Sat, 26 May 2018 10:54:17 -0400 Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
nemo [Sat, 26 May 2018 10:54:17 -0400] rev 13404
Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
Thu, 24 May 2018 13:04:56 -0400 make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
nemo [Thu, 24 May 2018 13:04:56 -0400] rev 13403
make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
Thu, 24 May 2018 09:51:11 -0400 zero damage on air mine too
nemo [Thu, 24 May 2018 09:51:11 -0400] rev 13402
zero damage on air mine too
Thu, 24 May 2018 15:23:48 +0200 Remove unused variable in uLandObjects
Wuzzy <Wuzzy2@mail.ru> [Thu, 24 May 2018 15:23:48 +0200] rev 13401
Remove unused variable in uLandObjects
Thu, 24 May 2018 15:20:29 +0200 Feedback dialog: Disable "send system information" checkbox by default
Wuzzy <Wuzzy2@mail.ru> [Thu, 24 May 2018 15:20:29 +0200] rev 13400
Feedback dialog: Disable "send system information" checkbox by default Background: Explicit user consent.
Wed, 23 May 2018 20:45:42 -0400 Allow freezing airmines because whyyy not
nemo [Wed, 23 May 2018 20:45:42 -0400] rev 13399
Allow freezing airmines because whyyy not
Tue, 22 May 2018 17:54:07 -0400 theme object tweak
alfadur [Tue, 22 May 2018 17:54:07 -0400] rev 13398
theme object tweak
Tue, 22 May 2018 17:53:53 -0400 Checksum girders and masks too
alfadur [Tue, 22 May 2018 17:53:53 -0400] rev 13397
Checksum girders and masks too
Fri, 18 May 2018 09:57:24 -0400 merge this in too
nemo [Fri, 18 May 2018 09:57:24 -0400] rev 13396
merge this in too
Fri, 18 May 2018 09:56:56 -0400 IFDEF for Phys 2.0 which has no mountHandle - result will just be no hwp in hwp on those systems, which would be rarely used and DLC only. 0.9.24
nemo [Fri, 18 May 2018 09:56:56 -0400] rev 13395
IFDEF for Phys 2.0 which has no mountHandle - result will just be no hwp in hwp on those systems, which would be rarely used and DLC only.
Thu, 17 May 2018 20:04:39 -0400 0.9.24 merge of physfs tweak
nemo [Thu, 17 May 2018 20:04:39 -0400] rev 13394
0.9.24 merge of physfs tweak
Thu, 17 May 2018 20:04:07 -0400 Make wrapping a lua and its sidecar actually work. 0.9.24
nemo [Thu, 17 May 2018 20:04:07 -0400] rev 13393
Make wrapping a lua and its sidecar actually work.
Wed, 16 May 2018 19:36:49 -0400 example theme objects for the new theming features
alfadur [Wed, 16 May 2018 19:36:49 -0400] rev 13392
example theme objects for the new theming features
Wed, 16 May 2018 18:37:17 -0400 new theme object features
alfadur [Wed, 16 May 2018 18:37:17 -0400] rev 13391
new theme object features
Wed, 16 May 2018 18:22:28 +0200 adjust label, update ChangeLog ui-scaling
sheepluva [Wed, 16 May 2018 18:22:28 +0200] rev 13390
adjust label, update ChangeLog
Wed, 16 May 2018 18:09:13 +0200 add chat size to misc settings. persist in settings.ini ui-scaling
sheepluva [Wed, 16 May 2018 18:09:13 +0200] rev 13389
add chat size to misc settings. persist in settings.ini
Wed, 16 May 2018 10:11:00 +0200 WIP: make chat resizing faster ui-scaling
sheepluva [Wed, 16 May 2018 10:11:00 +0200] rev 13388
WIP: make chat resizing faster hold shift for pixel-precise size changes
Tue, 15 May 2018 23:47:07 +0200 whoops, I initialized my new var incorrectly ui-scaling
sheepluva [Tue, 15 May 2018 23:47:07 +0200] rev 13387
whoops, I initialized my new var incorrectly
Tue, 15 May 2018 17:05:40 +0200 fix some accidental code corruption caused by my last commit ui-scaling
sheepluva [Tue, 15 May 2018 17:05:40 +0200] rev 13386
fix some accidental code corruption caused by my last commit
Tue, 15 May 2018 16:55:37 +0200 WIP: allow changing chat size ui-scaling
sheepluva [Tue, 15 May 2018 16:55:37 +0200] rev 13385
WIP: allow changing chat size Press Ctrl+, Ctrl- and Ctrl0 while in chat
Mon, 07 May 2018 23:43:01 +0300 Fix win32 package creation
unC0Rr [Mon, 07 May 2018 23:43:01 +0300] rev 13384
Fix win32 package creation
Sun, 06 May 2018 00:48:43 +0200 Merge default
Wuzzy <Wuzzy2@mail.ru> [Sun, 06 May 2018 00:48:43 +0200] rev 13383
Merge default
Sun, 06 May 2018 00:47:49 +0200 Update frontend translation: Japanese
alfadur [Sun, 06 May 2018 00:47:49 +0200] rev 13382
Update frontend translation: Japanese
Thu, 03 May 2018 14:44:17 -0400 fix trace when bullets skip on water
alfadur [Thu, 03 May 2018 14:44:17 -0400] rev 13381
fix trace when bullets skip on water
Fri, 04 May 2018 15:08:59 +0200 Make EnableSwitchHog() more robust against failure, return gear UID
Wuzzy <Wuzzy2@mail.ru> [Fri, 04 May 2018 15:08:59 +0200] rev 13380
