unc0rr [Sat, 20 Oct 2007 17:27:06 +0000] rev 621
New game flag for non-destroyable land
unc0rr [Sat, 20 Oct 2007 13:49:36 +0000] rev 620
Add theme and map by omen (with fixes by me)
unc0rr [Sun, 07 Oct 2007 15:55:09 +0000] rev 619
- Update protocol doc
- Fix typo
unc0rr [Sun, 07 Oct 2007 14:54:31 +0000] rev 618
Add doc, describing protocol details (in russian)
unc0rr [Sun, 07 Oct 2007 14:46:49 +0000] rev 617
Better Net page
unc0rr [Sun, 30 Sep 2007 14:43:15 +0000] rev 616
Use same team colors everywhere
unc0rr [Sun, 30 Sep 2007 13:36:32 +0000] rev 615
- Add 'Mission Fail' trigger type
- Some improvements to triggers code
unc0rr [Sat, 29 Sep 2007 16:39:21 +0000] rev 614
- Fix some warnings
- Game mode flags to let instance not delayed shotgun fire
unc0rr [Thu, 27 Sep 2007 16:55:49 +0000] rev 613
Add 'Successful finish' trigger
displacer [Mon, 24 Sep 2007 20:34:28 +0000] rev 612
abstract class for items container (hedgehogs num, bullets, etc.)
unc0rr [Sat, 22 Sep 2007 17:50:14 +0000] rev 611
Fix warnings
unc0rr [Sat, 22 Sep 2007 17:04:28 +0000] rev 610
- Training format change
- Some camera improvements
unc0rr [Sat, 22 Sep 2007 16:19:11 +0000] rev 609
Quite good targets sequence
unc0rr [Sat, 22 Sep 2007 14:19:58 +0000] rev 608
Oops, fix compile
unc0rr [Sat, 22 Sep 2007 10:45:18 +0000] rev 607
Now trainings can have custom ammostore
unc0rr [Sat, 22 Sep 2007 10:06:27 +0000] rev 606
Add ammostores in frontend, should help further ammostores implemetation
unc0rr [Sat, 22 Sep 2007 09:49:55 +0000] rev 605
- Make hwengine protocol more obvious
- Update protocol version due to changes
unc0rr [Fri, 21 Sep 2007 21:51:48 +0000] rev 604
Let hedgehog position be taken from config, still more work is needed
unc0rr [Fri, 21 Sep 2007 19:18:06 +0000] rev 603
- Use current screen color depth in engine
- Fix regexps
unc0rr [Fri, 21 Sep 2007 18:55:44 +0000] rev 602
Add CurrentHedgehog variable which simplifies code
unc0rr [Thu, 20 Sep 2007 20:00:10 +0000] rev 601
Special game mode allowing the only clan on map for training mode
unc0rr [Tue, 18 Sep 2007 19:52:46 +0000] rev 600
Select weapon scheme page
unc0rr [Tue, 18 Sep 2007 18:53:54 +0000] rev 599
Fix THandle -> TThreadID
displacer [Tue, 18 Sep 2007 18:42:50 +0000] rev 598
new files added
displacer [Tue, 18 Sep 2007 18:37:51 +0000] rev 597
kdevelop project add, initial weapons scheme button
unc0rr [Tue, 18 Sep 2007 18:24:02 +0000] rev 596
First step to store trainings in files
unc0rr [Sat, 15 Sep 2007 13:01:44 +0000] rev 595
Triggers PoC: targets are spawned right after the previous damaged
unc0rr [Sat, 15 Sep 2007 10:27:34 +0000] rev 594
- Fix some triggers bugs
- Improve triggers
unc0rr [Fri, 14 Sep 2007 20:51:40 +0000] rev 593
Triggers proof-of-concept
unc0rr [Tue, 11 Sep 2007 17:04:24 +0000] rev 592
Sorry, this is not needed
unc0rr [Tue, 11 Sep 2007 16:46:43 +0000] rev 591
Fix win32 packages
unc0rr [Mon, 10 Sep 2007 20:00:58 +0000] rev 590
