Mon, 19 Jul 2010 23:31:08 +0400 |
unc0rr |
Run core timer
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Sun, 27 Jun 2010 21:06:41 +0400 |
unc0rr |
Properly handle client exit
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Sun, 06 Jun 2010 15:29:33 +0000 |
unc0rr |
Use sockets instead of handles, use bytestrings instead of strings
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Mon, 10 May 2010 17:48:06 +0000 |
unc0rr |
Make some more protocol commands work
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Sun, 09 May 2010 17:53:08 +0000 |
unc0rr |
Uses StateT monad instead of manually maintaining the state
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Thu, 06 May 2010 17:39:08 +0000 |
unc0rr |
Some more steps in refactoring
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Wed, 05 May 2010 08:01:37 +0000 |
unc0rr |
Start the server refactoring
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Sat, 06 Mar 2010 10:59:20 +0000 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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Thu, 25 Feb 2010 18:28:33 +0000 |
unc0rr |
- Unbreak support for client versions prior to 0.9.13-dev
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Fri, 04 Sep 2009 12:48:44 +0000 |
unc0rr |
Some fixes suggested by hlint
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Sun, 21 Jun 2009 18:00:43 +0000 |
unc0rr |
Oops, fix database process interaction
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Fri, 19 Jun 2009 17:56:52 +0000 |
unc0rr |
Send stats every minute
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Fri, 19 Jun 2009 17:55:42 +0000 |
unc0rr |
Implement sending gameserver stats to webserver
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Mon, 25 May 2009 15:24:27 +0000 |
unc0rr |
Bring back authentication to official server, now using separate process to perform database interaction
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Fri, 27 Mar 2009 20:29:38 +0000 |
unc0rr |
Ping clients every 30 seconds. Disconnection due to ping timeout to be implemented.
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