deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already
couple more use after frees for gear deletion.
also rearranged lines a bit and added a redundant exit to try to proof things a bit.
more evidence we need rust.
Fix Racer ghost not resetting properly after a skip (
bug #565)
Fix wind bar animation not looping properly
If you looked closely, you could see the wind bar “jumping” a bit.
Pixel offset was off-by-1.
Prevent wind bar from overflowing with high wind values
Wind flow overflow does not happen normally, but might be triggered when calling SetWind with
extreme values (>100 or <-100). Allows for silly wind experiments in scripts.