Basic gtTarget support
unc0rr [Sun, 09 Sep 2007 14:53:28 +0000] rev 589
Start implementing triggers in engine
unc0rr [Sat, 08 Sep 2007 12:12:23 +0000] rev 588
Better stub for Training mode
unc0rr [Thu, 06 Sep 2007 19:10:03 +0000] rev 587
More work on Training mode
unc0rr [Thu, 06 Sep 2007 18:14:12 +0000] rev 586
Prepare to new page 'Training'
unc0rr [Thu, 06 Sep 2007 15:31:52 +0000] rev 585
Rename PageLocalGame -> PageSimpleGame due to future changes
unc0rr [Fri, 24 Aug 2007 20:24:29 +0000] rev 584
Some stuff to get good results from make 'package_source'
unc0rr [Wed, 22 Aug 2007 16:37:51 +0000] rev 583
Oops, forgot file
unc0rr [Mon, 20 Aug 2007 18:52:12 +0000] rev 582
Update translation
unc0rr [Mon, 20 Aug 2007 18:47:24 +0000] rev 581
Better 'Load' page
unc0rr [Mon, 20 Aug 2007 18:11:43 +0000] rev 580
Working 'Load' page
unc0rr [Mon, 20 Aug 2007 17:49:39 +0000] rev 579
- Some changes to make build process clear
- There could be 1-8 hedgehogs (was 3-8) in team
- Start implementing 'Load' page
unc0rr [Mon, 20 Aug 2007 16:05:59 +0000] rev 578
By default, turn 'alt damage show' option off
unc0rr [Mon, 20 Aug 2007 15:58:44 +0000] rev 577
New palette of team colors
unc0rr [Sat, 18 Aug 2007 20:53:49 +0000] rev 576
Fix some warnings
unc0rr [Sat, 18 Aug 2007 15:16:03 +0000] rev 575
One more security fix (check size of QList before using QList::operator[])
unc0rr [Sat, 18 Aug 2007 12:35:10 +0000] rev 574
- Update copyright header
- Make difference between warnings from client and server parts
- Some fixes. As result, no more warnings
unc0rr [Sat, 18 Aug 2007 12:05:29 +0000] rev 573
- Highlight more undefined behavior of net protocol
- Fix calling QList::operator[] with invalid index
- Fix wrong 'HHNUM' message being sent to all clients along with 'CONFIG_PARAM HHNUM' message
displacer [Thu, 16 Aug 2007 15:16:56 +0000] rev 572
gcc 4.3 related patch - missing header added :)
displacer [Thu, 16 Aug 2007 14:10:06 +0000] rev 571
hedgehogs num bug fixed
displacer [Thu, 16 Aug 2007 12:42:22 +0000] rev 570
improved bad message show
unc0rr [Thu, 16 Aug 2007 11:36:25 +0000] rev 569
Highlight some bad behavior of network server/clients
unc0rr [Thu, 16 Aug 2007 07:05:29 +0000] rev 568
- Small fixes
- Parachute sprite
unc0rr [Sat, 21 Jul 2007 16:35:12 +0000] rev 567
Small fixes
unc0rr [Sat, 21 Jul 2007 15:45:41 +0000] rev 566
Save some memory
unc0rr [Sat, 21 Jul 2007 12:29:09 +0000] rev 565
Fix some bug, finish playlist implementation
unc0rr [Fri, 20 Jul 2007 19:04:24 +0000] rev 564
Finalize basic playlists implementation
unc0rr [Fri, 20 Jul 2007 13:46:27 +0000] rev 563
Initial playlists support
unc0rr [Fri, 20 Jul 2007 12:25:40 +0000] rev 562
- Simplify build system files
- Remove obsolete files
unc0rr [Sun, 15 Jul 2007 20:52:03 +0000] rev 561
Improve land generator
unc0rr [Sun, 15 Jul 2007 14:02:26 +0000] rev 560
UFO Sound
unc0rr [Sun, 15 Jul 2007 13:35:32 +0000] rev 559
Desert Eagle sound
