Tue, 19 Mar 2013 18:32:22 +0100 below this i cannot break the loop cmake_pascal
koda [Tue, 19 Mar 2013 18:32:22 +0100] rev 8819
below this i cannot break the loop
Fri, 29 Mar 2013 10:54:12 -0400 This should ensure rope can still be aimed quickly when an alt weapon is active.
nemo [Fri, 29 Mar 2013 10:54:12 -0400] rev 8818
This should ensure rope can still be aimed quickly when an alt weapon is active.
Tue, 19 Mar 2013 18:32:03 +0100 move RestoreHog from uGears to uTeams to break a circular dependency cmake_pascal
koda [Tue, 19 Mar 2013 18:32:03 +0100] rev 8817
move RestoreHog from uGears to uTeams to break a circular dependency
Fri, 29 Mar 2013 14:47:01 +0100 merge
sheepluva [Fri, 29 Mar 2013 14:47:01 +0100] rev 8816
merge
Tue, 19 Mar 2013 18:02:06 +0100 minor and partial casing commit cmake_pascal
koda [Tue, 19 Mar 2013 18:02:06 +0100] rev 8815
minor and partial casing commit
Fri, 29 Mar 2013 08:10:44 -0400 *sigh* this shouldn'tve been removed in first place.
nemo [Fri, 29 Mar 2013 08:10:44 -0400] rev 8814
*sigh* this shouldn'tve been removed in first place.
Tue, 19 Mar 2013 17:15:23 +0100 move a few checks so that add_defintions doesn't interfere cmake_pascal
koda [Tue, 19 Mar 2013 17:15:23 +0100] rev 8813
move a few checks so that add_defintions doesn't interfere
Fri, 29 Mar 2013 08:03:17 -0400 oups. reused same variable twice. my bad. You know, maybe somewhere in uVariables or uGearsList should define what we use Gear variables for in each gear
nemo [Fri, 29 Mar 2013 08:03:17 -0400] rev 8812
oups. reused same variable twice. my bad. You know, maybe somewhere in uVariables or uGearsList should define what we use Gear variables for in each gear
Tue, 19 Mar 2013 17:14:10 +0100 move avwraper compilation in its own folder cmake_pascal
koda [Tue, 19 Mar 2013 17:14:10 +0100] rev 8811
move avwraper compilation in its own folder
Thu, 28 Mar 2013 18:34:53 +0200 Fix TestCollExcludingMe function. Now it doesn't skip test if there are more then one hog at checking pixel
Urbertar [Thu, 28 Mar 2013 18:34:53 +0200] rev 8810
Fix TestCollExcludingMe function. Now it doesn't skip test if there are more then one hog at checking pixel
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