Make EnableSwitchHog() more robust against failure, return gear UID
Fri, 04 May 2018 14:46:39 +0200 Continental supplies: No more hacky switch hog for North America
Wuzzy <Wuzzy2@mail.ru> [Fri, 04 May 2018 14:46:39 +0200] rev 13379
Continental supplies: No more hacky switch hog for North America
Fri, 04 May 2018 14:38:01 +0200 Lua API: Add EnableSwitchHog to manually enable hog switching
Wuzzy <Wuzzy2@mail.ru> [Fri, 04 May 2018 14:38:01 +0200] rev 13378
Lua API: Add EnableSwitchHog to manually enable hog switching
Fri, 04 May 2018 01:39:22 +0200 Continental supplies: Upside-Down World special now works in cave maps as well
Wuzzy <Wuzzy2@mail.ru> [Fri, 04 May 2018 01:39:22 +0200] rev 13377
Continental supplies: Upside-Down World special now works in cave maps as well In cave maps, the hog is teleported just below the border. A bit of land is erased, too.
Fri, 04 May 2018 01:01:40 +0200 Update German Lua translation
Wuzzy <Wuzzy2@mail.ru> [Fri, 04 May 2018 01:01:40 +0200] rev 13376
Update German Lua translation
Thu, 03 May 2018 23:19:56 +0200 Fix changelog mistake
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 23:19:56 +0200] rev 13375
Fix changelog mistake
Thu, 03 May 2018 23:00:08 +0200 CS: Fix display of ammo caption for weapon specials
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 23:00:08 +0200] rev 13374
CS: Fix display of ammo caption for weapon specials
Thu, 03 May 2018 22:42:29 +0200 Fix GetAmmoTimer implementation, swap arguments
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 22:42:29 +0200] rev 13373
Fix GetAmmoTimer implementation, swap arguments
Thu, 03 May 2018 22:12:13 +0200 Continental supplies: Fix continent ammo tooltip containing annoying "use of this weapon does not end turn"
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 22:12:13 +0200] rev 13372
Continental supplies: Fix continent ammo tooltip containing annoying "use of this weapon does not end turn"
Thu, 03 May 2018 22:05:25 +0200 Lua API: GetAmmoTimer, to get the player-set timer for an ammo
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 22:05:25 +0200] rev 13371
Lua API: GetAmmoTimer, to get the player-set timer for an ammo
Thu, 03 May 2018 21:40:13 +0200 Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 21:40:13 +0200] rev 13370
Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Thu, 03 May 2018 21:04:55 +0200 Rename SVG hats to be consistent with PNG versions
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 21:04:55 +0200] rev 13369
Rename SVG hats to be consistent with PNG versions
Thu, 03 May 2018 21:02:05 +0200 Simplify and shrink 5 SVG hats
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 21:02:05 +0200] rev 13368
Simplify and shrink 5 SVG hats
Thu, 03 May 2018 19:02:55 +0200 Update copyright years
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 19:02:55 +0200] rev 13367
Update copyright years
Thu, 03 May 2018 18:00:49 +0200 Update Taiwanese translation
kompowiec [Thu, 03 May 2018 18:00:49 +0200] rev 13366
Update Taiwanese translation
Thu, 03 May 2018 17:22:53 +0200 Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 17:22:53 +0200] rev 13365
Update ChangeLog for Continental supplies
Thu, 03 May 2018 16:46:36 +0200 Continental supplies: Bouncy boomerang does not spawn crate when drowning
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 16:46:36 +0200] rev 13364
Continental supplies: Bouncy boomerang does not spawn crate when drowning
Thu, 03 May 2018 16:16:15 +0200 Continental supplies: Mention that vamp increases Medicine effectiveness
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 16:16:15 +0200] rev 13363
Continental supplies: Mention that vamp increases Medicine effectiveness
Thu, 03 May 2018 15:37:29 +0200 Continental supplies: Fix “Boring” sound being played after continent select
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 15:37:29 +0200] rev 13362
Continental supplies: Fix “Boring” sound being played after continent select
Thu, 03 May 2018 15:30:31 +0200 Continental supplies: Update pickhammer icon
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 15:30:31 +0200] rev 13361
Continental supplies: Update pickhammer icon
Thu, 03 May 2018 15:18:28 +0200 Massive Continental supplies update
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 15:18:28 +0200] rev 13360
