56:53 +0400
Translation update
changeset
igor-hkr@mail.ru [Tue, 13 Sep 2011 20:56:53 +0400] rev 5890
Translation update
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