nemo [Mon, 11 May 2009 21:27:31 +0000] rev 2047
Allow speech bubble/small damage tags in "reduced quality"
First is needed for game context, 2nd has little impact on framerate
unc0rr [Mon, 11 May 2009 21:20:21 +0000] rev 2046
Oops, some debug stuff left
unc0rr [Mon, 11 May 2009 21:19:47 +0000] rev 2045
- Fix network (my crappy fault, triggered by nemo's patch)
- Do some good things for engine
unc0rr [Mon, 11 May 2009 19:42:29 +0000] rev 2044
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr [Mon, 11 May 2009 18:57:39 +0000] rev 2043
Don't accept 'team gone' command right after 'next turn' cmd
nemo [Mon, 11 May 2009 18:56:55 +0000] rev 2042
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
unc0rr [Sat, 09 May 2009 11:57:47 +0000] rev 2041
- Fix previous commit
- Allow up to 48 hedgehogs on bamboo plinko map
unc0rr [Sat, 09 May 2009 11:56:46 +0000] rev 2040
- Fix for desyncs when player exits
- Effect for gone team: all hedgehogs assume damage == health, then die
not tested
unc0rr [Fri, 08 May 2009 18:20:06 +0000] rev 2039
Try to prevent locale problems:
- Consider only strings starting from numbers
- Fill strings with en locale first
nemo [Fri, 08 May 2009 18:18:39 +0000] rev 2038
English stubs for new weps
nemo [Fri, 08 May 2009 18:17:08 +0000] rev 2037
Missing swedish weapon names
nemo [Fri, 08 May 2009 18:15:39 +0000] rev 2036
Mine icon for game scheme mine count
nemo [Fri, 08 May 2009 01:56:20 +0000] rev 2035
patch to prior checkin
nemo [Fri, 08 May 2009 01:49:11 +0000] rev 2034
david_ac adding a commandline parameter for the data dir, as requested by svenstaro
nemo [Thu, 07 May 2009 23:57:39 +0000] rev 2033
allow adjusting angle during sniping
nemo [Thu, 07 May 2009 14:03:55 +0000] rev 2032
Updated polish translation by szczur
nemo [Thu, 07 May 2009 02:04:07 +0000] rev 2031
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo [Wed, 06 May 2009 22:35:31 +0000] rev 2030
Update translation files
unc0rr [Wed, 06 May 2009 16:56:01 +0000] rev 2029
Add a tracing message to help debug rope bugs
nemo [Mon, 04 May 2009 01:36:39 +0000] rev 2028
Move laser behind weapon
nemo [Sun, 03 May 2009 21:39:45 +0000] rev 2027
oops - checked in my disabling of frontend sound/animation
nemo [Sun, 03 May 2009 21:38:56 +0000] rev 2026
Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
nemo [Sun, 03 May 2009 21:28:15 +0000] rev 2025
Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
nemo [Sun, 03 May 2009 21:12:34 +0000] rev 2024
Disable long jump in artillery mode, make snipre rifle single shot
nemo [Sun, 03 May 2009 17:35:10 +0000] rev 2023
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
unc0rr [Fri, 01 May 2009 11:58:22 +0000] rev 2022
nemo's tweaks to bubbles
unc0rr [Fri, 01 May 2009 09:01:44 +0000] rev 2021
Some changes in try to fix issue when you enter
room with painted map, but frontend shows generated
one (most probably bug is triggered by template
filters)
Untested.
unc0rr [Thu, 30 Apr 2009 20:20:01 +0000] rev 2020
nemo:
- Hedgehogs don't take hat off when jumping
unc0rr [Thu, 30 Apr 2009 20:16:58 +0000] rev 2019
Oops, remove debug stuff
unc0rr [Thu, 30 Apr 2009 20:14:41 +0000] rev 2018
Some forgotten sprites
unc0rr [Thu, 30 Apr 2009 20:13:44 +0000] rev 2017
nemo's great patch:
- Speech bubbles
- Vampirism + karma
unc0rr [Sun, 26 Apr 2009 15:47:03 +0000] rev 2016
lost pieces of previous patch