unc0rr [Sat, 14 Jul 2007 11:46:54 +0000] rev 558
Fix bug when hedgehog moves not right after it is kicked
unc0rr [Fri, 13 Jul 2007 20:00:42 +0000] rev 557
- TeamHealthSorter refactored to know about clans
- Smooth healthbar width changing
unc0rr [Fri, 13 Jul 2007 19:59:49 +0000] rev 556
Bots aims not directly at the center of enemy hedgehog
unc0rr [Thu, 12 Jul 2007 14:44:41 +0000] rev 555
Get possible screen resolutions from SDL library
unc0rr [Thu, 12 Jul 2007 14:43:34 +0000] rev 554
Only bots of 1-3 level use AirAttack weapon
unc0rr [Sun, 08 Jul 2007 17:16:46 +0000] rev 553
- Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
- Decrease frequency of case spawning
- Small fixes
unc0rr [Tue, 03 Jul 2007 20:11:48 +0000] rev 552
Fix hedgehogs switching
unc0rr [Tue, 03 Jul 2007 17:06:18 +0000] rev 551
Fix warnings
unc0rr [Tue, 03 Jul 2007 17:03:41 +0000] rev 550
Clan-based hedgehogs switching
unc0rr [Tue, 03 Jul 2007 16:09:04 +0000] rev 549
- Introduce clans (teams with same color)
unc0rr [Tue, 03 Jul 2007 14:47:33 +0000] rev 548
Fix regression introduced by previous commit
unc0rr [Mon, 02 Jul 2007 21:33:21 +0000] rev 547
Convert teams list to array
unc0rr [Mon, 02 Jul 2007 18:35:31 +0000] rev 546
Proto change: set color in addteam command
unc0rr [Mon, 02 Jul 2007 16:21:07 +0000] rev 545
Fix some warnings
unc0rr [Sun, 01 Jul 2007 20:16:19 +0000] rev 544
Fix AI jumping to wrong direction on the turn start
unc0rr [Sun, 01 Jul 2007 11:02:47 +0000] rev 543
- Better randomness of placing hedgehogs on the land
- Bots can use AirAttack
- Fix division by "zero"
- Small optimizations
unc0rr [Sun, 17 Jun 2007 14:48:15 +0000] rev 542
- Get rid of ammoProp_AttackInFall and gstFalling
- Fix some regressions
unc0rr [Mon, 11 Jun 2007 15:53:29 +0000] rev 541
Small fixes
unc0rr [Mon, 11 Jun 2007 15:52:32 +0000] rev 540
- Many fixes related to hh switcher
unc0rr [Thu, 07 Jun 2007 18:09:54 +0000] rev 539
Ability to choose which info is shown above hedgehogs
unc0rr [Wed, 06 Jun 2007 21:27:12 +0000] rev 538
- Various small fixes
- Current hh moves like others (fixes some issues of new collision system)
unc0rr [Mon, 04 Jun 2007 21:29:05 +0000] rev 537
Fix typo
unc0rr [Mon, 04 Jun 2007 21:15:24 +0000] rev 536
- Fix some stupid bugs in collisions detecting code
- Add new sprite to the build system
displacer [Sun, 03 Jun 2007 22:19:47 +0000] rev 535
"Setup" button instead of "New team", exclude playing teams from setup
FIXME: still need more work if teamname is updated while configuring (or team added)
unc0rr [Sun, 03 Jun 2007 17:21:57 +0000] rev 534
- Fix some bugs
- 'Switch hedgehog' tool
unc0rr [Wed, 30 May 2007 20:48:57 +0000] rev 533
Save saves in Save directory
unc0rr [Wed, 30 May 2007 19:29:27 +0000] rev 532
Update easter egg image
unc0rr [Tue, 29 May 2007 21:56:35 +0000] rev 531
Fix the color of tag with damage by shotgun shot
unc0rr [Tue, 29 May 2007 21:55:45 +0000] rev 530
Easter egg (with stub image, will paint later)
