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gameServer/ClientIO.hs
2010-12-19
nemo
Merge unc0rr's rearranging of MAP/MAPGEN messages, also his suggested increase of char limit to 20000 and addition of the "c" game message
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2010-12-19
nemo
Ok. This should pull 0.9.14.1 server into default
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2010-11-12
nemo
This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
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2010-11-11
unc0rr
Revert to old server in branch 0.9.14
0.9.14
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2010-10-10
unc0rr
Some screwing around in try to fix space leak. No luck yet.
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2010-07-25
unc0rr
Some comments on the reason of the bug, leave bug not fixed yet
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2010-07-25
unc0rr
- burp's patch cleaning up module dependancies + cabal file
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2010-06-27
unc0rr
Properly handle client exit
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2010-06-06
unc0rr
Reimplement more core actions
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2010-06-06
unc0rr
Use sockets instead of handles, use bytestrings instead of strings
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2010-05-10
unc0rr
Make some more protocol commands work
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2010-05-06
unc0rr
Some more steps in refactoring
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2010-03-06
unc0rr
Fix sending routine
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2010-03-06
unc0rr
- Convert strings from utf-8 on recieve, and back to utf-8 when send them
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2010-02-25
unc0rr
- Unbreak support for client versions prior to 0.9.13-dev
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2009-09-04
unc0rr
Fixes suggested by hlint tool
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2009-09-04
unc0rr
Drop support for ghc 6.8, use 6.10 instead
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2009-08-05
unc0rr
Patch for compiling with 6.10 (define NEW_EXCEPTIONS to do that)
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2009-05-27
unc0rr
- Prevent server from producing zombies
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2009-04-17
unc0rr
- More verbose output
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2009-02-18
unc0rr
New game server:
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