Sat, 03 Jan 2009 20:48:37 +0000 |
unc0rr |
- Decrease font size in chat
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Sat, 03 Jan 2009 19:01:50 +0000 |
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Check for deprecated ammo schemes at startup and delete them
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Fri, 02 Jan 2009 20:01:02 +0000 |
unc0rr |
- Update some copyrights
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Fri, 02 Jan 2009 19:54:23 +0000 |
unc0rr |
Lobby chat should work now
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Fri, 02 Jan 2009 19:44:52 +0000 |
unc0rr |
Start work on lobby: add/remove nick from the list on join/quit
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Fri, 02 Jan 2009 14:22:33 +0000 |
unc0rr |
Quick replay round to spectators until current move
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Fri, 02 Jan 2009 14:10:23 +0000 |
unc0rr |
Now spectating works for those who joined after game start
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Fri, 02 Jan 2009 13:00:46 +0000 |
unc0rr |
- Send previous moves info to newly connected client when it joins a room with already started game
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Sat, 06 Dec 2008 11:53:50 +0000 |
unc0rr |
Finalize ammo store fix
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Fri, 05 Dec 2008 16:49:04 +0000 |
unc0rr |
Implement Solid Land checkbox
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Thu, 04 Dec 2008 21:15:01 +0000 |
unc0rr |
Send QUIT message to server when netclient object is destroyed
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Tue, 25 Nov 2008 15:43:10 +0000 |
unc0rr |
- Don't send 'Bad param' msg, as the only reason of it is just some lag
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Tue, 04 Nov 2008 22:49:13 +0000 |
unc0rr |
- Fix ConfigAsked not sending full config (leads to team divide checkbox inconsistency)
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Tue, 04 Nov 2008 16:53:02 +0000 |
unc0rr |
Follow protocol more precisely in frontend
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Sun, 02 Nov 2008 20:48:10 +0000 |
unc0rr |
Client sends PONG to server's PING
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Sun, 26 Oct 2008 17:39:33 +0000 |
unc0rr |
Add 'Divide teams' option to frontend
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Sun, 26 Oct 2008 14:45:07 +0000 |
unc0rr |
Delay for 250 msec before connect to local server
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Sun, 26 Oct 2008 13:00:35 +0000 |
unc0rr |
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
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Fri, 24 Oct 2008 17:34:20 +0000 |
unc0rr |
Send appropriate messages to server on control menu actions
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Fri, 24 Oct 2008 13:00:53 +0000 |
unc0rr |
Show players ready status in chat nick list
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Fri, 24 Oct 2008 12:57:06 +0000 |
unc0rr |
- Fix a bug in READY message handling
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Tue, 21 Oct 2008 16:53:34 +0000 |
unc0rr |
Implement kick
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Mon, 20 Oct 2008 18:51:43 +0000 |
unc0rr |
Shutdown private server when room is abandoned
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Mon, 20 Oct 2008 18:35:36 +0000 |
unc0rr |
Support for private servers in frontend
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Sat, 18 Oct 2008 17:01:34 +0000 |
unc0rr |
Allow /me in chat
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Sat, 18 Oct 2008 13:53:58 +0000 |
unc0rr |
- Customize QTextBrowser look
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Sat, 18 Oct 2008 08:59:43 +0000 |
unc0rr |
- Add brazilian translation
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Wed, 15 Oct 2008 16:59:11 +0000 |
unc0rr |
Fix doubling chat message
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Wed, 15 Oct 2008 15:02:39 +0000 |
unc0rr |
Share chat between frontend and engine
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Wed, 15 Oct 2008 11:50:16 +0000 |
unc0rr |
Various small insignificant improvements everywhere
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Mon, 13 Oct 2008 19:04:27 +0000 |
unc0rr |
Add partial implementation of handling disconnects while playing via network
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Sun, 12 Oct 2008 16:45:13 +0000 |
unc0rr |
Clients send roundfinished message to server when the round is over
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Thu, 09 Oct 2008 20:36:53 +0000 |
unc0rr |
Fix the bug
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Thu, 09 Oct 2008 17:28:22 +0000 |
unc0rr |
Stub to run network game
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Thu, 09 Oct 2008 17:14:29 +0000 |
unc0rr |
Fix team colors mismatch on some conditions (just synchronize them when team is added)