unc0rr [Sun, 27 May 2007 20:17:55 +0000] rev 529
Option for alternative damage tags
unc0rr [Sun, 27 May 2007 17:55:55 +0000] rev 528
Fix collision with current hedgehog
unc0rr [Sun, 27 May 2007 17:33:06 +0000] rev 527
- One more land template
- Random number generator is initialized also by protocol version
- Better loading progress sprite
unc0rr [Sun, 27 May 2007 13:53:41 +0000] rev 526
- Check for incoming buffer overflow
- Fix incorrect position of attack bar in some cases
unc0rr [Sat, 26 May 2007 20:47:36 +0000] rev 525
Teleported hedgehog picks up cases
unc0rr [Sat, 26 May 2007 20:22:07 +0000] rev 524
One more land template
displacer [Sat, 26 May 2007 20:00:29 +0000] rev 523
num hedgehogs while new team addition (dirty) fixed
unc0rr [Sat, 26 May 2007 16:49:37 +0000] rev 522
Tags with current damage
unc0rr [Thu, 24 May 2007 20:33:07 +0000] rev 521
- Fix some collision bugs
- Fix accessing to freed memory
unc0rr [Thu, 24 May 2007 19:41:51 +0000] rev 520
Teleportation tool
unc0rr [Thu, 24 May 2007 18:48:35 +0000] rev 519
- Fix desert eagle
- Fix problem with binds when restoring game from save
unc0rr [Tue, 22 May 2007 16:31:59 +0000] rev 518
- Fix bug with desert damaging current hedgehog
- Pass string as 'const' parameters
unc0rr [Mon, 21 May 2007 18:07:25 +0000] rev 517
- Don't kick cases by moving hedgehog
- Fix hedgehog not registering in collisions array when changing direction without making a step
- Fix old rope regression (attaching didn't work properly, when hedgehog is jumping)
unc0rr [Mon, 21 May 2007 15:42:21 +0000] rev 516
Fix using parachute while staying on the ground
unc0rr [Fri, 18 May 2007 17:35:12 +0000] rev 515
- Remove deprecated code
- Hopefully increased performance of operations with hwFloat
unc0rr [Fri, 18 May 2007 16:40:43 +0000] rev 514
Fix firepunch regression
unc0rr [Mon, 14 May 2007 18:58:54 +0000] rev 513
Moving hedgehog could get another hedgehog moving forward
unc0rr [Thu, 10 May 2007 21:19:12 +0000] rev 512
Simplify reading from file ;)
unc0rr [Wed, 09 May 2007 20:32:41 +0000] rev 511
- Further work on new collisions implementation
unc0rr [Mon, 07 May 2007 21:12:06 +0000] rev 510
New loading progress sprite code
unc0rr [Mon, 07 May 2007 20:21:26 +0000] rev 509
Bots know shotgun behavior better
unc0rr [Sun, 06 May 2007 20:50:53 +0000] rev 508
Now really fix compilation
unc0rr [Sun, 06 May 2007 14:53:56 +0000] rev 507
Fix compilation on 64bit arch
unc0rr [Sat, 05 May 2007 16:04:55 +0000] rev 506
- A good implementation of shotgun
- Small fixes for previous commit
unc0rr [Fri, 04 May 2007 19:59:51 +0000] rev 505
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr [Wed, 02 May 2007 21:37:08 +0000] rev 504
Fix collision info artifacts in Land array when two objects intersect
unc0rr [Wed, 02 May 2007 18:41:44 +0000] rev 503
Mines also collide
unc0rr [Wed, 02 May 2007 15:21:34 +0000] rev 502
Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)