CMakeLists.txt
Thu, 21 Apr 2011 08:22:34 +0200 koda small tweak to autogenerate the config.inc file in the ios project
Sun, 27 Mar 2011 01:53:59 +0100 koda this should help people hacking the cmake files
Wed, 02 Feb 2011 11:28:38 +0300 unc0rr Merge server refactor into default
Wed, 02 Feb 2011 09:05:48 +0100 sheepluva if source has uncommitted changes:
Mon, 17 Jan 2011 23:22:52 +0100 koda merge latest 0.9.15 changes into head
Mon, 10 Jan 2011 15:35:22 +0300 unc0rr Set version to 0.9.16-dev
Mon, 17 Jan 2011 08:37:43 +0100 koda add 32 bit version when building for macappstore 0.9.15
Mon, 27 Dec 2010 16:32:15 -0500 nemo merge 0.9.15 (with a typo fix)
Mon, 27 Dec 2010 12:47:51 -0500 nemo Merge trunk into 0.9.15, excluding CMakeLists.txt and ChangeLog.txt - this should fix snowball again, pick up some more translation changes, hide the seed button by default and fix a couple of frontend desyncs 0.9.15
Sun, 26 Dec 2010 15:28:44 -0500 nemo merge 0.9.15 with default
Sun, 26 Dec 2010 20:17:15 +0300 unc0rr ban CMakeCache.txt
Sat, 25 Dec 2010 22:24:47 +0300 unc0rr Set version to 0.9.15, remove -dev suffix 0.9.15
Sat, 29 Jan 2011 21:33:24 +0300 unc0rr - Reactivate pings timer, reimplement PING handler server_refactor
Sun, 19 Dec 2010 13:31:55 -0500 nemo Ok. This should pull 0.9.14.1 server into default
Sun, 05 Dec 2010 00:05:21 +0100 koda write some version information inside the application
Sun, 28 Nov 2010 01:58:43 +0100 koda update build files for compliance with Mac AppStore
Sun, 14 Nov 2010 15:06:02 -0500 nemo merge 0.9.14.1 to trunk
Sun, 28 Nov 2010 01:58:08 +0100 koda update build files for compliance with Mac AppStore 0.9.14.1
Sun, 14 Nov 2010 20:35:39 +0300 unc0rr set vesion to 0.9.14.1 0.9.14.1
Sun, 14 Nov 2010 19:27:30 +0300 unc0rr Set protocol num to 35 0.9.14.1
Sat, 13 Nov 2010 15:32:53 -0500 nemo merge 0.9.14 back into trunk
Sat, 13 Nov 2010 09:36:26 -0500 nemo merge of 0.9.14 changes into default - hopefully I successfully avoided the parts we don't want
Sat, 13 Nov 2010 23:09:24 +0300 unc0rr Bump up protocol number 0.9.14
Sat, 13 Nov 2010 17:14:51 +0300 unc0rr No svgz and .desktop 0.9.14
Sat, 13 Nov 2010 17:05:14 +0300 unc0rr Ban .svg, .psd, .sifz from being present in 'make package_source' output 0.9.14
Sat, 13 Nov 2010 16:52:53 +0300 unc0rr Some fixes 0.9.14
Sat, 13 Nov 2010 10:52:27 +0300 unC0Rr Remove "-dev" suffix 0.9.14
Fri, 12 Nov 2010 17:17:25 +0100 koda raised version number
Wed, 03 Nov 2010 00:48:42 +0100 koda i give up and disable rotation on the iphone; also fix smaller compilation issues
Mon, 02 Aug 2010 00:48:15 +0200 smaxx Engine:
Sat, 31 Jul 2010 11:24:53 +0200 koda remove trailing spaces from end of line
Mon, 26 Jul 2010 11:04:32 +0200 smaxx Engine:
Thu, 08 Jul 2010 02:23:10 +0200 koda redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
Wed, 23 Jun 2010 13:43:56 +0200 smaxx General:
Mon, 21 Jun 2010 22:45:52 +0200 koda merge+smallupdate
Mon, 21 Jun 2010 16:08:24 +0200 koda memory management for openalbridge
Sun, 20 Jun 2010 23:05:11 +0200 koda some memory caring code
Sat, 19 Jun 2010 00:48:47 +0200 koda add initial stubs for selecting weapons in the ifrontend
Fri, 18 Jun 2010 20:45:45 +0200 sheepluva add local rev number/rev count to dev version suffix
Thu, 17 Jun 2010 16:28:42 +0200 koda Update repository checking code to reflect our recent Mercurial switch
Sat, 05 Jun 2010 14:07:58 +0000 koda now engine can be optionally built as library, there's an example wrapper of how to use it
