Wed, 20 Feb 2013 22:54:16 +0400 |
unc0rr |
Workaround desync issue if I correctly understand its roots (barely tested)
|
file |
diff |
annotate
|
Mon, 18 Feb 2013 22:47:42 +0400 |
unc0rr |
Clear player's clan info on room join
|
file |
diff |
annotate
|
Mon, 18 Feb 2013 00:28:09 +0400 |
unc0rr |
No NFData instance for ByteString when ghc >= 7.6
|
file |
diff |
annotate
|
Mon, 18 Feb 2013 00:22:13 +0400 |
unc0rr |
Sort checked files into dirs
|
file |
diff |
annotate
|
Sat, 16 Feb 2013 23:28:16 +0400 |
unc0rr |
Some more work on checker
|
file |
diff |
annotate
|
Fri, 08 Feb 2013 23:38:14 +0400 |
unc0rr |
Fix official server build
|
file |
diff |
annotate
|
Mon, 04 Feb 2013 00:13:55 +0400 |
unc0rr |
Some work on loading replay and interaction with checker
|
file |
diff |
annotate
|
Sat, 02 Feb 2013 00:47:34 +0400 |
unc0rr |
Fix server crasher
|
file |
diff |
annotate
|
Mon, 28 Jan 2013 00:50:00 +0400 |
unc0rr |
Also rooms per version stats
|
file |
diff |
annotate
|
Sun, 27 Jan 2013 00:28:57 +0100 |
koda |
update branch
webgl
|
file |
diff |
annotate
|
Sat, 26 Jan 2013 22:59:48 +0400 |
unc0rr |
Not needed anymore
|
file |
diff |
annotate
|
Sat, 26 Jan 2013 22:57:03 +0400 |
unc0rr |
Don't resend "team quit" message when client closes engine, then quits room:
|
file |
diff |
annotate
|
Tue, 22 Jan 2013 00:24:44 +0400 |
unc0rr |
Okay, let's try not trust even room admin on this
|
file |
diff |
annotate
|
Sat, 19 Jan 2013 21:51:41 +0400 |
unc0rr |
- Allow server admins to use DELEGATE even when not room owner
|
file |
diff |
annotate
|
Sat, 19 Jan 2013 00:51:28 +0400 |
unc0rr |
Server messages localization using Qt's l10n subsystem:
|
file |
diff |
annotate
|
Thu, 17 Jan 2013 23:17:39 +0400 |
unc0rr |
- Pass unknown chat commands to server
|
file |
diff |
annotate
|
Sun, 13 Jan 2013 01:02:08 +0400 |
unc0rr |
Logon procedure for checkers, introduce invisible clients
|
file |
diff |
annotate
|
Sat, 12 Jan 2013 01:18:50 +0400 |
unc0rr |
- Start work on checker
|
file |
diff |
annotate
|
Thu, 10 Jan 2013 22:54:55 +0400 |
unc0rr |
Throw away stupid Data.Seq
|
file |
diff |
annotate
|
Tue, 25 Dec 2012 04:45:22 +0100 |
koda |
update branch with default
webgl
|
file |
diff |
annotate
|
Thu, 06 Dec 2012 00:38:12 +0400 |
unc0rr |
Command to delegate room to other player
flibqtfrontend
|
file |
diff |
annotate
|
Thu, 06 Dec 2012 00:24:20 +0400 |
unc0rr |
Change room name if room admin is kicked
flibqtfrontend
|
file |
diff |
annotate
|
Thu, 06 Dec 2012 00:08:33 +0400 |
unc0rr |
Send "ROUND_FINISHED" to room clients when server thinks so
flibqtfrontend
|
file |
diff |
annotate
|
Thu, 06 Dec 2012 00:04:23 +0400 |
unc0rr |
Better check for bans
flibqtfrontend
|
file |
diff |
annotate
|
Wed, 05 Dec 2012 23:25:11 +0400 |
unc0rr |
"Registered users only" room flag
flibqtfrontend
|
file |
diff |
annotate
|
Sun, 02 Dec 2012 22:14:21 +0400 |
unc0rr |
- Disable in-room bans
|
file |
diff |
annotate
|
Sat, 01 Dec 2012 00:44:12 +0400 |
unc0rr |
Fix warning
|
file |
diff |
annotate
|
Sat, 01 Dec 2012 00:37:23 +0400 |
unc0rr |
- Fix UNBAN bug
|
file |
diff |
annotate
|
Fri, 30 Nov 2012 18:46:25 +0400 |
unc0rr |
Case insensitive test for banned nickname
|
file |
diff |
annotate
|
Fri, 30 Nov 2012 18:43:43 +0400 |
unc0rr |
Implement ban by nickname
|
file |
diff |
annotate
|
Tue, 06 Nov 2012 00:28:47 +0400 |
unc0rr |
Oops, fix room info on room admin change
|
file |
diff |
annotate
|
Sun, 04 Nov 2012 21:28:03 +0400 |
unc0rr |
Better place for SendUpdateOnThisRoom
|
file |
diff |
annotate
|
Sat, 03 Nov 2012 23:28:42 +0400 |
unc0rr |
Send notification about 1 player in room on room creation
|
file |
diff |
annotate
|
Fri, 02 Nov 2012 10:17:52 +0400 |
unc0rr |
oops, fix incorrect room owner name in ROOM UPD command again
|
file |
diff |
annotate
|
Fri, 02 Nov 2012 10:07:30 +0400 |
unc0rr |
oops, fix incorrect room owner name in ROOM UPD command
|
file |
diff |
annotate
|
Fri, 02 Nov 2012 00:09:40 +0400 |
unc0rr |
Send ROOM UPD message when team is added/deleted from room, and when game starts or finishes
|
file |
diff |
annotate
|
Wed, 31 Oct 2012 16:52:31 +0400 |
unc0rr |
Clear in-game flag when user joins room
|
file |
diff |
annotate
|
Sun, 21 Oct 2012 17:00:35 +0400 |
unc0rr |
Keep room admin ready status always set
|
file |
diff |
annotate
|
Wed, 17 Oct 2012 23:50:28 +0400 |
unc0rr |
Fix most of server warnings
|
file |
diff |
annotate
|
Tue, 16 Oct 2012 00:05:58 +0400 |
unc0rr |
Don't accept ROUNDFINISHED message twice. Fixes game hangs when half of teams quit game.