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Thu, 09 Oct 2008 15:54:09 +0000 |
unc0rr |
- Fix a bug with chosen map (new clinet gets wrong information)
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Thu, 09 Oct 2008 13:53:03 +0000 |
unc0rr |
- Allow team color changing
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Thu, 09 Oct 2008 13:48:06 +0000 |
unc0rr |
- Only team owner can remove team from the list
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Thu, 09 Oct 2008 13:43:47 +0000 |
unc0rr |
Can choose hedgehogs number now
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Wed, 08 Oct 2008 18:56:32 +0000 |
unc0rr |
Adding teams now works
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Wed, 08 Oct 2008 18:46:02 +0000 |
unc0rr |
Get rid of team id in client code
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Wed, 08 Oct 2008 18:29:16 +0000 |
unc0rr |
Fix protocol implementation to conform documentation
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Wed, 08 Oct 2008 18:25:08 +0000 |
unc0rr |
- Add protocol description (just started)
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Wed, 08 Oct 2008 15:57:35 +0000 |
unc0rr |
Optimize list lookups a bit
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Wed, 08 Oct 2008 15:55:23 +0000 |
unc0rr |
Reformat some code =P
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Wed, 08 Oct 2008 15:53:23 +0000 |
unc0rr |
- Shut the client's tries to configure server up
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Wed, 08 Oct 2008 13:58:27 +0000 |
unc0rr |
- Add join and leave messages to chat box
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Wed, 08 Oct 2008 13:54:51 +0000 |
unc0rr |
Implement rooms list refresh
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Wed, 08 Oct 2008 13:40:29 +0000 |
unc0rr |
- Introduce a bit of state miachine in client code (should be more robust and verbosive now)
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Tue, 07 Oct 2008 12:37:06 +0000 |
unc0rr |
- Add stub page for rooms list
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Mon, 06 Oct 2008 19:01:59 +0000 |
unc0rr |
Get rid of "internet" network game mode
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Mon, 06 Oct 2008 18:37:47 +0000 |
unc0rr |
Fix another server failure (when second client in room disconnects)
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Mon, 06 Oct 2008 18:07:38 +0000 |
unc0rr |
- Now actually fix
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Sun, 05 Oct 2008 23:27:53 +0000 |
unc0rr |
- Fix build of server (has some bugs now)
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Sun, 05 Oct 2008 16:35:46 +0000 |
unc0rr |
Remove deprecated stuff
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Sun, 31 Aug 2008 19:23:29 +0000 |
unc0rr |
Send hats info via net. Hats implementation complete now.
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Sun, 10 Aug 2008 15:03:53 +0000 |
unc0rr |
Fix compile under Ubuntu (why it compiles everywhere else?)
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Mon, 21 Jul 2008 15:54:12 +0000 |
unc0rr |
Further work on dedicated server
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Mon, 21 Jul 2008 09:45:40 +0000 |
unc0rr |
- Modify network protocol to use new delimiter
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Tue, 15 Jul 2008 16:40:50 +0000 |
unc0rr |
First steps to switch hedgewars to new net protocol
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Mon, 07 Jul 2008 13:06:25 +0000 |
unc0rr |
Update copyright headers a bit
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Sun, 27 Apr 2008 13:09:11 +0000 |
unc0rr |
- Some debug info
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Sun, 27 Apr 2008 11:40:22 +0000 |
unc0rr |
Update copyright info in source files headers
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Mon, 21 Jan 2008 21:25:42 +0000 |
displacer |
delimiter changed
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Sat, 12 Jan 2008 22:41:03 +0000 |
displacer |
weapon names transmitted over network
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Fri, 11 Jan 2008 21:45:24 +0000 |
displacer |
pre-alpha network weapons selection
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Fri, 14 Dec 2007 16:13:35 +0000 |
unc0rr |
- Simplify net game objects relationship
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Thu, 13 Dec 2007 22:24:06 +0000 |
unc0rr |
- Temporary set delimiter to *, as \t seems to be endline now in Qt
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Sat, 18 Aug 2007 12:35:10 +0000 |
unc0rr |
- Update copyright header
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Sat, 18 Aug 2007 12:05:29 +0000 |
unc0rr |
- Highlight more undefined behavior of net protocol
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Fri, 23 Feb 2007 14:24:32 +0000 |
unc0rr |
- Change proto version to 4
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Tue, 20 Feb 2007 22:34:42 +0000 |
displacer |
some debug messages removed
