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cocoaTouch/otherSrc/PascalImports.h
2010-05-01
koda
adding a somewhat working autoration for ipad (uStore.pas and uWorld.pas got mixed in the last two commits)
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2010-05-01
koda
add automatic rotation in ipad (landscape only)
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2010-04-25
koda
wow all these files only for land preview and seed generation
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2010-04-16
koda
camera panning ftw
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2010-03-25
koda
reworked interaction of engine/frontend when closing
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2010-03-18
koda
add jump and backjump controls
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2010-02-13
koda
new menupage ingame for common actions
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2010-02-10
koda
add a new way to fetch version info from pascal to c
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2010-02-05
koda
touchinput works, invisible buttons added and initial support for chat
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2010-01-23
koda
rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
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2010-01-16
koda
objc/pascal finally working
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2010-01-16
koda
code cleanup and opengles optimizations
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2010-01-15
koda
settings are applied to game launch
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2010-01-10
koda
initial support for engine protocol
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2010-01-07
koda
touch input: reset zoom, attack button
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2010-01-07
koda
additional modifications for touch input
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2010-01-07
koda
injection of custom code in SDL for iPhone in order to implement our frontend
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