|
file |
diff |
annotate
|
Sat, 13 Oct 2012 00:07:46 +0400 |
unc0rr |
UNBAN implementation
|
file |
diff |
annotate
|
Tue, 09 Oct 2012 21:08:37 +0400 |
unc0rr |
Reset nickname so it may be reused while old connection is still hanging
|
file |
diff |
annotate
|
Tue, 25 Sep 2012 22:45:40 +0400 |
unc0rr |
- Keep track of room name so correct name is displayed when you become room admin
|
file |
diff |
annotate
|
Sun, 09 Sep 2012 19:57:13 +0400 |
unc0rr |
'h' status for room admins
|
file |
diff |
annotate
|
Tue, 04 Sep 2012 15:18:22 +0400 |
unc0rr |
Show who is the room admin on join (no tested, also I don't like how it is done via server warnings, but it seems there's no other solution compatible with .17)
|
file |
diff |
annotate
|
Tue, 04 Sep 2012 12:16:36 +0400 |
unc0rr |
Unset room restrictions on player/team joins when changing room admin
|
file |
diff |
annotate
|
Sat, 25 Aug 2012 23:00:19 +0400 |
unc0rr |
Disable workaround, as it still makes server crash and hung clients are hidden from players anyway
|
file |
diff |
annotate
|
Mon, 13 Aug 2012 23:17:09 +0400 |
unc0rr |
Room bans. They're more simple, than the global ones: if you ban someone, he is banned by ip in this room for the rest of the room lifetime. Not tested.
|
file |
diff |
annotate
|
Wed, 08 Aug 2012 22:08:23 +0400 |
unc0rr |
Keep room till last player quits
|
file |
diff |
annotate
|
Sun, 05 Aug 2012 23:03:49 +0400 |
unc0rr |
Introduce 'a' and 'u' client flags to mark admins and authenticated users
|
file |
diff |
annotate
|
Tue, 31 Jul 2012 23:29:00 +0400 |
unc0rr |
Okay, this is workaround over ping timeouts problem on the server. Could make server crash if recieve thread wakes up after second ping timeout event.
|
file |
diff |
annotate
|
Sat, 07 Jul 2012 23:31:59 +0400 |
unc0rr |
- Check ready status only after deleting player's teams (should fix the bug when you're unable to start game)
|
file |
diff |
annotate
|
Thu, 28 Jun 2012 22:45:06 +0400 |
unc0rr |
- Try sending remove message in 'finally' as a last resort
|
file |
diff |
annotate
|
Sat, 26 May 2012 22:27:57 +0400 |
unc0rr |
Bring leftTeams back (with a fix) as it is apparently needed for spectators.
|
file |
diff |
annotate
|
Fri, 25 May 2012 00:06:42 +0400 |
unc0rr |
- Restore pre-r9257cf8e7af2 behavior
|
file |
diff |
annotate
|
Wed, 23 May 2012 23:30:50 +0400 |
unc0rr |
Mark team for deletion when letting others know it has left during game. Should help with quitters problem.
|
file |
diff |
annotate
|
Fri, 23 Mar 2012 23:03:09 +0400 |
unc0rr |
Oops
|
file |
diff |
annotate
|
Thu, 22 Mar 2012 22:55:38 +0400 |
unc0rr |
Add more strictness in hope it will help with space leak
|
file |
diff |
annotate
|
Thu, 01 Mar 2012 23:55:19 +0400 |
unc0rr |
Oh, should also check for game finish when player quits without ROUNDFINISHED message: small refactoring, not tested at all
|
file |
diff |
annotate
|
Thu, 01 Mar 2012 23:35:13 +0400 |
unc0rr |
Also consider game finished when the last player reports ROUNDFINISHED despite the correctness parameter.
|
file |
diff |
annotate
|