Sun, 19 Dec 2010 20:01:24 +0300 |
unc0rr |
- Simplify map container code a bit
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Wed, 15 Dec 2010 21:10:25 +0300 |
unc0rr |
Don't use std::string
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Thu, 09 Dec 2010 11:59:07 +0300 |
unc0rr |
Pass hardcoded drawn map from frontend into engine \o/
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Wed, 08 Dec 2010 22:18:50 +0300 |
unc0rr |
- Pass map drawing data to engine
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Sun, 28 Mar 2010 02:49:39 +0000 |
nemo |
prg's maze generator
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Sat, 06 Mar 2010 10:59:20 +0000 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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Sun, 15 Feb 2009 14:38:02 +0000 |
unc0rr |
Templates filter by nemo
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Sat, 14 Feb 2009 16:25:58 +0000 |
unc0rr |
Fix passing hedgehogs number from engine to frontend
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Sat, 14 Feb 2009 16:24:20 +0000 |
unc0rr |
frontend's part of nemo patch
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Mon, 07 Jul 2008 13:06:25 +0000 |
unc0rr |
Update copyright headers a bit
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Thu, 15 Mar 2007 22:46:37 +0000 |
displacer |
merge fixes from branch
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Fri, 23 Feb 2007 14:24:32 +0000 |
unc0rr |
- Change proto version to 4
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Wed, 14 Feb 2007 22:15:55 +0000 |
displacer |
fort, grave and difficulty information for net team
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Fri, 08 Dec 2006 21:14:52 +0000 |
displacer |
automatic assign of game server TCP port
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Thu, 05 Oct 2006 17:02:09 +0000 |
unc0rr |
- Update more headers
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Mon, 02 Oct 2006 18:09:39 +0000 |
displacer |
tcp sockets are incapsulated in TCPBase class now
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Sun, 01 Oct 2006 20:14:30 +0000 |
displacer |
prepare uniting tcp classes
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Tue, 26 Sep 2006 20:24:32 +0000 |
displacer |
working map preview
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Tue, 26 Sep 2006 20:02:32 +0000 |
displacer |
seems to be a near final version
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Tue, 26 Sep 2006 19:59:10 +0000 |
displacer |
busy variable removed
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Tue, 26 Sep 2006 19:45:47 +0000 |
displacer |
new more working, but still not completely working version :)
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Tue, 26 Sep 2006 17:50:14 +0000 |
displacer |
multiple server starting improved
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Sun, 24 Sep 2006 19:51:16 +0000 |
displacer |
first map preview added (still experimental)
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