cocoaTouch/otherSrc/PascalImports.h
2010-05-01 koda adding a somewhat working autoration for ipad (uStore.pas and uWorld.pas got mixed in the last two commits)
2010-05-01 koda add automatic rotation in ipad (landscape only)
2010-04-25 koda wow all these files only for land preview and seed generation
2010-04-16 koda camera panning ftw
2010-03-25 koda reworked interaction of engine/frontend when closing
2010-03-18 koda add jump and backjump controls
2010-02-13 koda new menupage ingame for common actions
2010-02-10 koda add a new way to fetch version info from pascal to c
2010-02-05 koda touchinput works, invisible buttons added and initial support for chat
2010-01-23 koda rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
2010-01-16 koda objc/pascal finally working
2010-01-16 koda code cleanup and opengles optimizations
2010-01-15 koda settings are applied to game launch
2010-01-10 koda initial support for engine protocol
2010-01-07 koda touch input: reset zoom, attack button
2010-01-07 koda additional modifications for touch input
2010-01-07 koda injection of custom code in SDL for iPhone in order to implement our frontend
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