Sun, 02 May 2010 22:00:50 +0000 smxx Engine:
Sat, 17 Apr 2010 08:30:34 +0000 koda OpenAL makes a comeback! (might require some cleanup)
Fri, 16 Apr 2010 12:41:06 +0000 koda don't polish other people patches
Mon, 12 Apr 2010 21:51:09 +0000 koda patch by raptor (polished by me) to allow tiger/xcode24 compilation
Mon, 05 Apr 2010 16:31:02 +0000 unc0rr Return to -dev builds
Sun, 04 Apr 2010 15:51:19 +0000 unc0rr with this patch I'm unable to make rope stuck in land
Sun, 04 Apr 2010 10:16:40 +0000 smxx CMake:
Sat, 03 Apr 2010 14:46:54 +0000 unc0rr include cmake_modules into package
Sat, 03 Apr 2010 13:58:31 +0000 unc0rr Remove -dev suffix from version, set protocol number to 31
Thu, 01 Apr 2010 16:59:10 +0000 nemo Sorry
Thu, 01 Apr 2010 16:08:09 +0000 nemo Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
Wed, 31 Mar 2010 22:54:28 +0000 koda koda's changelog turn
Wed, 31 Mar 2010 13:41:05 +0000 smxx CMake:
Tue, 30 Mar 2010 23:29:30 +0000 koda fixes to the mac build system
Tue, 30 Mar 2010 23:20:07 +0000 smxx CMake:
Mon, 29 Mar 2010 16:39:08 +0000 smxx Frontend:
Sat, 27 Mar 2010 12:05:01 +0000 smxx CMake:
Sat, 27 Mar 2010 12:01:40 +0000 smxx CMake:
Fri, 26 Mar 2010 12:16:12 +0000 smxx Frontend:
Tue, 23 Mar 2010 21:58:23 +0000 koda fix a build error on 10.5, LandPixels properly initialized
Wed, 03 Mar 2010 23:04:24 +0000 koda restore tiger 10.4 deployment
Sun, 21 Feb 2010 16:32:43 +0000 smxx General:
Fri, 19 Feb 2010 00:51:37 +0000 smxx Engine:
Wed, 17 Feb 2010 20:03:25 +0000 smxx Engine:
Mon, 15 Feb 2010 19:49:20 +0000 koda add liblua to sources for macosx
Sun, 14 Feb 2010 23:50:51 +0000 koda mac build supports lua
Sat, 09 Jan 2010 00:59:12 +0000 koda iphone overlay button animation
Sun, 03 Jan 2010 22:58:19 +0000 koda lupdate + Palewolf's updated spanish translation + other patches of mine
Sun, 03 Jan 2010 17:23:40 +0000 koda check for sdl_image and sdl_mixer versions
Sun, 03 Jan 2010 15:40:41 +0000 koda smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
Thu, 24 Dec 2009 02:02:12 +0000 koda introduction of IMG_Init
Sat, 19 Dec 2009 19:37:30 +0000 koda update SDLMain.m/.h to latest version
Fri, 18 Dec 2009 02:33:45 +0000 koda powerpc and gameserver compilation disabled temporarily
Wed, 16 Dec 2009 14:58:45 +0000 koda random updates for 10.6 and iphone builds
Mon, 30 Nov 2009 04:18:31 +0000 koda still updates for mac compilation
Sat, 28 Nov 2009 02:46:15 +0000 koda other tweaks for mac compilation
Wed, 25 Nov 2009 04:27:53 +0000 koda some tweaks in the mac compilation system
Fri, 20 Nov 2009 14:56:43 +0000 koda universal application setup
Mon, 09 Nov 2009 22:56:29 +0000 koda add a x86_64 mac target
Fri, 06 Nov 2009 18:59:43 +0000 koda updated build files for macosx and optimization system
Wed, 21 Oct 2009 16:50:02 +0000 unc0rr Set version to 0.9.13-dev, protocol number to 30 due to changes in engine
Sun, 18 Oct 2009 15:04:33 +0000 unc0rr Fix 'make package_source' package
Sun, 18 Oct 2009 14:13:09 +0000 unc0rr Set version to 0.9.12, protocol number to 29
Sat, 17 Oct 2009 13:42:43 +0000 unc0rr Set version 0.9.12-RC2
Sat, 17 Oct 2009 01:28:49 +0000 koda revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
Fri, 16 Oct 2009 19:52:42 +0000 unc0rr Set version to RC1
Fri, 16 Oct 2009 16:42:51 +0000 koda THE fix for openalbridge
Sat, 10 Oct 2009 14:26:50 +0000 koda fix that nasty "Pascal Internal Error" when compiling
Tue, 06 Oct 2009 16:30:08 +0000 koda cmake optimizations and simplification
Fri, 02 Oct 2009 18:44:37 +0000 koda fixes & co.
