rust/vec2d/src/lib.rs
Thu, 02 Feb 2023 08:41:31 +0100 unC0Rr Add loading of tiles from png transitional_engine
Wed, 01 Feb 2023 10:58:45 +0100 unC0Rr Switch to Vec2D in wavefront algorithm transitional_engine
Mon, 30 Jan 2023 15:50:14 +0100 unC0Rr Add basics of wavefront collapse algorithm transitional_engine
Tue, 03 Jan 2023 12:05:59 +0100 unC0Rr Use LandPixels array allocate in hwengine-future library transitional_engine
Fri, 22 Mar 2019 18:01:08 +0200 fkaa add basic map rendering with gl
Fri, 30 Nov 2018 22:37:29 +0300 alfadur recruit some newly stabilized functions
Tue, 13 Nov 2018 20:01:43 +0300 alfadur 2018ize everything
Thu, 08 Nov 2018 07:15:22 +0300 alfadur implement basic land bordering
Wed, 07 Nov 2018 22:01:47 +0300 alfadur implement basic land texturing
Sat, 03 Nov 2018 18:29:58 +0100 unc0rr land_dump app for testing templated landgen
Tue, 30 Oct 2018 19:05:52 +0300 alfadur extract size struct for common usage
Tue, 30 Oct 2018 02:14:00 +0300 alfadur make theme editor render some random map lines
Tue, 16 Oct 2018 23:59:22 +0200 unc0rr Implement get_unchecked* functions for Vec2D
Mon, 15 Oct 2018 23:10:03 +0200 unc0rr Implement Land2D::fill() + tests
Sun, 14 Oct 2018 23:16:11 +0200 unc0rr Add get_mut() to Vec2D
Sun, 14 Oct 2018 21:26:15 +0200 unc0rr Simplify Vec2D::new() a bit
Sun, 14 Oct 2018 21:13:32 +0200 unc0rr Implement vec2d library to use for land arrays in the future
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