Sat, 10 Apr 2010 01:09:29 +0000 |
koda |
add support for modifying the name of the team
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Fri, 09 Apr 2010 21:08:27 +0000 |
koda |
add support to editing hog names
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Thu, 08 Apr 2010 22:45:18 +0000 |
koda |
moved around team creation
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Wed, 07 Apr 2010 15:54:15 +0000 |
koda |
rewrote a couple of things i didn't like
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Wed, 07 Apr 2010 02:58:12 +0000 |
koda |
minor tweaks, icon for ipad, merged overlayviewcontroller, pop viewcontroller when selected a hat
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Tue, 06 Apr 2010 21:54:46 +0000 |
koda |
usa a cached dictionary and write only when needed
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Tue, 06 Apr 2010 18:14:15 +0000 |
koda |
restore and update the old general settings
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Sun, 04 Apr 2010 19:51:53 +0000 |
koda |
merged code from ipad and iphone frontends
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Fri, 02 Apr 2010 22:44:14 +0000 |
koda |
initial support for hat selection on the ifrontend
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Fri, 02 Apr 2010 12:38:36 +0000 |
koda |
intial support for team configuration on the ifrontend
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Sat, 27 Mar 2010 17:45:51 +0000 |
koda |
hide the background gl context that remains active (might be worth freeing ithide the background gl context that remains active (might be worth freeing it))
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Sat, 27 Mar 2010 17:27:15 +0000 |
koda |
branch ipad/iphone files to keep compatibility between versions
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Sat, 27 Mar 2010 16:57:18 +0000 |
koda |
* port fadeout to opengles
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Thu, 25 Mar 2010 23:01:50 +0000 |
koda |
reworked interaction of engine/frontend when closing
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Sun, 21 Mar 2010 20:54:18 +0000 |
koda |
Insert commit message here (to get along with palewolf)
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Sun, 21 Mar 2010 16:42:41 +0000 |
koda |
fix a rotation glitch
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Sun, 21 Mar 2010 01:54:57 +0000 |
koda |
lotsa optimizations and redraws for the iFrontend
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Sat, 20 Mar 2010 23:33:37 +0000 |
koda |
move interface files around to use standard names in different versions
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Sat, 20 Mar 2010 15:16:59 +0000 |
koda |
update project for ipad target
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Thu, 18 Mar 2010 23:25:32 +0000 |
koda |
move the buttons a little
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Wed, 17 Mar 2010 00:26:35 +0000 |
koda |
restore compilation on simulator and device
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Fri, 12 Mar 2010 20:36:12 +0000 |
koda |
add the HedgewarsMobile project file to source control
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