Tue, 07 Jul 2009 15:24:43 +0000 koda move C and C++ optimization flags in the main CMakeLists.txt
Thu, 02 Jul 2009 14:59:27 +0000 koda additional variable (BUNDLE) to make a standalone Mac application
Sun, 28 Jun 2009 16:54:51 +0000 koda -Added support for Release and Debug for CMAKE_BUILD_TYPE
Sun, 28 Jun 2009 14:37:26 +0000 nemo koda/Smaxx changes to openal for crossplatform building
Wed, 24 Jun 2009 15:59:32 +0000 unc0rr koda's OpenAL conversion:
Wed, 27 May 2009 03:47:40 +0000 unc0rr Current trunk version isn't compatible with 0.9.11, so set version to 0.9.12-dev
Sun, 24 May 2009 13:04:48 +0000 unc0rr - Update INSTALL file
Sun, 26 Apr 2009 15:45:06 +0000 unc0rr koda's patch
Sun, 19 Apr 2009 11:59:23 +0000 unc0rr Move health sorter to visual gears:
Mon, 13 Apr 2009 12:53:52 +0000 unc0rr Set version to 0.9.10, protocol to 25
Mon, 13 Apr 2009 09:36:25 +0000 unc0rr - Add gameServer to build system
Wed, 25 Feb 2009 17:36:02 +0000 unc0rr Add QCA2 checks to build system
Sun, 25 Jan 2009 18:56:06 +0000 unc0rr Unban misc folder
Sun, 25 Jan 2009 14:00:28 +0000 unc0rr Update protocol number
Sat, 24 Jan 2009 12:40:30 +0000 unc0rr Start fixing spectating bug (implement some routines)
Mon, 19 Jan 2009 18:25:21 +0000 unc0rr Set version to 0.9.9, protocol to 23 0.9.9
Fri, 09 Jan 2009 11:55:05 +0000 unc0rr - Fix bug when hedgehog was unable to drop some weapons from rope if it thrown rope in jump
Fri, 09 Jan 2009 11:22:46 +0000 unc0rr - svn maintenance
Thu, 08 Jan 2009 22:01:09 +0000 unc0rr Fix server bugs:
Thu, 08 Jan 2009 18:44:30 +0000 unc0rr - Fix trainings again
Sun, 02 Nov 2008 20:41:02 +0000 unc0rr Ping clients every 30 seconds, should help with ghosts on server
Fri, 31 Oct 2008 22:47:07 +0000 unc0rr Fix generator name (TBZ2 instead of BZ2)
Fri, 31 Oct 2008 22:11:38 +0000 unc0rr - unban here too
Sun, 26 Oct 2008 13:00:35 +0000 unc0rr Allow build without net game server: introduce -DWITH_SERVER configuration parameter
Sat, 18 Oct 2008 11:57:46 +0000 unc0rr Add hedgewars server to build process
Thu, 07 Aug 2008 18:53:31 +0000 unc0rr Revert accidental nsis installer generator regression
Thu, 07 Aug 2008 12:01:58 +0000 unc0rr Various build system improvements
Wed, 30 Jul 2008 12:14:24 +0000 unc0rr - Some physics changes
Sun, 27 Jul 2008 13:32:15 +0000 unc0rr Supress CMake warning
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