3 months ago Add some more work on rust ai transitional_engine
unC0Rr [Tue, 31 Dec 2024 15:18:18 +0100] rev 16053
Add some more work on rust ai
3 months ago Make wider range of numbers representable with FPNum on the cost of smaller precision transitional_engine
unC0Rr [Thu, 19 Dec 2024 14:18:55 +0100] rev 16052
Make wider range of numbers representable with FPNum on the cost of smaller precision
3 months ago Add a benchmark for landgen transitional_engine
unC0Rr [Thu, 19 Dec 2024 12:43:38 +0100] rev 16051
Add a benchmark for landgen
3 months ago Make FPNum use saturating calculations transitional_engine
unC0Rr [Thu, 19 Dec 2024 12:40:48 +0100] rev 16050
Make FPNum use saturating calculations
4 months ago Implement passing of available ammo to rust AI transitional_engine
unC0Rr [Tue, 17 Dec 2024 15:44:21 +0100] rev 16049
Implement passing of available ammo to rust AI
4 months ago Add templates for maps with 3 to 8 vertical structures transitional_engine
unC0Rr [Sat, 14 Dec 2024 18:07:29 +0100] rev 16048
Add templates for maps with 3 to 8 vertical structures
4 months ago Add the template to selection transitional_engine
unC0Rr [Tue, 03 Dec 2024 16:23:30 +0100] rev 16047
Add the template to selection
4 months ago Add one more template transitional_engine
unC0Rr [Tue, 03 Dec 2024 14:12:28 +0100] rev 16046
Add one more template
4 months ago Tweak the rest of map templates transitional_engine
unC0Rr [Mon, 02 Dec 2024 17:36:44 +0100] rev 16045
Tweak the rest of map templates
4 months ago * Introduce concept of invizible walls to constrain outline map generation transitional_engine
unC0Rr [Sun, 01 Dec 2024 21:08:03 +0100] rev 16044
* Introduce concept of invizible walls to constrain outline map generation * Rework some templates to work better with new parameters in rust landgen
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