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Tue, 20 Feb 2007 19:50:38 +0000 |
displacer |
chatWidget with nicks ready
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Tue, 20 Feb 2007 17:50:59 +0000 |
displacer |
chatWidget with layout
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Mon, 19 Feb 2007 15:31:40 +0000 |
displacer |
hedgehogs num bugfix for netgame
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Sun, 18 Feb 2007 16:57:43 +0000 |
displacer |
simple net cha added
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Sun, 18 Feb 2007 12:20:36 +0000 |
displacer |
waiting state for net Go button
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Wed, 14 Feb 2007 22:51:07 +0000 |
displacer |
forts mode initial state added
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Wed, 14 Feb 2007 22:15:55 +0000 |
displacer |
fort, grave and difficulty information for net team
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Sun, 11 Feb 2007 11:55:38 +0000 |
unc0rr |
- Two more land templates
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Wed, 07 Feb 2007 14:11:47 +0000 |
displacer |
lost connection to server warning message
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Tue, 06 Feb 2007 21:46:33 +0000 |
displacer |
some colors and network protocol fixes
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Tue, 06 Feb 2007 19:34:21 +0000 |
displacer |
more correct network hhnum
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Mon, 05 Feb 2007 23:26:00 +0000 |
displacer |
return after rungame
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Mon, 05 Feb 2007 22:39:01 +0000 |
unc0rr |
- Fix net game bug
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Sun, 04 Feb 2007 22:26:13 +0000 |
displacer |
some debug messages disabled
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Sun, 04 Feb 2007 14:35:28 +0000 |
displacer |
some disconnect and remove teams bugfixes
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Sat, 03 Feb 2007 21:40:50 +0000 |
displacer |
colors changing config fully working (still need disabling in slaves)
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Sat, 27 Jan 2007 18:33:14 +0000 |
displacer |
network team add can be denied by server
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Sat, 27 Jan 2007 17:41:08 +0000 |
displacer |
network colors (alpha)
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Wed, 24 Jan 2007 20:00:03 +0000 |
displacer |
hedgehogs num modification now allowed to chief client only
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Sun, 21 Jan 2007 22:27:42 +0000 |
displacer |
network teams hedgehogs nums modifications now working from chief client
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Sun, 21 Jan 2007 21:27:07 +0000 |
displacer |
network to local teams map, addteams from server before team config bug, fixed some segfaults
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Sun, 21 Jan 2007 19:53:25 +0000 |
displacer |
first buggy hedgehogs num net change
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Thu, 18 Jan 2007 19:59:04 +0000 |
displacer |
disable widgets if we are slave network client
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Wed, 17 Jan 2007 21:32:52 +0000 |
displacer |
equal team names huge bug fixed for multiple clients
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Wed, 17 Jan 2007 19:56:51 +0000 |
displacer |
more correct remove net teams
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Mon, 15 Jan 2007 21:20:36 +0000 |
unc0rr |
- Store more team specific values in HWTeam
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Mon, 15 Jan 2007 18:45:07 +0000 |
displacer |
Run game message added, team and config info provided for net game
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Sun, 14 Jan 2007 23:13:24 +0000 |
displacer |
multiple teams now available per host (still alpha)
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Sun, 14 Jan 2007 21:10:36 +0000 |
displacer |
CONFIG_PARAM for storing config
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Sun, 14 Jan 2007 20:46:17 +0000 |
displacer |
protocol changes
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Sun, 14 Jan 2007 18:45:13 +0000 |
displacer |
isChiefClient is now correct :)
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Sun, 14 Jan 2007 14:08:40 +0000 |
unc0rr |
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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Sat, 13 Jan 2007 15:13:23 +0000 |
displacer |
first new widgets added to net game
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Fri, 12 Jan 2007 15:23:16 +0000 |
unc0rr |
- HWMapContainer sets and stores the theme
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Thu, 11 Jan 2007 23:29:57 +0000 |
displacer |
some changes
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Wed, 10 Jan 2007 23:24:55 +0000 |
displacer |
client/server net pre-alpha
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