Massive Continental supplies update List of changes: * Invulnerability protects from sabotage damage * Sabotage kills hog instantly when health reaches 0 * Reliably prevent using of Lonely Cries and baseball bat specials when usage not allowed * Don't explode Anno 1302 and Medicine if drowning * Don't play “Missed” and “Laugh” taunt when those don't make sense * Major rewrite of ALL strings for better usability * Add custom weapon tooltips * Major refactoring * Improve audiovisual effects * Show message when hog receives new continent ammo * Sabotaged hedgehogs also emit smoke when it's not their turn * Can switch continent in reverse order with [Precise]+[Switch] * Fix retreat timer not turning red for some weapons
Thu, 03 May 2018 11:58:07 +0200 Updated Continental supplies
Vatten [Thu, 03 May 2018 11:58:07 +0200] rev 13359
Updated Continental supplies Noticable changes: * Selection of continent is now before a turn * Australia and Antarctica will have new moddable weapons * All continents have different starting healths per hog
Wed, 02 May 2018 23:07:41 +0200 Call GetNext twice as many times to distribute seed across the whole buffer even for single byte seeds
unc0rr [Wed, 02 May 2018 23:07:41 +0200] rev 13358
Call GetNext twice as many times to distribute seed across the whole buffer even for single byte seeds
Wed, 02 May 2018 15:29:21 -0400 real droplet fix - default density is fine - also add back in the underwater bullet trails
nemo [Wed, 02 May 2018 15:29:21 -0400] rev 13357
real droplet fix - default density is fine - also add back in the underwater bullet trails
Wed, 02 May 2018 20:09:48 +0200 Minor improvements in tutorial mission texts to make stuff clearer
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 May 2018 20:09:48 +0200] rev 13356
Minor improvements in tutorial mission texts to make stuff clearer
Wed, 02 May 2018 18:48:58 +0200 Update German translation for previous English typo fixes
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 May 2018 18:48:58 +0200] rev 13355
Update German translation for previous English typo fixes
Wed, 02 May 2018 18:19:31 +0200 Fix a couple of English typos
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 May 2018 18:19:31 +0200] rev 13354
Fix a couple of English typos
Wed, 02 May 2018 17:22:42 +0200 Fix more German typos in Hedgewars files
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 May 2018 17:22:42 +0200] rev 13353
Fix more German typos in Hedgewars files
Wed, 02 May 2018 15:28:46 +0200 Fix a couple of German typos in de.lua
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 May 2018 15:28:46 +0200] rev 13352
Fix a couple of German typos in de.lua
Tue, 01 May 2018 20:41:47 -0400 reduce minigun splash droplets a little
nemo [Tue, 01 May 2018 20:41:47 -0400] rev 13351
reduce minigun splash droplets a little
Tue, 01 May 2018 14:08:28 -0400 Update of french frontend localisation
Case_Of [Tue, 01 May 2018 14:08:28 -0400] rev 13350
Update of french frontend localisation
Sun, 29 Apr 2018 11:25:12 -0400 Seed reset seems fine when moved out of the loader. Also bump protocol
nemo [Sun, 29 Apr 2018 11:25:12 -0400] rev 13349
Seed reset seems fine when moved out of the loader. Also bump protocol
Sun, 29 Apr 2018 10:47:02 -0400 Back out 12847:1aba77b2e4ac This both does NOT fix the seed mismatch with shoppa map preview *AND* breaks otherwise identical scripts with different file encodings due to multiple lua calls.
nemo [Sun, 29 Apr 2018 10:47:02 -0400] rev 13348
Back out 12847:1aba77b2e4ac This both does NOT fix the seed mismatch with shoppa map preview *AND* breaks otherwise identical scripts with different file encodings due to multiple lua calls.
Sun, 29 Apr 2018 09:24:14 -0400 Airmines should have been set for 45° bounce - the only reason they weren't I guess is they were a clone of some mine values - and mines use traditional behaviour.
nemo [Sun, 29 Apr 2018 09:24:14 -0400] rev 13347
Airmines should have been set for 45° bounce - the only reason they weren't I guess is they were a clone of some mine values - and mines use traditional behaviour.
Fri, 27 Apr 2018 11:19:23 -0400 mark this revision as 0.9.24 branching point - next commit requires a protocol bump 0.9.24
nemo [Fri, 27 Apr 2018 11:19:23 -0400] rev 13346
mark this revision as 0.9.24 branching point - next commit requires a protocol bump
Thu, 26 Apr 2018 00:21:03 +0200 Fix hog being unable to walk after using sniper rifle without firing both shots
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Apr 2018 00:21:03 +0200] rev 13345
Fix hog being unable to walk after using sniper rifle without firing both shots
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